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  1. Brain

    The Necromancer's Skull (Judge - covaithe)

    Vixo's eyes go wide as his flaming shirt burns his body a bit. "Bad, nasty skeleton! You need to go back to the grave!" Minor - Shift to K8 (flanking) Standard - Riposte Strike vs Flaming 1d20+9+2+1=24, 1d4+5+2d6+3=17 AC 24 for 17 dmg +riposte active if hit Saving throw vs ongoing fire...
  2. Brain

    The Necromancer's Skull (Judge - covaithe)

    Move - Q12,P11,O10,N9,N8,M7 Standard - Riposte Strike vs Flaming 1d20+9+1=15, 1d4+5=6 AC 15 for 6 dmg +riposte active if hit Minor - Shifty to L7 Vixo - Male Kobold Rogue 1 Passive Perception:16, Passive Insight:11, Senses: Normal AC:16, Fortitude:13, Reflex:16, Will:11 -- Speed:6, Size...
  3. Brain

    The Necromancer's Skull (Judge - covaithe)

    Minor - Shifty to P12 Standard - Deft Strike vs Red (move into flanking) 1d20+9+2+1=13, 1d4+5+2d6+3=16 Action Point for another action: Free - Activate Student of the Sword for +1 and mark Standard - Riposte Strike vs Red 1d20+9+2+1+1=15, 1d4+5+2d6+3=21 AC 15 (I assume that misses) for 21...
  4. Brain

    The Necromancer's Skull (Judge - covaithe)

    Move - Move (Q18, R17, R16, R15, R14) Minor - Shifty to Q13 Standard - Deft Strike vs Red (move P12, O13) 1d20+9+2+1=21, 1d4+5+2d6+3=19 hits AC 21 for 19 damage Vixo - Male Kobold Rogue 1 Passive Perception:16, Passive Insight:11, Senses: Normal AC:16, Fortitude:13, Reflex:16, Will:11 --...
  5. Brain

    The Necromancer's Skull (Judge - covaithe)

    Move - Move (M26, N25, O24, O23, O22) Standard - Move (O21, O20, P19) Minor - Active Perception 1d20+6=16 Vixo - Male Kobold Rogue 1 Passive Perception:16, Passive Insight:11, Senses: Normal AC:16, Fortitude:13, Reflex:16, Will:11 -- Speed:6, Size: Small HP: 27/28, Bloodied 14, Surge Value...
  6. Brain

    The Necromancer's Skull (Judge - covaithe)

    Vixo moves (6N, 2NE, 2N, 2NW, 2N) then looks around and tries to disable P4 1d20+6=15, 1d20+13=26 Perception 15, disable 26
  7. Brain

    The Necromancer's Skull (Judge - covaithe)

    ooc: looking at the wish lists, vicious was only on Steppyn's, so Vixo will grab the duelist one. Vixo compares daggers and huddles with Steppyn for a moment. They each take one and equip it.
  8. Brain

    The Necromancer's Skull (Judge - covaithe)

    vixo tries to disable the spike that is blocking getting to the treasure on the wall. 1d20+13+1=34 thievery check with tools (putting torch down to do it)
  9. Brain

    The Necromancer's Skull (Judge - covaithe)

    ooc: I'm around for the holidays
  10. Brain

    The Necromancer's Skull (Judge - covaithe)

    Vixo tries to spot plates near him. 1d20+6+1=16
  11. Brain

    What's wrong with high-level/epic play?

    Mordenkainen's Disjunction.
  12. Brain

    Improving "slowed"

    We also play with slow = 2 squares total for your turn. I see slow as a decent condition. There is a lot of movement in 4E and only being able to go 2 squares is pretty good, especially for keeping enemies from fleeing. One power that would be slightly marginalized by your change would be...
  13. Brain

    Ranged Basic Charge

    Flavor: I can see the thrown weapon as part of a charge but not a magic missile, eldritch blast, longbow or whatever. Mechanics: There are powers that allow move/shoot combinations for various classes, and those are balanced around the set of actions available to the pcs. Overall: I...
  14. Brain

    The Necromancer's Skull (Judge - covaithe)

    Vixo shifts back diagonally towards trevor one square
  15. Brain

    The Necromancer's Skull (Judge - covaithe)

    Vixo takes out a torch, lights it, and looks around 1d20+6=15 before proceeding r14 r15 r16 q17 q18 q19
  16. Brain

    The Necromancer's Skull (Judge - covaithe)

    Vixo goes S9 then to S13 (straight)
  17. Brain

    The Necromancer's Skull (Judge - covaithe)

    Vixo moves straight over to R8 1d20+6+1=11 perception
  18. Brain

    Fixed damage per attack

    You're referencing something, but where is it? Please provide a link to the original.
  19. Brain

    The Necromancer's Skull (Judge - covaithe)

    Vixo verbally and physically points out the trapped area to the party.
  20. Brain

    The Necromancer's Skull (Judge - covaithe)

    perception (1d20+6+1=24) Vixo moves straight forward until he gets directly behind Steppyn, then goes diagonally twice to L8 (i think - the map grid is a bit off-center) Vixo - Male Kobold Rogue 1 Passive Perception:16, Passive Insight:11, Senses: Normal AC:16, Fortitude:13, Reflex:16...
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