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  1. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    As Tristram carries the few gold pieces from the pile out, the rest of the group searches the few other unexplored areas of the room, avoiding the traps Auntie Mab indicated. There is only one large, closed wooden door at the far end of the room leading out. Nothing left to uncover in this...
  2. J

    Adv: The Path of Light; DM: ScorpiusRisk; Judge: Ozymandias79

    Georg is level 9, no DM credits at the moment, looking into paragon paths. Anyone know of fire wizard ones off the top of their head?
  3. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    The door is rigged to slam shut and lock those who go inside. You can use Thievery (DC 25) to either disable it from closing or unlock it after it closes. Jonathan points out the intricacies to Mab and sees that the far object is a small pile of gold pieces.
  4. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Jonathan sees that this must have been a holding cell for many waiting on justice or something... The door of the cell looks well oiled and ready for use. It has a block of wood holding it open at the moment I am assuming now that everyone has weapons in hand, unless they have to perform...
  5. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Auntie Mab holds our her hands in a mystic manner, then slips something under the table. SNAP the spear and some wood and rope fall below the table to the ground. In the opposite corner is an open jail cell. In the far back, glinting in the light of the sunrod is a golden object on a small...
  6. J

    Adventure: Lord Byron's Lost Silver (DM: Tenchuu, Judge: H.M.Gimlord)

    We would prefer to leave now WITH our friend standing if you don't mind! Wil will wait to see what Kruk does
  7. J

    [Adventure] Hysteria's Ascendency (Judge: Stonegod)

    Quan takes a quick pull of the bottle before tossing it to Muzdum. He grins comically watching the dwarf try to catch it before tumbling towards the trapdoor and falling in after Rikka.
  8. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Draglin can move again, we aren't in rounds so I was letting everyone explore by movement. Keep posting one round of actions at a time (Standard, Move, Minor) but you don't have to wait for everyone to go. Draglin triggers a trap, but not an initiative based one. He is hit for 5 damage...
  9. J

    [Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)

    Raijin thunders up and roars forward sweeping away his foes. Minor: Promise of Thunder (with Elemental Echo) +2 to hit and +1d8+2 damage TENT on lightning and thunder Move: Walk to H8 Standard: Roar of Thunder seems to hit everyone, killing minion Status: +2 to hit and +1d8+2 damage TENT on...
  10. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    Nothing under THAT table.
  11. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    The tables come more clearly into focus. The one closest to Jonathan seems to be in better condition that the other. A wall appears to the side, laid stone, as the floor and ceiling both seem to be. There is something small under the table nearest Jonathan. Perhaps a discarded weapon and...
  12. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    I know this style of exploring isn't perfectly suited to PbP. If it winds up going to slowly I can reveal rooms to you as a whole and only leave a few details off the map. Currently there is a bit too much pressure on nerdytenor since he has the only lightsource (anybody else?!?!) and can...
  13. J

    Adv: Rhapsody; Judge: renau1g

    Baern can't reach Kenku #1 in one turn of movement. We only get to move in one direction (I WISH I had gotten a magic handaxe, then it would return to me!)
  14. J

    Adv: Rhapsody; Judge: renau1g

    Baern points his feet straight down and falls closer to the Kenku threatening Narvala. He looks squarely at it's back before attacking with his handaxe. Hold still bird, my little tooth wants to bite! Minor: Option 2 Minor: HQ on Kenku 2 Standard: MBA on Kenku 2 Triggers:Disruptive Strike...
  15. J

    [Adventure] Hysteria's Ascendency (Judge: Stonegod)

    Quan returns, liquor bottle in hand, trailing far behind him a new recruit.
  16. J

    [Tavern] Tower's Shard 2011

    Follow me and don't forget your weapons insists the elf as he sprints to the door only to find the dwarf far behind. He slows just enough for Muzdum to keep up. Welcome to Hysteria's Ascendancy!
  17. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    The group moves into the darkness, with the torch Jonathan holds shining light down the stairs. After only a short while the steps open into a room with only a doorway. In the room there appear to be broken chairs and two tables visible so far with a musty air of a long closed chamber. You...
  18. J

    [Adventure]: The Mark of Trogdor (DM: Dimsdale, Judge ??)

    Raijin pauses to let the others go first. Back row, side away from walls or difficult terrain
  19. J

    [Adventure] Dungeons and Them (DM:johnmeier1, judge:????)

    The Earl hears Max and reaches down. Even he is able to open the door with barely a creak. Below stairs descend into darkness. I have some candles I can get to shed SOME light, but I have never been down there. Map is 90% ready. Hope you have Adventure's Kits for light. I may not be able to...
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