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  1. meomwt

    Evil DM Moments

    Back in the days of 2E, one of my players wrote backstory that made him the heir to a barony in the tharll of Iuz. who was bonded to a powerful sword and could use no other magic weapon. At about eighth level, he decided it was time to reclaim his birthright and go fetch the sword. After...
  2. meomwt

    Best mid-level adventure?

    Perhaps not so short as you wanted, but The Grey Citadel from Necromancer Games is one of my favourites from that range. There's a variety of challenges (investigation, combat, etc.), a tough dungeon under the city and a nasty encounter at the end of it. Logs - from a long time ago - are on...
  3. meomwt

    Greatest moments of RPG brilliance ever experienced or perpetrated

    A group I DM'ed 2e for - many, many years ago - had a couple of stand-out moments. These included: The Wild Mage being executed by the Fighter, then the Illusionist/ Thief going back to loot the body Rescuing a bunch of human slaves from an Orc city, then razing it to the ground Using a Stone...
  4. meomwt

    Non-D&D or at least non-MM Monsters

    I have been going outside the box a bit recently, mainly because some of the group know the MM1 pretty much off by heart. Throwing a beastie from the Necromancer Games' Tome of Horrors is a good way to unsettle them. I also have re-skinned a bit, changing physical descriptions without amending...
  5. meomwt

    What are the greatest published adventures you've run?

    I've run NeMoren's Vault twice with different groups and had a blast each time. It's one of the better low-level modules out there, but has a great story which gradually unfolds. I'd also put The Grey Citadel into the mix, it's a great blend of role-playing, investigation and dungeon-crawling...
  6. meomwt

    Did you survive 1-20?

    I DM'ed a 2e game over about 10 years, on and off, and most of the original characters were at or near Level 10 by the time we finished. One original died, but he was on his third player by then (don't ask). He was killed by the party Tank, whom he had just accidentally aged 10 years, after...
  7. meomwt

    Kitbashing the Sandbox

    Another good call for a Necromancer 3e product: The Crucible of Freya - which has a village (base of operations), dungeon and some wilderness adventures described in a fair amount of detail. As might be expected from Necromancer, some of the encounters can be fatal unless played properly (run...
  8. meomwt

    Who's your favorite Villain?

    I think there are two stand-out villains. One is The Joker - evil, mad and loving it. I haven't seen Hath Ledger's portrayal yet, but the BBC did an audio version of the Knightfall saga with Kerry Shale as the Clown Prince of Crime. His delivery of the line "I don't suffer from insanity... I...
  9. meomwt

    Writing - When do you use\not use computers?

    If I'm writing my own stuff, I use almost exclusively a PC. For 3.xE D&D, there is a huge library of monsters, spells and so on available free and legal which I can drop into the text, plus output from (for example) HeroForge or another NPC building tool. Then I print the lot out and use paper...
  10. meomwt

    Too Many Campaign ideas...

    I sympathise. There's a ton of stuff I want to run, including AoW, Castle Whiterock, Tomb of Abysthor and a couple of ideas of my own. Right now, we are rotating DM's, which means I get less time to run stuff, and my next assignment will be Shadowrun (fun, but not what I was planning).
  11. meomwt

    First Edition feel with 4E rules

    It's a shame that Clark Peterson has decided that 4E isn't for him, as if anyone could do it, he could. ;) That said: First edition feel would put low-level 4E characters in fear of their lives, either by sweeping hordes of goblins against them, or ensuring their survival lay at the feet of a...
  12. meomwt

    Best character name?

    We were pirates in a 3.5E game, one guy was running a rogue who was the Ship's Cook. He was called Reginald Stoat (or Reg Stoat) but, in order for dinner to be edible) most people called him Mr Stoat. He had a nasty habit of using Sleight of Hand to produce daggers to be plunged into enemy...
  13. meomwt

    You don't play 4E, but what did they get RIGHT?

    Apart from Skill Challenges (implemented in my 3.5E game), Trailblazer managed to work a bunch of stuff backwards from 4E which I thought were cool. I especially love the Elite and Solo Monsters mechanic, the latter of which scales to the number of combatants and really really provides a...
  14. meomwt

    D&D Adventure Tropes

    Sewers of Oblivion by Michael Stackpole, solitaire dungeon 13 for Tunnels & Trolls, many years pre-Warhammer I'm afraid.
  15. meomwt

    What Makes A Good Dungeon, and a Good Dungeon Campaign/Adventure?

    A "Good Dungeon" is one where the group has a fun time exploring, looting and killing, and both players and DM come away with smiles and happy memories. For some groups, that means Castle Greyhawk. For others, it would be Copperknight Hold (first entry in the 4E Dungeon Delve tome). As a DM...
  16. meomwt

    D&D 4E Running Commentary on Rel's 4e Campaign (Complete 8/2/10)

    The End! Huzzah! Great summaries and great DM's commentary - I like this sort of thing, it inspires my own DM-ing. Erm... you couldn't put all your stuff into one big Word document, could you? So I can keep it on my hard drive for ease of plagiarism <ahem> reference that is. :blush: I'm sure...
  17. meomwt

    D&D 3.x gamers who skipped 4e, why are you not "upgrading" to Pathfinder?

    We still play 3.5E. The reason is mainly inertia: most of the group don't know sqauat about PF, they aren't as Forum/ Internet RPGeeky as I am :blush:. And most don't have a ton of spare cash (I know I don't) with which to buy new product. So, our trusty PHB's and splatbooks get dusted off...
  18. meomwt

    D&D 4E Running Commentary on Rel's 4e Campaign (Complete 8/2/10)

    I am SO stealing this for a 3.5E game sometime :evil: Deservedly so, dear fellow, deservedly so!
  19. meomwt

    Starting out with Paranoia

    When I ran Paranoia back in the day, the players usually ran a book on how many Clones I managed to kill on the way to the Mission Briefing. Another neat tactic to encourage Paranoia amongst players is to pass notes. The notes don't have to say anything related to the game - in fact, it's...
  20. meomwt

    D&D 4E Running Commentary on Rel's 4e Campaign (Complete 8/2/10)

    Thank you, Rel. More fine updates from a wonderful campaign. Quick question: what level were the PC's when they went went back up to Mayaheine's Citadel? They seem to have plenty of abilities so I'm guessing that they are getting close to Epic, but as I don't play 4E, I am not 100% familiar...
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