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  1. Bladesong

    The sorcerer as a unique class (with bloodlines - see post #1)

    Yeah, had that thought from day 1 myself. The warlock should have been the sorcerer, but I do not like the whole evil/pact concept. I have been trying to adjust my sorcerer around powers rather than spells period, and had been working the bloodline angle as well. You have, however, given me...
  2. Bladesong

    D&D 3.x 3e/3.5E "Kits" (Alternate Class Features)

    I would be interested in seeing more of your ideas...but I was wondering...any chance you could just attach a document file that you could continually edit rather than extending the thread and having to scroll to read everything? Just a thought. Have a great day!
  3. Bladesong

    Sublime Druid - Crusader maneuvers instead of spells

    I have been trying to balance out a non-spell casting Druid for a couple of days now, so I would really like to see what you come up with. I have been trying to somehow combine the Shapeshift variant (at least the "no limit to number of shifts in a day" part of it) with the totem warrior from...
  4. Bladesong

    What's so Hard About Grappling?

    We made some changes almost from day 1 which I will not get into here, but there are some things in this thread that people mentioned that I will hit on briefly. Something about big dumb opponent catching small agile opponent: we made grapple attacks against Reflex, or a ranged touch attack if...
  5. Bladesong

    My HP and Damage system. Critique needed.

    Sorry, I misunderstood. I thought you meant the die type d4, d6, d8 to reflect the relative "toughness" of say a fighter compared to a wizard, so yes 12 for Barbarian, 4 for Wizard, etc. Multi-class is always tricky. Personally, I would "average" the dice unless they only took one level of...
  6. Bladesong

    My HP and Damage system. Critique needed.

    This is a fairly good idea. The only changes I myself would make to it is to change the damage threshold to level + class dice or level + class dice + Con bonus and only allow the toughness feat one time, but allow die hard feat to stack for another +2.
  7. Bladesong

    D&D 4E Death and Dying in 4E: Propose Your Own Homebrewed Rule!

    This is what we have been doing for a while now: Any effect that drops your hit points to 0 (or less) you are staggered/disabled (save or die spells take you to this point). Yes, this means everyone becomes disabled before dying unless...see below. If you were brought to 0 (or less) due to...
  8. Bladesong

    An ancient civilization making a comeback... which race?

    As soon as I saw your message I thought 'Gargoyle'. Could have been more fleshy at one time, but hiding underground has made them more stone-like. They were once all winged, but this latest generation has only a few with wings...
  9. Bladesong

    Could we please have a non evil/ammoral pact for Warlocks? :)

    "4E - Could we please have a non evil/amoral pact for Warlocks? :)" Even if they do not, you can and they do not even have to be "pacts". This was an easy one for me, the warlock class is more like what the sorcerer should have been. I know there are those out there that just love the sorcerer...
  10. Bladesong

    Eldritch Blast alteration

    If I am not mistaken, he would actually be considered "armed" for this attack and would not provoke an AoO (reference shocking grasp). If I am mistaken, just word it so that his attack would be. Back to original post: if you are looking to change this because it seems to hit too easily, why not...
  11. Bladesong

    Should he recognize a rust monster? (Savage Tide Mild Spoiler)

    Actually, he was referring to an alternate rust monster I posted back on page one.
  12. Bladesong

    Should he recognize a rust monster? (Savage Tide Mild Spoiler)

    Not unless he has witnessed one before. Only someone with the knowledge check should get a roll. If you wanted to be really generous give him a DC 20 intelligence check to remember something he heard once, but no details ... i.e. a creature that "eats" metal perhaps. The following was an update...
  13. Bladesong

    How do you pronounce "Asmodeus"

    As' mo-de' us Five different sources; all show it as above, all short vowels (no long), two accentuated syllables with 'de' being the stronger of the two. This is just the correct one, but you can pronounce it any way you like in your own game.
  14. Bladesong

    half as many skills - half as many skill points?

    I've trimmed the list to 17 skills, and only reduced the rogue's skills (to 6) because most of the combined skills were ones that rogues usually had to decide between.
  15. Bladesong

    D&D 3.x Taking the 4E approach to AOO in 3E

    We eliminated them. AoO were too much like an extra standard action (why not just give everybody one). Everything now requires a concentration check; if the check fails, you do not get to take the action (i.e. move stops, cannot cast, cannot fire bow, cannot drink potion, etc.). It has been...
  16. Bladesong

    Why I hate puzzles

    I'm pressed for time right now, but right off the top of my head: do not make them roll. Just give the character with the highest Int score (or related Knowlege sklill) a clue to solving the puzzle; i.e. if every 4th letter of a phrase holds the key, tell the character that he believes he can...
  17. Bladesong

    1st Level HP's = CON..thoughts on the rule

    If you search around you will find other threads on this very subject, and yes they go round and round with some people. I say try it; if you like it keep it. Personally I do not think it takes anything away from any class. Our group has been using the method you have suggested since 1st edition...
  18. Bladesong

    Death & Dying - a better (and simple!) system.

    It should be easy, and it is to you and I, but I am telling you that there ARE people who really get bogged down by this...you'll just have to trust me on this one. I guess for those people who just feel the need to see numbers "counting down" I suppose you could start at DC 10 or 15 and just...
  19. Bladesong

    Death & Dying - a better (and simple!) system.

    All of these ideas seem good and I would like to use something like this, but why does there have to be so much math connected to all new ideas? I have adults in my group that have touble "doing the math" quickly. So how about this: who really cares if they are at -1 or -100; dying is dying...
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