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  1. Ry

    Features Completed - Final Evaluation

    Is there a way to disable the animated menus and just get the menus un-animated?
  2. Ry

    Features Completed - Final Evaluation

    Update: Without the Sony Ericson ad it opens slowly but surely. Kind of an animated opening...
  3. Ry

    Features Completed - Final Evaluation

    Big lag when clicking on "Quick Links" - I use opera, there was a sony ericson ad showing.
  4. Ry

    E6: The Game Inside D&D

    Seeing as the dead would be raised by level 8 and there's limited teleport... but the kind of "1 level of a prestige class" benefits would be at level 12. The math is just plain different. Guessing where to start would be a shot in the dark, and I'd have to play a lot of 4e to be able to say...
  5. Ry

    E6: The Game Inside D&D

    GSL being what it is (revocable) I can't see myself doing a 4e version of E6. I might do an OGL version that's a "complete game" - but I'm even more likely to do another rpg whole-cloth. If I do a traditional RPG, I'll put it in the public domain.
  6. Ry

    What rules light fantasy system would you recommend for 'winging it'?

    I think most of these work only if the GM has some ideas, or is in a good creative mindset. In A Wicked Age works even if the GM has no clue what to do.
  7. Ry

    What rules light fantasy system would you recommend for 'winging it'?

    In A Wicked Age, definitely. That game's like a fine wine. No prep, even for the first session.
  8. Ry

    Gary Gygax has passed. RIP beloved father of RPG's. (merged)

    I can't... I don't know... you gave me so much Mr. Gygax.
  9. Ry

    E6: The Game Inside D&D

    My 3,512th post will be my last on EN World at least through to the end of 2008. If you have any questions about E6 or my other hacks, please feel free to e-mail me. I have really enjoyed bringing E6 out of the depths, and I want to thank everyone who's tried E6, Raising the Stakes, and crazy...
  10. Ry

    I broke a bad habit

    I don't have to worry about PC death, in fact, I look forward to killing a PC as soon and as often as possible. I can go after players to the Nth degree because it's in their hands whether or not their character's life is on the line. That's why I wrote the Death Flag - because even if there's...
  11. Ry

    D&D Resolutions

    Play online, play more, and play without prep. Develop through play and avoid the labyrinth of mental experimentation.
  12. Ry

    I broke a bad habit

    I'm working up a relationship map of the connections, I'll post that once it's done. That probably will be cooler than just rambling on about the characters.
  13. Ry

    Getting a private forum?

    Can anyone suggest a good way to get a private forum for a campaign? I'm running a drop game and it would be super handy.
  14. Ry

    E6: The Game Inside D&D

    Skype and Maptool (from RPTools) actually. Maptool is the program I've been waiting for - doesn't get bogged down in itself, it does a simulated tabletop and doesn't try to be anything else.
  15. Ry

    I broke a bad habit

    That's not what I meant at all. So let me amend the thread to say "break A habit" It was a habit of mine that was a detriment to my game in my space with my players.
  16. Ry

    I broke a bad habit

    I DID attach a few mechanics, I'll post about the whole process in tomorrow sometime since Pcat asked and I'm working on the draft anyway (the method = Raising the Stakes II for anyone who knows the stuff in my sig).
  17. Ry

    Dungeons in Dragons

    Being inside dragons physically would be ... gross. Being inside metaphorical dragons, that's awesome. Wait, isn't that Eberron?
  18. Ry

    I broke a bad habit

    Hey, here's a habit I'm proud of breaking: Asking too little of my players. I'm just back from a 3-hour character creation session where we really didn't do any stats. This is for game I'm writing for a rotating player base (so I'm doing both GMing and game design to get it in place). My...
  19. Ry

    Murchad's Legacy is a hidden gem

    Unfortunately I actually can't find it right now - Parent's Basement Games (which was basically BiggusGeekus and one other guy) doesn't seem to exist and I can't find it on RPGNow either. The info (so basically, the writing) is available on a Wiki though, I don't know if that's run by Biggus...
  20. Ry

    Murchad's Legacy is a hidden gem

    I really like that it's 100% OGC - with the projects I do it's nice to know that I can take something from this campaign and make it into a web freebie without un-writing the setting from it.
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