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  1. K

    D&D 5E (2014) What if WotC published D&D Expeditions adventures as a standalone product?

    The latest D&D survey got me thinking - what kind of short adventure products might WotC be able to offer in order to fill the void caused by their focus on level 1-15 adventure paths? Then the answer came to me - how about D&D Expeditions? For those not familiar, Expeditions is the "Living...
  2. K

    D&D 5E (2014) New Doubts (Disarming and grappled) !!

    1) You cannot grapple an enemy with an opportunity attack; doing so requires taking the Attack action (see Grappling in the Combat chapter of the Player's Handbook or Player's Basic Rules). 2) After disarming an enemy, a player can "interact with an object" to pick up the weapon, provided they...
  3. K

    EN5ider Hits New Milestone!

    It's awesome that it's been this successful! Definitely looking at getting a subscription once I can come up with the spare cash. One stretch goal you mentioned at the $1000 level is paying new writers more for their work. As an aspiring writer, may I ask what your plans for this are?
  4. K

    D&D 5E (2014) My Ideal Release Schedule

    Really? I haven't seen a Lost Mine web enhancement, and the HotDQ/RoT ones were only helpful for folks who didn't already have the DMG/MM.
  5. K

    D&D 5E (2014) Enhancing "Hoard of the Dragon Queen" (Practical stuff to try at your table!)

    Great post! I agree that backgrounds are a great idea. One thing though - Rezmir is a "her."
  6. K

    D&D 5E (2014) Warcaster, polearm master and learning to love the optimizing?

    First of all, your solution sounds great! Letting the player give it a shot, provisionally, then deciding if it's worth it after seeing it in action, sounds like a good plan. Second, I know you haven't gotten the other thread up and running yet but if you're talking DM combat tactics/encounter...
  7. K

    D&D 5E (2014) I miss easily scaleable modifiable monsters!

    Absolutely, these work fine with a bit of reading between the lines. If anyone is interested, I wrote a few articles on my blog that cover the subject - one on bumping the Hill Giant's CR and one on creating several 4E-style kobold varieties with special abilities.
  8. K

    D&D 5E (2014) Evaluating the warlord-y Fighter

    ... isn't that what the Inspiring Leader feat is? To all appearances it's a pretty good feat, and while it doesn't heal the mechanical expression of damage prevention in it fits the trope quite well.
  9. K

    D&D 5E (2014) Illusionist - is it as weak as it seems?

    Hm, couldn't Illusory Reality be used in a "Cartoon Physics" sort of way as well? A silent image spell could function as passwall, and then you dispel it leaving no way to get through. I'd be inclined to allow that as a DM, although that raises another issue - what if I create an illusory pit...
  10. K

    Rodney Thompson Looks Behind The Screen

    I liked the article. Of course we're all familiar with the idea of prepping, but the way Rodney does it was interesting to read and is actually very applicable to my game - I've been having trouble with pacing and keeping different character/plot/world threads going lately, and the way he does...
  11. K

    D&D 5E (2014) Evaluating the warlord-y Fighter

    Oh goodness. That is fantastic.
  12. K

    D&D 5E (2014) What to do with fighter's extra feasts at converting?

    What abilities do the feats give that Fighter? It might be good to have more information so we can make informed suggestions. A lot of 3.5E era stuff can be represented either by 5E's feats (which there are fewer of, but grant more abilities) or by Fighter (Battlemaster) class abilities. For...
  13. K

    D&D 5E (2014) Scaling Lost Mines of Phandelver for 1 or 2 PCs

    I like it! Honestly, this seems like just about the right way to run it for a small party, particularly because the pregens that come with it make leveling up pretty easy. The third level solo character looks a lot better than the second level one, though.
  14. K

    D&D 5E (2014) Enhancing "Hoard of the Dragon Queen" (Practical stuff to try at your table!)

    Really? As a player, having something awesome like a dragon attack makes me more motivated to get started with an adventure. I'll trust that the DM isn't going to make it too much of a "gotcha" moment, and the chance to be heroes in this kind of situation is something you remember for quite a...
  15. K

    D&D 5E (2014) Player character level -> challenge rating cheat sheet?

    I've been writing about the monster building process on my blog, Pact of the Tome. Included is an article where I added Fighter levels to a Hill Giant and analyzed CR, as well as building a Battle Mage NPC (basically a level 5 PC Wizard with some of the special features stripped away). In the...
  16. K

    How's D&D Working Out For You? First official feedback survey looks at CLASSES and FEATS!

    I agree with you so far as Mounted Combatant goes (mostly because it just won't come up often in the average game), but I think Inspiring Leader is fine as is. Even at low levels, giving everyone in the party ~6 THP three times per day can add up to a lot of damage prevented for the cost of one...
  17. K

    D&D 5E (2014) Multiple Standard Arrays

    I've always liked the Pathfinder Beginner Box method for ensuring random stats are reasonable. You can reroll if either your modifiers add up to less than +3 or if you have no single stat lower than a 14. This at least ensures random stats won't produce unusable arrays, although it doesn't cap...
  18. K

    D&D 5E (2014) Fighters are amazing!

    I definitely agree that the Fighter is top-tier, but I also don't think it's boring to play, even for players that like "interesting tactical decisions." This is true particularly if you pick up the Battle Master subclass and one of the combat feats that allows extra "at-will" abilities (Shield...
  19. K

    D&D 5E (2014) Fighters are amazing!

    THat's what the grapple is for. Their move is 0 while grappled so they can't stand up until they escape the grapple, which takes their action (and they have to roll against your Athletics for it!). Alternatively, they can just attack... anyone within 5', with disadvantage because they're prone...
  20. K

    D&D 5E (2014) Fighters are amazing!

    While I agree that generally speaking your DM ought to let you take sensible actions (like attempting to disarm or take cover), the viability of those actions as regular combat options does to an extent depend on feats. If it takes my action (or at least one of my attacks) to knock someone...
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