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  1. StoneflameLibraryPublic.jpg

    StoneflameLibraryPublic.jpg

  2. D

    D&D General Digital Maps for Roll20

    While traveling in the woods, the party stumbles upon a very old, very large tree trunk. The trunk, carved and imposing, serves as a bridge between the elevated surfaces of the terrain. A battle soon ensues, the adventurers surprised by the group of owlbears that came seemingly out of nowhere...
  3. ForestBridgeCrossingPublic.jpg

    ForestBridgeCrossingPublic.jpg

  4. D

    D&D General Digital Maps for Roll20

    Along the path in the snowy landscape there's an old watchtower that saw plenty of use in wars of yore. Now abandoned by the royal army, the tower is mostly inhabited by bandits and other wrong-doers who happen to be strong enough take a hold of it. These crafty individuals have even managed to...
  5. SnowyWatchtowerPublic.jpg

    SnowyWatchtowerPublic.jpg

  6. D

    D&D General Digital Maps for Roll20

    After a nasty trip to the city sewers where the group tried to investigate the source of the vile greenish ichor, the fierce adventurers finally end up outside, near the edge of the city. All the sewage from the city disgustingly pours in this area, but even that can't stop the evil gang of...
  7. SewerOutfallPublic.jpg

    SewerOutfallPublic.jpg

  8. D

    D&D General Digital Maps for Roll20

    After successfully evading the guards outside the mine, the party of adventurers has finally reached the inside. A large underground complex now lays before them and they quickly go to investigate the foreman's office, hoping to end the mining operation once and for all. To the surprise of...
  9. OuroweaveMinePublic.jpg

    OuroweaveMinePublic.jpg

  10. SnowyHarborPublic.jpg

    SnowyHarborPublic.jpg

  11. D

    D&D General Digital Maps for Roll20

    The king's advance force has been tasked with building a harbor so adventurers from all over the world can come to the snowy continent and put an end to the threat that has been laying dormant in the North for far too long. Plenty of supplies for future battles have been transported and even...
  12. D

    D&D General Digital Maps for Roll20

    This is a fairly simple bandit camp, but it does have a few quirks that'll make the encounter more interesting. First off is the elevated wooden platforms that the bandits can use to spot and take pot-shots at the players. But the party can try to stay hidden using their surroundings and avoid...
  13. ForestBanditCampPublic.jpg

    ForestBanditCampPublic.jpg

  14. D

    D&D General Digital Maps for Roll20

    The party has been tasked with defeating the bandit lord who has been a major problem the last few months. This won't be an easy task however, for the bandit gang is holed up in a fort located in the woods and the group will have to be very careful with their approach or risk falling prey to the...
  15. ForestBanditFortPublic.jpg

    ForestBanditFortPublic.jpg

  16. D

    D&D General Digital Maps for Roll20

    The party of adventurers have tracked the evil wizard to a remote cave located deep in the mountains. To their horror, it seems our macabre friend has been experimenting with an acidic green sludge that now surrounds his hideout. Maybe as a defense mechanism or just the byproduct of the...
  17. AcidicPassagePublic.jpg

    AcidicPassagePublic.jpg

  18. D

    D&D General Digital Maps for Roll20

    After many trials and tribulations the group of heroes have finally reached their final destination: the place where piles and piles of gold await. The place where chests the size of wagons filled with precious gems lay just for the taking. But there's a catch. Of course there's always a catch...
  19. DragonLairPublic.jpg

    DragonLairPublic.jpg

  20. D

    D&D General Digital Maps for Roll20

    I have for you guys something that's inspired by one particular video game inn that I'm sure it's familiar to a lot of you in it's layout: The Sleeping Giant Inn. It's not a completely faithful recreation, but I wanted to capture the spirit of the inn the most, especially since there's many...
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