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    Vampire Questions

    Yes, if the vampire 8th level monk had an attack bonus of +9, that would be +8/+8/+3 unarmed strike plus a slam at +2. (At 5th level, the penalty for flurry becomes -1, and at 9th, it disappears) A vampire can't normally do that because their creature entry does not list them as being able to...
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    Spell Conversion Levels 0 and 1

    Installment 2 "Level 0" Mending As written, except add "This does not restore any lost hardness or hit points." Still Needs to be addressed: Detect Poison Dancing Lights Flare (Probably will be moved to 1st level) Ghost Sound Light Message Open/Close Prestidigitation Level 1 Acid Splash As...
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    House Cannith's Warforged Emporium

    heh. Thanks. Any comments on balance? Or any ideas for other templates?
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    Ever think....

    The child would be an Ogre, Elf, or Half-Ogre depending on your views.
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    UMD boost

    Potentially appropriate Item Affinities: Headband/Helmet: Mental Improvement Hat: Interaction Cloak/Cape/Mantle: Transformation Robe: Multiple effects Vest, Vestment: Class ability improvement Ring's a good choice since item affinities don't apply. I personally think a Cape/Cloak would be...
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    Excalibur

    Okay, I created a new thread for designing Artifacts. I'll be adding other artifacts as I can/think of them. I think The Grail might be next. :)
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    Artifacts of Legend

    After reading Doom3524's thread about Excalibur, I decided I wanted create some stats for various artifacts of legend. There are a few that I know of and I'll post my writeups here, but if anyone has some suggestions, please let me know. As a note: The books I have available (the ones with item...
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    Tangible benefits for knowledge ranks

    I chose 10 ranks so that it's 5 ranks above synergy bonuses. I then chose to advance it every 10 ranks so that it advances slower than ranger bonuses. (in addition, the ranger abilities do not make you choose between advancing and gaining a new favored bonus.) The idea is not to down play the...
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    The Jolly Fat Elf's stats

    Monk with Epic movement :) with the leadership feat and an Artificer cohort and Magewright followers. :D
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    How many natural attacks can a Warshaper make?

    Without viewing the rules on it. No. Only if a creature's description normally allows for it to wield its natural weapons along side manufactured weapons can it do so. Unless the Warshaper makes such an allowance, no.
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    Here's a quick one...

    Bull Rush A normal success pushes the defender back 5ft. You only have to move with the defender if you want to push them further.
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    Looking for Magic Item to Increase Fort Saves

    Iron Body. Not Economical, but it works. :)
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    Casting spells with subtypes.

    It's a little hard to escape the idea that graverobbing is not a good act. ;) That said, 1) That stems from the default campaign setting's assumption that (almost) all undead are evil. If your campaign changes that, then the descriptors on the spells should change to match. 2) Eberron/Book of...
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    Casting spells with subtypes.

    Look in Book of Vile Darkness. That is where that is stated. I believe that is the only place it is stated.
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    Here's a quick one...

    You could use Stomp or Telekinetic Thrust. Or, see the Combat Maneuver section of Telekinesis. :D
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    Psionic Lions Charge Rules?

    Depends on the mount. If the mount has the Share Spells ability, it might be able to use the power on the mount depending on the level of magic transparency. So. As I see it, there are two ways this works: 1. It affects you, you charge unmounted and get a full attack in addition to the charge...
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    Tangible benefits for knowledge ranks

    I was thinking of granting Favored Enemies and Favored Environments as possible benefits to choose from for the various knowledge skills at every 10 ranks. So, for example 10 ranks of: Arcana would qualify you for Favored Enemy (Constructs, Dragons, or Magical Beasts) Dungeoneering would...
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    Casting spells with subtypes.

    The Book of Vile Darkness and the Book of Exalted Deeds have descriptions of Evil and Good acts (respectively). The Book of Vile Darkness is the only place I can think of that explicitly states creating undead is an evil act. (Aside from Create Undead having the [Evil] descriptor)
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    The Great Chain, a Spiked Chain alternative

    When using it as a double weapon, you hold it in the middle, sort of. Look at the three-sectioned staff (the top is the chain weapon). When wielding is a double weapon, you'd hold the chain weapon in the same spots that the three-sectioned staff's chains hold it together. When wielding it for...
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    The Great Chain, a Spiked Chain alternative

    Personally, I like OA's Chain weapon. Exotic weapon. Very similiar to the Spiked chain but you can choose to wield as a reach weapon or as double weapon. Pretty snifty. :D
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