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  1. CubicsRube

    5E Would you be happy with fixed damage?

    If there was a campaign where weapons dealt fixed damage, e.g a dagger did 3+STR/DEX points of damage, a greatsword did 7+STR, etc. Would you be happy? Would it take away from the fun of rolling damage for you? Or would you be content if it sped up play?
  2. CubicsRube

    5E Fighters should be the social class

    This is my own pet peeve and my own opinion of course, but it's always rubbed me the wrong way that fighters get lower skill choices than many other classes, and that it's the bard who is typically the leader (now sorcerers and warlocks thanks to a helping of CHA based characters). Firstly, for...
  3. CubicsRube

    5E D&D without ability scores and separating Ancestry & Culture

    I have made a previous thread on separating Ancestry & Culture and had some great comments on it (and was pointed to some wonderful work someone has previously done on the subject). But I have also done some tinkering as to how D&D could work without ability scores at all. Given the problematic...
  4. CubicsRube

    Can we no longer upload files?

    I'm sure I've missed the memo on this, but I used to be able to attach PDFs to forum posts. I can no longer do this. Has this been removed, or can I just not see it?
  5. CubicsRube

    5E Decoupling ancestry and culture

    Edit: 1st Draft uploaded In relation to the other very popular but dense thread, I had wanted to post an idea about tryingto separate the ancestry ("race") benefits and the culture they grow up in in 5e for a while. Below is a first draft. The idea is that all players choose an ancestry and a...
  6. CubicsRube

    5E Wild & Dead magic zones

    I might be conflating editions here, but I believe that 5e also supports dead magic zones and wild magic zones. Has anyone used these? Do you think it would be overly punitive to spellcasters? I can't see using a dead magic zone beyond the size of a room for example, and then only...
  7. CubicsRube

    5E Using different skills in 5e

    It seems to me that one pf the most fundamental or radical ways you could change the feeling of 5e without recreating the wheel would be to create a different set of proficiencies for characters to select. Consider something like the below: 1. Athletics - climbing, swimming, jumping, falling...
  8. CubicsRube

    5E Making monks cool again

    I'm playing a monk in a campaign right now so I'm sure as hell biased, but there's a couple of things I would love to do with my STR 10 monk that'd make him feel super cool. 1) give monks at a certain level (maybe 2) the ability to use DEX acrobatics to grapple and push enemies. Maybe I've...
  9. CubicsRube

    5E [5e] [B/X] Into the Unknown and old school modules

    For anyone into some of the older style play I'd highly recommend Into the Unknown: https://o5rgames.blogspot.com/2019/05/into-unknown-is-now-available-in-print.html?m=1 I recently picked up a copy and I'm really eager to run it when I get a chance. There's 5e at its core, but combat is...
  10. CubicsRube

    [5e] Offensive and defensive stances

    Next in my series of rambling tinkering thoughts on 5e (because apparently I like to keep my mind engaged this way), I was thinking about a simple change to add more choice in combat. Simple, but I suspect with long reaching knock-on effects. The idea is thus: Characters may determine if they...
  11. CubicsRube

    Perception should be an intelligence proficiency

    I've been thinking lately about the much bemoaned obsolence of INT as a useful stat for most classes this edition and I feel like there is one simple thing tjat would go a long way to having people seriously consider not dumping it: make perception an intelligence proficiency. What this means...
  12. CubicsRube

    Improving monk of the four elements

    I know this has been discussed many times over, but as I'm thinking of playing a monk of the four elements soon I was thinking what I would change if I was the archmage of the coast. I would change one thing aboit monk of the four elements. A single thing. I would at third level allow them to...
  13. CubicsRube

    Carbon 2185: cyberpunk on d&d 5e

    Hi! I am in no way affiliated with this program, but I haven't seen any mention of it on the forums. There is a kickstarter for an established producer at the following link: https://www.kickstarter.com/projects/dragonturtlegames/carbon-2185-a-cyberpunk-rpg/description I'm a big fan of...
  14. CubicsRube

    [Homebrew]Differentiating classes for the Social Pillar

    Here is an idea I've had mulling around in my head for a while. I've always wanted to enhance the social pillar of 5e, but keep the mechanics as light as possible to not interfere with the natural game process when characters socialise. I wanted to leverage existing mechanics and this is what...
  15. CubicsRube

    Please delete

    Found what I needed straight after posting!
  16. CubicsRube

    Using ideals, bonds, flaws and traits for advantage

    So per the phb, you are in theory supposed to be granted inspiration for playing your ideals, bonds flaws and traits. In practice I think very few people do this. So I was thinking about an alternative: Once per session, you can gain advantage on a roll that uses an IBFT. It must be used for...
  17. CubicsRube

    (House rule) I'm still standing...

    Yeah yeah yeah! I have a completely untested idea I've thought about implementing in a 5e campaign. It is thus: When a character reaches 0 HP, they do not go prone and unconscious. Rather, they can keep on fighting! However they do still make a death save at the start of each round and if they...
  18. CubicsRube

    New Savage Worlds Edition up on kickstarter

    Well this one surprised me: https://www.kickstarter.com/projects/545820095/savage-worlds-adventure-edition/description Does anyone have any thoughts/opinions/knowledge of the new edition?
  19. CubicsRube

    What if there were no attacks of opportunity?

    What if the only way to stop someone from reaching the back line was to grapple them, or put them down fast? Has anyone played 5e without attacks of opportunity that care to share their experience?
  20. CubicsRube

    Wielding a weapon should increase your AC

    Many games have rules that punish you attacking an armed opponent when you are unarmed, but what if we turn it about for d&d? I definately can't say i've had the experience, but intuition tells me that it would be much harder to attack someone with a knife, let alone a flail or a long sword. I...
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