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  1. Byrons_Ghost

    White Wolfs pay to play deal...

    I don't know how well nWoD is doing (everyone I've spoken to seems to like it, and they certainly have plenty of books out there, though that doesn't really mean anything). However, I also think that this new policy is mostly meant to target OWbN, although maybe not for reasons of collecting...
  2. Byrons_Ghost

    Designing a Sci-Fi Campaign Setting from the Ground Up

    I think the biggest factor would be how space travel works, particularly how easy it is. The easier space travel is, and the faster people can move around, the more campaign you'll have at the beginning. There will be more places to go, more aliens to encounter (as well as more aliens locally)...
  3. Byrons_Ghost

    True20 and Modern Games

    The main issues that I can see, from reading over the thread: #1 Removing the Adept and leaving only two classes leaves things as sort of limited to PC choices. I think that, in a lot of ways, this depends on the sort of campaign being run. If it's a realistic no-FX, military campaign, then it...
  4. Byrons_Ghost

    Egyptian Magic

    Although the site isn't RPG-related, it should give you some good ideas (or at least pics): http://www.sacred-texts.com/egy/ema/ It's an online version of an old book on Egyptian magical beliefs.
  5. Byrons_Ghost

    Cheesy campaign idea - the Union Sentinels

    I could see it. Might not even have to spiritually break the PCs, maybe they're just epic people who wanted to retire from adventuring, and to the Guardian job to get into the city. Cyberpunk 2020 had, as a possible campaign, one in which the PCs played cyberpsycho squad members. The reasoning...
  6. Byrons_Ghost

    When your game starts turning into Velveeta

    Sounds to me like you're best bet is to wrap up the campaign quickly and go on to something totally different. A good way to get the players out of the powergaming mindset is to run some Call of Cthulhu, especially the old BRP system where their stats never go up and every "power" that they get...
  7. Byrons_Ghost

    Career change

    Harmon- You mentioned that you've been doing project estimation and such recently. Can you move from carpentry to more administrative stuff, such as this or sales or materials management? It may not pay as much per hour, but it's likely to be a lot more steady. From what I can tell in a lot of...
  8. Byrons_Ghost

    When your game starts turning into Velveeta

    How can they activate the items from an extradimensional space? I mean, ok, they did that limited wish thing. But the plates aren't even in the correct world. This goes beyond "not having line of effect" (which they also don't have). The first time they try to use this trick, I'd have it...
  9. Byrons_Ghost

    Tactics on Vampires

    Umm, the 3rd edition rules? :heh: I really have no idea, sorry. We played this when it first came out like three years ago, and I wasn't DMing, just playing a PC. I think we had the heart hit on a critical roll, such as a 19 or 20. There may have been guidelines in the module, someone with a...
  10. Byrons_Ghost

    Tactics on Vampires

    Use wooden stakes. Seriously. Most people focus on beating the vampire down and overlook this key weakness that vampires have. I remember playing through a Dungeon adventure a few years back called "The Dying of the Light" which had, I think, seven different vampires. My aging, physically weak...
  11. Byrons_Ghost

    What are my options for Cyberpunk d20?

    Guardians of Order has a game called Ex Machina that I've been hearing a lot of good stuff about. It's Tri-Stat instead of D20, but there's been enough other products using both systems that a conversion shouldn't be too hard. I don't think this is retro, 80's style cyberpunk, though. It...
  12. Byrons_Ghost

    Joy - It looks like I got a .... mangled email box ....

    Have you checked your background processes? There could be something running in the background that's spewing out a bunch of garbage and filling up space. On our old university servers, for instance, if we had a crash we'd get these core dump files that could easily be 20 or 30 megs each. If...
  13. Byrons_Ghost

    character hooks

    Since you already seem to have feats and skills mapped to the different Hooks, I would just makes these bonuses given to the characters. The aspiring noble will get 4 free ranks in Knowledge (nobility) and a free Leadership feat upon reaching 6th level (which I think is the prereq). As long as...
  14. Byrons_Ghost

    A Little Help with High Level PC Backstories

    I was going to suggest the heroes coming out of retirement, similar to above. If they've been retired for a while, though, it might be neat to give the players a little bit of a world-building exercise, having them describe how their heroes achieved fame and what they did with it. The paladin...
  15. Byrons_Ghost

    How many words in a book?

    Believe it or not, there's "official" literary word counts attached to the different forms of fiction: http://www.google.com/search?hl=en&lr=&q=define%3ANovel There's some gray area, obviously, but anything of 50,000 words or more is generally considered to be a novel. It's hard to estimate a...
  16. Byrons_Ghost

    PCs vs. The Law -- my players stay out!!

    So far, I'd say that the execution/resurrection of the PCs, or the weregild combined with service to the city are the best options. However, there might be a way for you to get a little more room to maneuver. How much do the players know about what's going to happen? You probably have a...
  17. Byrons_Ghost

    Send me your Serial Killers!

    A couple of things I've done in a Call of Cthulhu game at an asylum: First off, consider having a couple of orderlies go nuts as well. In my game this was due to supernatural influences, but they could snap under the pressure just as easy. Or one of them could have been nuts in the first place...
  18. Byrons_Ghost

    making firearms more deadly (deadlier?)

    I've been watching this thread with interest since, for a homebrew I'm working on, I'd been debating adjusting guns or otherwise coming up with rules to make them more lethal. And based on what I've seen here, I'm now convinced that I don't really have to worry about it. If I want to make combat...
  19. Byrons_Ghost

    Vote: The Best OD&D and B/ED&D Adventures!

    I love this module myself. My group didn't have any problems with the techno-magic stuff (we'd already been through some of the Blackmoor modules). If you think you're group would, try to keep the aliens hidden, and phrase their equipment in such a way that it seems like magic for as long as...
  20. Byrons_Ghost

    Vote: The Best OD&D and B/ED&D Adventures!

    The main "Other" which I wanted was X12, Skarda's Mirror. My last group listed Skarda as their all-time favorite villain, and felt that he had a lock on the "insane wizardly Bond-villain type guy who wants to take over the world" category. Also good for the "Other" vote would be HWA 1-3...
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