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  1. Knight-of-Roses

    Elemental weapons

    Excellent work Arkhandus, mind if I steal it? Yeah, Thundarr the Barbarian. It shows up on Boomerang fairly often. And has a wacky webpage (http://www.thundarr.com/) devoted to it. Back in my younger days, I considered running a Thundarr-styled campaign . . . Ah, the follies of youth.
  2. Knight-of-Roses

    Do You Allow Evil PCs?

    Well, I have dropped alignment in its entirety in my current campaign but that being said . . . Players should play the character they want as long as it allows the other players to play the characters that they want as well. With the limitation that they all have to fit into the campaign...
  3. Knight-of-Roses

    What do your Orcs look like?

    I have always rather liked the Shadowrun orcs, well, depending on who they were drawn by. But the slightly more bestial humanoid with tusks and lots of muscle.
  4. Knight-of-Roses

    [Adamant Entertainment] GLORIANA cancelled

    Add me to the list of those disappointed in the loss of this project. Should the project ever be reopened, I would be interested in playtesting/writing for/buying it.
  5. Knight-of-Roses

    New race - Lambients - Full Writeup Added, Comments and Suggestions welcomed.

    Agreed, scent is a nice ability. So, I would put them at the upper edge of LA +0. Maybe some small penalties, -2 racial penalty to saves against fire and light based attacks? Moths are really quiet too, so I would also give them a +2 racial bonus on Move Silently checks. Do the wings get in...
  6. Knight-of-Roses

    Replace Summon Familiar with???

    I use the same house rule as die_kluge. Again, have not seen any problems yet.
  7. Knight-of-Roses

    What LA would you give these guys?

    I like the writeup for the Nehwon Ghoul, one of my favorite ideas from that world. I agree that they are currently a LA +0 If I may make a few suggestions though: I would drop the Chr penalty to -2 and keep the social skill penalties as they are. Ghouls seemed pretty self possessed to me...
  8. Knight-of-Roses

    Adult: GUCK development forum IV

    Amusing spell, but a bit too silly and math intensive for my tastes. Wouldn't it be eaiser to just base the effect on a combine total of Level + App/Chr and make it a Will save to resist (that way, Wisdom is factored in)? Circumstance penalties (or bonuses) could be applied based on the...
  9. Knight-of-Roses

    PC Death House Rules

    Very interesting. I like the not same class/race as you just played idea. If I have a character death, I may very well impliment this. What exactly do you mean by randomly generated equipment for the characters of new players? I have not thought too deeply about this as I have not lost any...
  10. Knight-of-Roses

    weapons and spells

    To support LadyIslay here. How about some descriptions of these weapons and why they are so powerful. As well as the needed game information. The spells need some additional description to make them make sense. What sort of bonus is gained from magic sword? Why only slashing weapons? Can...
  11. Knight-of-Roses

    Do you allow resurrection-type magic in your campaign?

    In my current game the gods are dead and no one is sure what is on the other side of the veil . . . there is almost no ability to bring people back from the dead. I am willing to pull blows, but not in dramatic conflicts. When they go up against the big bad, there is a serious chance that...
  12. Knight-of-Roses

    Wanted: Writer for Unorthodox Witches + Evil.

    In what format would you like the submission to be in? rtf? Thanks.
  13. Knight-of-Roses

    New Magic Weapon Quality

    I think it looks good, my only suggestion would be to have the damage bonus cap at some point (+8?) and to have it lose 2 point per round that the chracters does not attack due to having to close (or whatever). But as long as the weilder is trying to get into combat at least part of the damage...
  14. Knight-of-Roses

    Help Judge a Spell: Wall of Paper

    I like this idea. I look forward to a rewritten version incorporating some of the suggestion from this thread, then I'll see about adding some suggestions of my own. Keep up the good work.
  15. Knight-of-Roses

    Wolf Order Elite PRC feedback?

    Some background on this Order, please. What do they do? Where do they come from? What is their purpose in your game world? OK, mechanics, first of all, stats are never a good choice for a requirement for a PrC, skills and feats are always better. And these prereqs are really flavorless...
  16. Knight-of-Roses

    Dimension thinner, need help. Please comment!

    I like what I can make out for the idea behind this class, but could you clarify how they gain their abilities? Is it just something that happened or is there a 'guild' of DmTs? A little background would help too. I am not clear on 'One in a Million', firstly, the bonus should be limited to a...
  17. Knight-of-Roses

    Adult: GUCK development forum IV

    Joke, Loren, joke. Though I am not personally a fan of rap . . . *wink* So, it looks like we have support for a Dark section. I think we should do it as a seperate document if we do it though. A lot of people, understanably, get nervous around the dark side of sex.
  18. Knight-of-Roses

    Adult: GUCK development forum IV

    'Cause you are a bad, bad person. But that is an interesting point raised, do we want to have a really dark section of the GUCK? Or should that be a seperate document, like the suggested Hentai one?
  19. Knight-of-Roses

    Adult: GUCK development forum IV

    How dark are we willing to go on the PrC classes? I ask as a really abhorrent idea came to me on the bus today. I'll just put up the name without details for now as it pretty much spells out the evil of the idea: Soul Raper. If you wish to avoid it, I entirely understand.
  20. Knight-of-Roses

    Adult: GUCK development forum IV

    I am interested in seeing this project finished too. I would be delighted to help on revising the PrCs and anything else mechanical. (No, not those, get your mind out of the gutter.) That is, anything to do with game mechanics. What is still in the queue to be worked on?
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