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  1. Lord Zardoz

    Why DMs Don't Like Magic Marts

    You arrive at the same conclusion I do, but you seem to have taken a scenic route and used a dogsled being pulled by a team of chihuahuas. I will choose to elaborate on some specific points though. - Magic shops lead to players over optimizing their characters. When a PC creates a character...
  2. Lord Zardoz

    Dungeon Delves question

    Near TPK events in my games are something I enjoy. I actually like it when the players are looking carefully at their sheets trying to figure out a way to get through the fight alive. The only problem is when I am not expecting it to happen. The goblin tower delve was run with a Warlord, a...
  3. Lord Zardoz

    Dungeon Delves question

    What is your experience with the delve adventures in this book? I have run several of them; Level 1, 2, 3, and 5. I ran the level 5 delve today for my group (4 players at 7th level, 5th player was absent). The delve damn near kicked their ass. I also had a TPK in the delve with the Goblin...
  4. Lord Zardoz

    Looking for very old thread 'they do not appear to be acrobats'

    Yeah, thats the thread. I think I will quote this bit as an encounter in my weekend game: END COMMUNICATION
  5. Lord Zardoz

    Looking for very old thread 'they do not appear to be acrobats'

    A few years ago there was a thread that listed several terribly written encounters from published adventures. There was one that stuck out in my mind, an encounter where the dm text said something along these lines: 'A group of travelers approaches. They do not appear to be injured. They are...
  6. Lord Zardoz

    I need some ideas for a skill challenge

    An effective chase mechanic is the one thing I wish that D&D had. Using skill challenges seems to be the best way to work with it. I think I had enough obstacles in terms of quantity, between dodging patrols and needing to replace lost food. However, I do think a wider variety of obstacles...
  7. Lord Zardoz

    I need some ideas for a skill challenge

    Since chase challenges are something that are easy to understand, I will probably want to continue this thread and use any ideas generated at a later date. Physical chase, all parties on foot with identical overland movement speed. Chase took 18 hours of travel + an extended rest for players...
  8. Lord Zardoz

    I need some ideas for a skill challenge

    Well, I probably should have checked this thread earlier, but I did run the challenge. Things went alright with what I chose to do, but not as well as I had hoped in terms of keeping things interesting. Situation: It was 4 players chasing down one guy who had a bit of a head start. Players...
  9. Lord Zardoz

    I need some ideas for a skill challenge

    Background: My players have just been manipulated into killing an ambassador (and brother of the ruler) from a neutral kingdom. My players were under the impression that they were instead killing enemies of the kingdom they have been working for. The people who tricked the players have already...
  10. Lord Zardoz

    Cloud of Daggers and Enlarge Spell

    That is about what I figured, but i told my players I would look into it. For the record, my group was so very very much 'doing it wrong' today. I had not closely read the power, and we were running the Cloud of Daggers as a burst 1 spell, and with enlarge spell, they were getting a 5x5 area...
  11. Lord Zardoz

    Cloud of Daggers and Enlarge Spell

    Enlarge spell is worded thusly: "Before using a wizard at will or encounter attack power, you can choose to take a -2 penalty to each die of damage rolled with the power to increase the sizeof its blast or its burst by 1. You can't use this feat on a power that doesn't roll dice for damage"...
  12. Lord Zardoz

    Who is Older: Dragons or Demons?

    For my games meta-physical purposes, I consider Dragons to be the Prime material planes analog to Devils / Demons (lower planes) and angels (higher planes). I would also generally rule that the existence of Dragons predates the existence of every other immortal race. As for which has a longer...
  13. Lord Zardoz

    Help with Shrine and Tomb ideas for 4E campaign

    Small bit of fridge logic here to consider. The reason that the Tomb of Horrors was such a nasty place to try to explore was because Acerak did not really want to share his treasures. This Priestess probably became opposed to her god, and would want someone to destroy the insane god. Sealing...
  14. Lord Zardoz

    How do you approach tactics?

    Darwin is a great teacher. If a player keeps making tactically unsound choices, then the character will end up becoming dead sooner rather than later. Let the problem take care of its self or not as the case may be, and do not over think it too much. END COMMUNICATION
  15. Lord Zardoz

    [4e] Campaign Ideas...

    First, there is a logistical problem you must consider. I once tried to run a paragon level Delve from the Dungeon Delves book with entirely new characters. Those characters will probably have so many magic items and utility powers and feats that no one will quite know what the hell they are...
  16. Lord Zardoz

    The motives of evil cultists

    Here is what I have in mind so far. And thanks for all of the ideas that have been posted. The families that are being abducted are being abducted for raw material. The raw material that the cultists require is the "Suffering of good people". People with families are generally more likely to...
  17. Lord Zardoz

    Divine Intervention in D&D games

    Gods and Artifacts: Use them or why have them? In some of my more recent game, I have been making a direct effort to involve gods and artifacts in my game much more often. The reasoning is simple enough. - Why have a pantheon of gods that never actually do anything directly ever? Self...
  18. Lord Zardoz

    The motives of evil cultists

    That does not quite fit this specific situation Not a bad idea Twichy, but it wont fit what I have in mind for Morgion. The notion I have in mind for Morgion is that admitting to worshiping him to any sort of even marginally civilized person is about as likely to be accepted as introducing...
  19. Lord Zardoz

    Help me build the final fight of the adventure!

    If you want to encourage movement, all you need to do is create a reason to justify an arbitrary number of squares as dangerous to be in. To that end, I must ask you how much ranged backup your BBEG will have? I would suggest creating a volley attack action which is the result of the opponents...
  20. Lord Zardoz

    The motives of evil cultists

    I might be able to create a situation where the Cult is using a publicly popular front organization to do things that they might not be able to do directly. But given that we are talking about a god of Disease, Death and Suffering, I am not convinced I can have the cult ever act openly and be...
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