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  1. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 142: June 2000 part 5/5 Internet 101: We just saw a Dark Matter adventure in Dungeon. Polyhedron is also getting in on the game with a bunch of links to conspiracy theory stuff. No surprise that some of these are long since mysteriously vanished then...
  2. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 142: June 2000 part 4/5 Evil is as evil does: We have a surplus of Erics this month, between our fine editor, Mr Boyd, and now Mr Benner all writing for the newszine. Although it turns out that this isn’t newszine exclusive material, but an excerpt from a weekly column he...
  3. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 142: June 2000 part 3/5 Putting life back into the Undead: After a highly specific article that opened me up to a whole new area of study I knew nothing about before, it’s time for that repetitive old canard about making monsters scary by emphasising description over...
  4. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 142: June 2000 part 2/5 Table Talk: All about resolving previous contests rather than any actually new news in this column, as we take a look at the top two entries for the legendary weapons contest. Will they actually have stories worth recounting, or just lots of kewl...
  5. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 142: June 2000 part 1/5 36 pages. The Red Death spreads it’s malign influence all around the world, including France, as the cover adopts the fashions of the era, including the regular threat of a bloody death for the upper classes. Time to see if this issue contains...
  6. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon Issue 80: May/Jun 2000 part 5/5 Side Treks - The Trouble with Trillochs: Time for another adventure that puts the spotlight on previously overlooked monsters. What people think is merely a haunted battlefield with the usual complement of undead to clear out is actually the lair of...
  7. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon Issue 80: May/Jun 2000 part 4/5 Side Treks - Sarfion's Collection: Double ooh. Looks like this is the first mention in Dungeon of the Far Realm, Bruce Cordell’s (quite successful) attempt at putting a bit more Call of Cthulhu in our D&D. As is often the case, it starts with a...
  8. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon Issue 80: May/Jun 2000 part 3/5 The Frothing Miscreant: Yet another nautical gnome adventure? It’s been a mere year since the last one! At least this one stays on the surface. Sick of not being taken seriously as a heroic adventurer, Skoradin Thinskin (very nomative determinism)...
  9. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon Issue 80: May/Jun 2000 part 2/5 Fortune Favors the Dead: Our tie-in adventure is ahead of it’s Dragon counterpart for a change, as their swashbucking special isn’t until July. We’re off to your world’s closest equivalent to Spain (Mystara/Red Steel players will find this...
  10. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Dungeon Issue 80: May/Jun 2000 part 1/5 100 pages. We had a trip to a factory last issue, now it looks like it’s one of their periodical attempts to add firearms to a fantasy setting. It takes hard work by the druids and wizards to keep secrets esoteric and prevent technology from moving...
  11. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK Issue 7: May 2000 part 5/5 Mailbag: First letter continues the debate on how and what skeletons can perceive. Without a more consistent and rigorous magic system than D&D, logical extrapolation can only take you so far. Second has travelled quite a bit and wants to be able...
  12. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK Issue 7: May 2000 part 4/5 The Librium Subtalis: Another common class of Dragon article gets a UK edition. It's time for a description of a spellbook filled with new spells, along with some info on it's owner. A good one becomes more than the sum of it's parts by combining...
  13. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK Issue 7: May 2000 part 3/5 Reviews: The Dwarves Companion for Chivalry & Sorcery gets a very enthusiastic review. If you're a frequent dwarf player like our editor, it's packed with handy detail on their everyday lives you could use for any generic-ish fantasy setting. If...
  14. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK Issue 7: May 2000 part 2/5 Alternity Star Generator: Here’s a type of article I haven’t seen in a while. Space is really really big, so you’ll often find yourself in need of randomly generating star systems & their contents if players wander off the beaten track. Looking at...
  15. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron UK Issue 7: May 2000 part 1/5 72 pages. How do you fight a creature with way too many limbs, each way too long and oddly jointed in their own right? Better hope they can't co-ordinate them as well as a creature with a smaller number. Well, I guess it's working out pretty well...
  16. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 141: April 2000 part 5/5 The Society of the White Rose: In the Living Death campaign, all the PC's are inducted into a secret society before they even join, so you don't have to worry about all the hassle of finding other people who believe the supernatural is real and...
  17. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 141: April 2000 part 4/5 Watching the Streets: Where there are thieves, there will eventually be law enforcement. Raven's Bluff has let PC's join the watch for quite some time, but with the introduction of downtime rules they've decided to reiterate and tighten them up in...
  18. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Screw it, I've been meaning to get around to learning how to use virtual tabletop long enough. I think I'll try running Dragon Fist as an episode zero so when I get to the polyhedron minigames in a few months I'll actually have some idea what I'm doing...
  19. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 141: April 2000 part 3/5 Elminster's Everwinking Eye: Ondeme's secret police evidently weigh large in Ed's vision of the country, because he devotes this column to describing 8 of them individually. The Spell-Captains and Nictars may be fairly few in number, but they have...
  20. (un)reason

    TSR [Let's Read] Polyhedron/Dungeon

    Polyhedron Issue 141: April 2000 part 2/5 Winter Fantasy 2000 in Review: The recap of the RPGA's favourite convention falls firmly in the blandly positive mould. Even before it started properly, the summit was well-attended, giving everyone a chance to air their opinions on what they...
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