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  1. Kestrel

    Aeon (updated 10/9/14)

    LOL..cue the Big Bang Theme Song
  2. Kestrel

    Aeon (updated 10/9/14)

    So is Eadric free to date around during the empty quarter? :)
  3. Kestrel

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Thanks Mathew, that was a great read :)
  4. Kestrel

    What RPG's do you want to talk about?

    Savage Worlds. I just learned the system and having a great time. Just finished my Shadowrun conversion and looking forward to trying it this weekend.
  5. Kestrel

    Gamer Guilt Over Potential Gaming Shift

    Switch to Savage Worlds. I just did this and I couldn't be happier. Like Scourger's posts above, your prep time will drop dramatically and you can focus on something besides stats. Your game and sanity will be saved. As to gameplay, its just as exciting and the players have just as many...
  6. Kestrel

    4 Hours w/ RSD - Let's Have a Flamewar!

    I agree with the post, and its something I've been struggling with in my own game. I've dropped d20 and started playing Savage Worlds because of the complexity factor. I'm tired of the hyper-specialized characters and all the time spent on just trying to play the game by the rules. As to...
  7. Kestrel

    Sagiro's Story Hour: The FINAL Adventures of Abernathy's Company (FINISHED 7/3/14)

    Just wanted to say I really love these kinds of posts. As a gm, I really can appreciate the bad guy pov and love seeing how the Black Circle got around the plans of the PCs. Now I have a question: (if you don't mind sharing) How did you design the Black Circle's reaction to the PC's intricate...
  8. Kestrel

    Defenders that actually defend

    Well, I know for my paladin, he uses Vengeful Vigilance (10th level Stance) that allows him to free action Challenge anyone that attacks someone else within 5 squares. I'm 11th, so my challenge does 11pts when it goes off, +6 if they are bloodied (Turathi Frenzy, he's Turathi Highborn). 17pts...
  9. Kestrel

    Skill Challenge DCs

    Well, I don't actually tally experience. PCs level at a regular pace during the game (usually every few sessions), based on story or when the players indicate they are ready. I'm new to using the skill challenges, but my hope is that the PCs will want to reach the goal without failure because...
  10. Kestrel

    Skill Challenge DCs

    Thanks for the link! Great site!
  11. Kestrel

    Allowing Autohits from Another PC

    Well, this particular power does not damage the target, it forces them to attack someone you choose with a basic attack at a bonus to hit and damage. I can see using it on an ally when you can't reach the enemy and the enemy has no adjacent targets to attack.
  12. Kestrel

    Allowing Autohits from Another PC

    That makes sense...thanks!
  13. Kestrel

    Allowing Autohits from Another PC

    If you are targeted by another PC's power, can you allow them to hit you automatically? Specific example: Bolts of Bedevilment, Turathi Highborn Paragon power, allows you to target a creature and force them to make a basic attack at a +2 attack with +2d6 fire damage. Since the target is...
  14. Kestrel

    Skill Challenge DCs

    Is there a thread of sample Skill Challenges? (I don't have Search so can't check). It would cool to have a place where folks here can post their samples for others to use.
  15. Kestrel

    Skill Challenge DCs

    This would be cool. More modular bits to use in challenges beyond what has been presented thus far (skill checks, complexity failure system). A way to ratchet up the tension and make it more fun to go to a skill challenge. Nothing in DND is as exciting as the words, "Roll Initiative" It...
  16. Kestrel

    Skill Challenge DCs

    To clarify, I'm totally agreeing with you :) I've found that building mini-games around the skill challenges are much more enjoyable than just making static checks, but the only way to really make those work is to increase the chance of failure. (by increasing DCs) Also, if they do hit the...
  17. Kestrel

    Skill Challenge DCs

    Adding a way to counteract failures is pretty easy. Just add a mechanic for it if the skill challenge calls for it. I recently did one where each pc had a choice to help succeed or defend the party. If they chose to defend, they could make an attack roll (using a power if they chose) to...
  18. Kestrel

    Skill challenges as conflicts

    Here's something I posted for a friend and one way to build them: Before you start: Determine what the ultimate goal of the skill challenge is, what are the PCs trying to accomplish? Is the goal something quick and easy? Is it a task intended to be accomplished during combat? Or is it a...
  19. Kestrel

    Skill Challenge DCs

    Exactly. In fact, I want more failures because to me, these are just complications. If the party fails 3 times, I place an obstacle in the PCs' way (like a combat challenge or something deterimental to the overall goal) and then if they are successful removing the obstacle, they continue on...
  20. Kestrel

    Skill Challenge DCs

    Good suggestion Obryn. I've built all my skill challenges to be difficult to succeed and thats a good suggestion for raising the difficulty. The reason they are hard to succeed is that I'm building the challenges to add interesting complications when they fail. To succeed without any...
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