Search results

  1. E

    bypassing prereqs...

    Granted they weren't supposed to allow early entry, but most of them in fact do allow early entry without any twisting or misinterpretation of the rules. The Primary Contact trick explicitly gives you a skill rank above your cap, Precocious Apprentice explicitly gives you a 2nd level spell...
  2. E

    bypassing prereqs...

    They are being satisfied, just earlier than the designers expected. Most early-entry methods are used because many PrCs aren't worth it if you have to wait so long to get them, or simply because people are playing in lower-level campaigns and want to get into the PrCs before the end of their...
  3. E

    A 'Tank' Suggestion.

    I wouldn't wish that on any DM I knew who wasn't prepared to handle it, but it would be better than showing up three newbies and then having the newbies do the same to the rogues and rangers, because the latter has the original druid spring a surprise on the DM and party instead of cooperating...
  4. E

    A 'Tank' Suggestion.

    I'm not assuming anything about the OP or his group, I just know that every time on here or other forums I've seen someone take the "play CoDzilla and show them up" advice, it turns out badly, with a player or DM starting a thread after the fact with "So the party cleric/druid is outdoing our...
  5. E

    A 'Tank' Suggestion.

    You said to "play a druid and show them how it's done" and the OP said his DM probably wouldn't appreciate another druid in the group; the part about telling the other druids that they suck was exaggeration for effect, but either way "showing them how it's done" doesn't exactly sound like the...
  6. E

    Brainstorming on spell fixes

    Hmm. Move-action metamagic spells could work as well, though I don't quite like the aesthetics, in that the only offensive/buff ability that uses move actions that I know of is the war weaver's Quiescent Weaving feature. I'd much prefer to sacrifice Quicken for balance and aesthetic reasons...
  7. E

    A 'Tank' Suggestion.

    Rather than antagonizing your DM and effectively telling the other players "You all suck at playing druids, here's how you do it right" (however much you might think that's a good idea) I'd suggest trying a lockdown build instead. Your basic Combat Reflexes/Karmic Strike spiked chain wielder...
  8. E

    how to shrink a minotaur

    If psionics are allowed, compression could work.
  9. E

    Brainstorming on spell fixes

    One option for different metamagic is going back to the 2e version--each metamagic feat is instead a spell or series of spells which are cast before the spell you want to metamagic. To cast an empowered fireball, for instance, you might cast empower I on one round and fireball on the next...
  10. E

    Brainstorming on spell fixes

    Another option would be a number of times per day equal to 5 - existing adjustment. Quicken would be 1/day, Still or Silent would be 4/day, etc. I feel that if you could only use a given feat 1/day, you'd go for the more powerful ones first (which is more useful, Quicken 1/day or Silent...
  11. E

    Brainstorming on spell fixes

    If people want to hear possible proposed fixes for spells, here's a few fixes I was considering that I wanted some feedback on: PolymorphPolymorph effects change you completely into the target form in every way, such that you simply grab the appropriate monster entry and sub it for your...
  12. E

    How do You Handle the Big 6?

    AD&D worked with random magic items just fine, thanks. The difference was that there was (A) a different system dynamic (saves were already quite good before ability boosters, which worked differently anyway; attack and AC bonuses were more constrained; etc.), meaning items weren't nearly as...
  13. E

    Hierophant Spell-Like Ability: is the divine focus requirement still there?

    The spell removes all of a spells components except that any expensive material component and XP component remain. The divine focus is a component, so it gets removed, no questions asked. If the heirophant takes Ignore Material Component, then the spell no longer has an expensive material...
  14. E

    3.X Gamers?

    Not yet, but it's on my list of things to try.
  15. E

    3.X Gamers?

    My group of 12 D&Ders at college and 5 D&Ders at home all play 3.X and its variants exclusively, specifically 3e and SWSE at the moment but I ran some Iron Heroes and Arcana Evolved one-shots. That's not to say we don't play other RPGs, but rather when we play D&D they only go for 3.X. I've...
  16. E

    Yet another Monkey Grip thread.

    To be fair, if that rogue manages to make a good enough Hide check to hide in the snow despite the penalties for being out in the open, being the wrong color, and all the other factors, he's either using magic items or spells to do so or is high enough level that's he's practically magical...
  17. E

    Incantatrix, Persist and Extend

    Important point: This special multiplication only applies to game-specific values. Real-world values like weight, distance, and time are multiplied normally. If you could doubly-Extend a spell (which, as has already been noted, you can't) it would multiply normally for a x4 duration because...
  18. E

    D&D 3.x 3.5 Psionics.

    Not really. The only reason to be concerned about being able to do it as a move action would be if you could teleport up to someone and attack/cast/etc. so you surprise them with a nova, but since you can't act after DimDoor that's not really a problem.
  19. E

    D&D 3.x 3.5 Psionics.

    The augment for a move-action manifestation time is actually in the XPH. There are many reasons CPsi sucks, but that isn't one of them.
Top