Search results

  1. K

    Message board displays the incorrect time...

    That's because the clock is set two hours ahead of GMT and most of us are in a time zone that sets the clocks ahead one hour for the summer time. So the two hour delta looks like one hour because it's still summer.
  2. K

    The Best D&D 3e CRPG

    Aw, he deserves a little sympathy. He lost his baby dragon, remember? I hear it was quite traumatic. :p
  3. K

    The Best D&D 3e CRPG

    ah well. what else could we expect from a kobold! :p
  4. K

    A standard RPG gaming API

    Now I am misunderstanding. If the program in question requires a user interface in order to do anything, then why is it listening to the TCP/IP port? Are you suggesting that if program X want to create an NPC wizard that the user has to open up the "npc creation program" manually instruct the...
  5. K

    An Old Curmudgeon's Unsolicited Advice

    personally, I think my avatar is quite artistic thank you. ;) too bad this board doesn't seem to let me display it. :(
  6. K

    What we've been looking at in software

    FWIW: the whole "can't explain how to make characters (which includes not being able to handle the rolling of ability scores)" thing is D20 specific is it not? In any case, I always assumed that the reason for this particular clause was so there would be no way for anything published under the...
  7. K

    A standard RPG gaming API

    I'm not an expert on this, but I too doubt that it's likely to be a concern in that respect. All a parser has to do is interpret text data and construct models of the data in memory. There's no reason it should ever need to do anything more than that. So it shouldn't be any threat at all. A...
  8. K

    A standard RPG gaming API

    Re: XML standardization You are right of course. But the bottom line for me is that I am not willing to trade performance for cross-platform support. If I were working such a project I would code all the core computation work in C/C++ and then compile it into a library (either shared or...
  9. K

    A standard RPG gaming API

    All you have to distribute is the compiled dll/so file and an appropriate header file that defines the api. You don't have to distribute the source code. Your town generator, for example, could theoretically, easily be compiled into a DLL and then called by another program. The fact that it...
  10. K

    Character Generator Software Concept

    It looks like you can already do that with a program like PCGen if you are familiar with PCGen's .lst file format. But I've never tried it before. I for one, am looking at the problem by going back one step further then you are suggesting. I don't just want the classes, feats, items, etc...
  11. K

    A standard RPG gaming API

    I just downloaded and installed microsoft's MSXML4.0. Which appears to come with dll's and an api that I can use directly from within any C++ program. I've also been reading through the help files it comes with to get a feel for what XML is all about and I am quite excited by the prospects...
  12. K

    A standard RPG gaming API

    I'm not all that familiar with Comm objects. But I don't understand why one wouldn't just want to write ones code as libraries then compile it into a dll on Windows, compile it into an so file for linux and compile it into whatever mac uses for shared libraries on Mac. Then make it available...
  13. K

    A standard RPG gaming API

    Re: Good idea If it never goes outside my machine that kind of defeats the purpose of using TCP/IP to begin with, doesn't it? But your right, it's my choice and I probably would instruct my firewall to keep the ports closed unless I knew for certain I could trust the program using them. In...
  14. K

    Message board displays the incorrect time...

    **bump** I don't want to be a pain in any one's backside, but this servers clock is still set two hours into the future. It is now 10:18 GMT and the server thinks it is 12:18 GMT.
  15. K

    A standard RPG gaming API

    :( that may be true on for many people, but if I work on anything in the near term its going to be a full featured character generation engine that's built on C++ and isn't hobbled by Java.
  16. K

    A standard RPG gaming API

    I too like this idea. It seems to me it has to start with a standardized format (XML does seem to be the way) for the data files. It doesn't much matter at all if the programs can talk to each other if each doesn't understand what the other is saying. The issue of having ports open on my...
  17. K

    Message board displays the incorrect time...

    That's why I am claiming that the server's clock is set two hours fast.
  18. K

    Message board displays the incorrect time...

    here is a better place to check current GMT: http://www.worldtimeserver.com/
  19. K

    Message board displays the incorrect time...

    This is odd. Pacific Time is GMT -8 At this moment, GMT is 6am, according to: http://greenwichmeantime.com/info/time.htm In California, the current time is 11pm (current GMT -7). Which makes sense because we are in "daylight savings time", where we add an hour to the clock. But the board...
  20. K

    Message board displays the incorrect time...

    In other words, the board doesn't account for "daylight savings" time (which doesn't really save any daylight at all, btw. but that's a rant for another time...).
Top