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  1. Sadrik

    Removal of Bonus Actions and Extra Actions

    I hear what you are saying. Very valid points and something to look at closely. Thinking about this though I am uncertain you can get too many extra attacks. You actually likely get more attacks through the bonus action and extra action economy than you do through this house rule. The reason...
  2. Sadrik

    Removal of Bonus Actions and Extra Actions

    1of3 care to comment on the idea of removing this game element. I am guessing you may not agree with the idea of removing them. Do you have other insights like unforeseen consequences or things that might cause problems.
  3. Sadrik

    D&D 5E (2014) Silly/Senseless Rules You Have Found

    I see a bunch of really lame half@$$ed explanations. Hi I have a 6 DEX and -2 to AC but magically when I put on heavy armor my DEX penalty disappears. Justify this rules hiccup how you want.
  4. Sadrik

    D&D 5E (2014) Silly/Senseless Rules You Have Found

    Why don't you ignore the DEX penalties while in Light or Medium armor? Sorry, that rule feel silly and senseless.
  5. Sadrik

    D&D 5E (2014) Silly/Senseless Rules You Have Found

    So with your "tool: lute" proficiency when the DM says you need to judge between two lutes to find the better one. What do you do? My point here is, there are probably many uses of a tool where not actually having the tool in hand could be a thing a DM could make a call for. Treating them as...
  6. Sadrik

    D&D 5E (2014) Silly/Senseless Rules You Have Found

    Ok taking this back to the original question. I think this is a distinction that could be confusing to newer players. They use the same rules as skills but are instead tools and then tack on the narrative tool training to them. I think this is a silly/senseless rule. Feel free to disagree. I...
  7. Sadrik

    D&D 5E (2014) Silly/Senseless Rules You Have Found

    Again I fail to see how this is any different in either scenario. (I will keep Medicine/healing kit for consistency realizing this is imprecise) Skills Perception Acrobatics Tools: ____________ _________________ __________________ __________________ Lock picking Medicine Skills Perception...
  8. Sadrik

    D&D 5E (2014) Silly/Senseless Rules You Have Found

    Did not have book with me and just made up two skill/tool things. My concept is valid. This appears to be the only thing to set them apart. You can gain tool use through narrative training rather than through level advancement. I agree it does appear to be largely arbitrary. To me adding the...
  9. Sadrik

    D&D 5E (2014) Silly/Senseless Rules You Have Found

    I don't see how this is any different. Other than creating 2 buckets when 1 would have been fine. Skills Stealth Perception Acrobatics Tools Lock picks Healing kit Skills Stealth Perception Acrobatics Lock picking Healing My basic answer is that DEX penalties should not disappear when you...
  10. Sadrik

    Removal of Bonus Actions and Extra Actions

    All instances of bonus actions and extra actions are removed. They become one of three things: Reactions, Extra attacks, or are simply incorporated into an action. Why remove them? Swift actions were added in later 3.5e, and bonus actions grew out of that. They ask a player/DM to maximize their...
  11. Sadrik

    D&D 5E (2014) Silly/Senseless Rules You Have Found

    Ones listed thus far Heavy Armor interaction with DEX Two Weapon Fighting and weapon sizes Darkness as a barrier Tools as skills Wizard cantrip spellbook limits Of the ones listed I think these all could stand for some changes to the RAW. The most egregious is the tools as skills, but this is...
  12. Sadrik

    D&D 5E (2014) DM purposely gimping my Warlock

    No. The ride can be bumpy. If the ride is too bumpy for you get off the ride. Your preconceptions are such that a DM should deliver an unequaled ride that fits your preconceived notions of exactly how that ride should be. If it does not fit that mold, it should not exist. That is a pretty small...
  13. Sadrik

    D&D 5E (2014) DM purposely gimping my Warlock

    Your view on this is detrimental to the hobby as a whole. I think jumping in and running and having it fun and messy and collaborative is good.
  14. Sadrik

    D&D 5E (2014) DM purposely gimping my Warlock

    When a new campaign starts and the DM has ideas on the tone and feel. I think it is within reason to adjust some of the house rules to better match that tone or feel. The DM appears to not have a strong idea on what the short rests do on a global level. It looks like he was only looking at it...
  15. Sadrik

    D&D 5E (2014) DM purposely gimping my Warlock

    Why are you still in this game? Move on, please. Clearly you are unhappy and the gamestyle is not for you. There are those that can handle things outside of RAW though. Your expectations are not what the DMs are. This does not make you wrong or the DM wrong. Part of the interest and joy that...
  16. Sadrik

    What are your multiclassing house rules?

    In 3e I had a feat that allowed you to add virtual class levels to your character equal to half the other classes levels (but no more than double). So if you were a 4/4 you would have class features of each class as a level 6/6 but in all other aspects would be a level 8 character. If you were...
  17. Sadrik

    Alternative casting methodologies for casters

    Yes it could be interesting, however this would make multi-classing less useful for casters. If you were to cluster them how would you do it? Bard (I don't should this be a unique casting method or just a wizard (or perhaps sorcerer) with an instrument instead of a wand?) Cleric/Paladin...
  18. Sadrik

    D&D 5E (2014) DM purposely gimping my Warlock

    If the DM did not frame the reason why he is making the changes to the game that is bad. But if the DM adequately explained his rules and the reason or feel he is going for, I think that is another thing. If you like the DMs style of play and or these are your close friends and you want to hang...
  19. Sadrik

    D&D 5E (2014) Cleric Domains

    Base on the list of 3.5 domains, I broke them up into what I think would be good splits. I added 7 more domains. So I think the added ones should be: Artifice: This could be named many different things but represents commerce and craft and money Community: This could be named good, or some...
  20. Sadrik

    D&D/Star Frontiers

    Neat I like it. The only thing I might change is the skills a bit. In a sci-fi setting WIS should be more honed. Also, I think that the tools could get honed into skills too. In this way one skill could accommodate many skills (similar to what you did with pilot, software and hardware skills)...
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