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    Potion of Healing/Vitality/Recovery

    Quick and easy house rule: Have the Potion of Healing do 10+character level Vitality do 25+ 1/2 level plus other benefit. Recovery remains the same. The potions are "cheap" for their respective "tiers". And really there should be no "epic" characters having a potion of healing with them, the...
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    Paragon Path Multiclassing

    My thoughts: 1) Houserule the feat requirement to just the initial Multiclass feat. 2) Provide a bonus feat at each Paragon level to make up for the three "wasted" feats. Either would satisfy my sense of "right" with the game.
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    Rituals take too long and creative casting is dead

    After level 9 or so for any earlier incantations of D&D you only needed a two person party, a cleric and a wizard (or sorcerer). You could handle any combat situation, any skill situation, and any magic situation with just those two characters. This is the first post/discussion I've seen/heard...
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    Can anyone explain Masterwork Armour?

    Irda, if you would actually read the thread your question was answered on page one, with a breakdown of the explanation... Carry on with your demands though if it makes you happy. Forbidden master, don't understand your chart at all, it is not that difficult though: Every armour is given a...
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    Can anyone explain Masterwork Armour?

    You can have regular plate or even warplate that has a +6 bonus, there is just no good reason to do so, you don't save anything on the cost, you don't get any "special" perks, it is basically worthless in RAW... However, in a "build your own" type of world it works nicely, picture: "You have...
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    D&D 4E Not enough options in 4e?

    The "not enough options" comes from most classes having bottleneck of only 2 power choices for some levels. Splat books should be to expand on core, not be necessary for diversity...
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    Archer Fighters?

    Rogue can SA with light blade, shuriken, sling, or crossbow groups...
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    Artifacts

    Just keep it disappointed enough that it is not satisfied and satisfied enough that it is not disappointed. ;) As far as personality, back to 2e baby...
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    Archer Fighters?

    It's called a Paladin, just don't let the lack of using a bow discourage you... Ranged Radiant Attacks = Divine Archer... ;)
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    Can anyone explain Masterwork Armour?

    You are basically right K, Here is the breakdown: "Base" Armour: Take any armour and then look up its armour bonus, ths is your starting point. You then can enchant that armour up to a +6 version. So for plate you have the following of the same "type" of armours and their AC's Plate Armour...
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    4ed torrents -How'd it happen?

    Word on the street is theft... Whether it be an inside job or not remains to be seen. I can tell you that proof copies in the publishing industry are emailed around like nobody's business, so it could be a "pick" or it could be a "leak"...
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    Question about Power and Levels

    A 20 minute bump is silly... No.
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    So why can ANYONE use rituals?

    Technically, you can pick up the Ritual Caster feat at first level and have to already have to have Arcana or Religion trained. So Human Fighter 1: Feat: Skill Training: Arcana, Ritual Caster 1st level Human Fighter can now learn and use first level Rituals.
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    Paladin powers that "Mark"

    Three words: At Will, Minor
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    So why can ANYONE use rituals?

    Anyone who meets the prerequisites can use rituals. Why can't a Fighter who has a sufficent ability scores and has trained in the "arts" not be able to have a floating disc? Just because he uses martial instead of arcane powers? Totally not related... I have a cookbook, I can read, and I...
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    Paladin powers that "Mark"

    No one marked foe rule as fara s I can tell. Divine Challenge is an ability which marks and applies other factors, it is not a mark though. Fighters mark all creatures which they attack, whether they hit or miss... Paladins and Fighters are the two main "markers", with Warlock and Ranger...
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    So how would you generate a classical samurai?

    Bastard Sword requires a feat, here is your "power list" for a 3rd level Samurai built on fighter, I'll do it with the Bastard sword... Human Fighter 3 Feats: Quickdraw, Weapon Focus (Heavy Blade), Weapon Prof. (Bastard Sword) Exploits: At Will: Sure Strike (+2 to hit no dam mod), Cleave...
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    The Good, the Bad, and the Ugly

    Sorry but this is wrong... Magic Cloth Armour +6 gives a total AC modifier of +6 (+0 AC, +6 Enhancement) Magic Starweave Armour +6 gives a total AC modifier of +8 (+2 AC, +6 Enhancement)
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    So how would you generate a classical samurai?

    Why take TWF? Samurai wore two weapons but the vast majority of them for the vast majority of their existence only used the Katana for fighting... Fighter Great Weapon build maybe multiclass to warlord for a battlefield leader type (which most samurai were not) or ranger to pick up ranged...
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    Ability Modifiers and "Monster" Races

    Charisma = force of personality So while they might be cowardly, stinky, and ill-temper, it just means they are more likely to "project" those traits to others around them. So having going off and fighting a bunch of goblin PC's for a bit would make one tend towards being smelly and not caring...
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