Search results

  1. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Session 55 Courtesy of Angharad's player Last time on Zeitgeist, Team BAD was in the middle of assaulting the Bleak Gate facility of the Obscurati. Guards were pouring into the corridor from two hidden rooms. The guards were trying to make use of their guns, to alert others further into the...
  2. 1620613091233.png

    1620613091233.png

  3. Echolocation

    ZEITGEIST Help Making Gears of Revolution AP More Leftist?

    Another point to highlight is the characterisation of Flint City Governer, Roland Stanfield. Although not explored much in the earlier books, Roland is relatively outspoken in his concerns for workers (see his combat speech in Adventure 9). Given he receives attention in quite a few adventures...
  4. Echolocation

    ZEITGEIST Homebrew debate-encounter for zeitgeist (pathfinder, but will work in D&D as well)

    I just noticed you asked for feedback. One thing I'd consider changing is the basis of the rolls to match a particular skill check. For example, for pathos, you could have a player roll a diplomacy, bluff, or intimidate (whichever is most relevant). I think my own players would be annoyed that...
  5. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Session 54 Courtesy of Ella's player A fancy feast… interrupting fey… telepathic minotaurs… and secret meetings were the setting for our latest foray into constable-hood. Oddly enough, neither the king nor Principal Minister Lee seemed to notice Brakken pounding on the insides of our heads as...
  6. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    It would be an honour. I telegraphed the scene, rather than let my players dredge through a combat they were destined to lose. After the session, I explained my decision to the players, and they were happy with it. Additionally, when writing the scene, I tried to give a scene of Kell's and...
  7. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Ella's player's thoughts: "Masterfully described and that much more impactful for having played them for several weeks but gods dammit Echo, why?! (It was very good. And definitely excellent fuel for hating Kell - not that we needed more of that.)" The other players liked it too. Paradoxically...
  8. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Session 53 - What we Lost in the Flames and on Flagstone Courtesy of Lisandra's player Last session began in an eruption of flame. Entering the Grande Suites spa in search of Kell, Team BAD and their military entourage opened the doors to find Connor instead, gagged and strapped to a bomb that...
  9. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Session 52 Courtesy of Angharad's player Gariad went for a look see, found many snipers, as well as a decoy set up with a light, but if you were to go east, you'd find the main hostages, snipers and bomb. John and Ella went and snuck in through an access tunnel, while Lisandra and Angharad took...
  10. 1619656848386.png

    1619656848386.png

  11. Echolocation

    ZEITGEIST Avilona, Skyfall, and Flying.

    This is a bit irrelevant, but I do hope the rules don't discourage your players from taking flight spells. My players fly (temporarily) all the time, to great advantage. It's still an incredibly useful tool, even with the ruling you stated. You may need to remind players that flight is still a...
  12. Echolocation

    ZEITGEIST Help me make a witchoil dragon

    Thanks Arkwright. I ended up taking a creature from the Occult Bestiary and adding/removing abilities as I saw fit. I'm a bit worried it's not exciting enough for a final boss, but hey, we'll see. This is the result so far:
  13. Echolocation

    ZEITGEIST Help me make a witchoil dragon

    My players are coming to the end of book 5. Whilst chasing Borne, the players will be assailed by witchoil monstrosities warped by a fear-hungry fey nemesis tailing the party. Eventually, she will make herself known and shield herself in witchoil. The witchoil will be warped to Harkover's worst...
  14. Echolocation

    ZEITGEIST [SPOILERS] Cauldron Born terrorist plot help

    Good on your group! Here's a few lines from the book that may help: It would be cool to have two cars arrive, one westbound for Hotel Aurumn, with the bomb and Zubov on it, and one eastbound with radicals on it. If the party engages at the right moment, the crossfire between the two carriages...
  15. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Credit where credit is due, it's based on a rifle from the 4E version of Zeitgeist.
  16. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    It's very tempting to run a one shot where my players are crazed Cloudwood citizens who fight a big bad evil cow (BBEC).
  17. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Session 51 Courtesy of Ella's player A weasel man with unreasonable demands: that’s how last session started. After hearing out Quentin’s complaints we struck a deal: he’d tell us where Kell was, as well as ten weaknesses in the guild’s defenses and who their Obscurati contact was. As it turns...
  18. Echolocation

    ZEITGEIST Flint's genius loci

    In my game, I have a spirit medium who will be entering the Urban Empath Prestige Class. Although class abilities provide the power to commune with specific structures, I think it would be fun to have a cohesive spirit that underlies each urban area. So the question is, what characteristics...
  19. Echolocation

    ZEITGEIST The chronicles of Team Big-hearted And Determined (B.A.D.)

    Oh yeah, the party were desperate for leads...so of course they tried to interrogate a reporter's house plant.
Top