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  1. Mark CMG

    D&D 5E (2014) Are players always entitled to see their own rolls?

    As I just mentioned, there can be some circumstances where simply telling them one particular approach is impossible would discourage them from trying other approaches. Of course, you do understand that my method doesn't preclude a GM from sometimes doing things with a simple narrative...
  2. Mark CMG

    D&D 5E (2014) Are players always entitled to see their own rolls?

    There could be any number of reasons in any given circumstance why a GM would not want to discourage a player from pursuing a line of action even if the particular tack currently on the table is impossible. Your description (setting them up for failure) seems to assume an adversarial...
  3. Mark CMG

    D&D 5E (2014) Are players always entitled to see their own rolls?

    Because players, through their characters, have free agency to try anything they can conceive in an RPG even if that action is impossible and the character and the player do not know that it is impossible.
  4. Mark CMG

    D&D 5E (2014) Are players always entitled to see their own rolls?

    I think the misunderstanding about the subject in this thread is that the sort of transparency and player control of dice rolls some folks are advocating isn't required for GMs to trust their players not to metagame but is only required if players don't trust their GMs. The folks who suggest...
  5. Mark CMG

    D&D 5E (2014) Are players always entitled to see their own rolls?

    Players are in control of their actions which they bring to the table through voicing them. Sometimes those actions require dice rolls. Sometimes the players can be aware of the results of those dice rolls and sometimes they cannot. It is up to the GM to determine which dice rolls are ones...
  6. Mark CMG

    D&D 5E (2014) Are players always entitled to see their own rolls?

    There are times when success isn't possible and the character won't know. There are times when success is more difficult and the character doesn't know. There are times when success is easier but the character won't know. There are times when the character will not be aware of what modifiers...
  7. Mark CMG

    D&D 5E (2014) Are players always entitled to see their own rolls?

    If the players' characters should not be aware of the result, such that there are circumstances of which the characters would not be aware, the GM is the only one who should be privy to the result. The OP question might be better phrased to recognize that players' characters are interacting...
  8. Mark CMG

    Would You Get A D&D Tattoo?

    https://www.youtube.com/watch?v=4gswV782nVc
  9. Mark CMG

    2015---IN REMEMBRANCE....

    At least he's going to heaven. No one goes to Hell anymore. It's too crowded.
  10. Mark CMG

    2015---IN REMEMBRANCE....

    Yogi Berra has passed. http://sports.yahoo.com/blogs/mlb-big-league-stew/yankees-icon-and-hall-of-fame-catcher-yogi-berra-dies-at-age-90-090631580.html
  11. Mark CMG

    D&D 5E (2014) DMG's definition of "Deadly" is much less deadly than mine: Data Aggregation?

    This, among other things, got my morning started. Thanks. :D :p
  12. Mark CMG

    DM Only Forum

    This thread takes you through 2008 for links to helpful GMing threads - http://www.enworld.org/forum/showthread.php?47525-DMing-Advice-(Links-fixed-July-20-2008!)#post831884
  13. Mark CMG

    D&D 5E (2014) Non OGL monsters with serial #s filed off

    A couple of options include Phil Reed's workaround Possessors: Children of the Outer Gods. Here is a review for details - http://www.geeknative.com/745/possessors-children-of-the-outer-gods/ And available as a PDF here - http://paizo.com/products/btpy7fkj?Possessors-PDF Also, Ben Durbin...
  14. Mark CMG

    D&D 5E (2014) Thoughts on the D&D Starter Set (Spoilers!)

    Indeed! It's a huge difference. The goblin caves help a lot in making the town more manageable. I cut out the entire dragon/twiggy location. It felt too shoehorned to me anyway. I also truncated Wave Echo Cave to streamline the last section of the Starter Set. Good stuff, the Starter...
  15. Mark CMG

    RPG Evolution: Is the OSR Dead?

    And amazing that so many of them can be found in good or better condition. :)
  16. Mark CMG

    [UPDATED] Out of the Abyss Reviews Have Started Rolling In

    Even if you aren't planning to run it, in 5E or any system, it sounds like a enjoyable, in-depth read.
  17. Mark CMG

    D&D 5E (2014) aMAZE your players!

    Use a search engine to get any old maze you like then scale it for printing such that a hallway is a quarter inch (figuring ten foot hallways). Print it on graph paper. I'd been thinking about a new way to run mazes to appease the modern RPGers who tend to abhor them as time-wasters. Print...
  18. Mark CMG

    D&D 5E (2014) Players Companion pdf for OotA is out.

    Good point, Morrous. :)
  19. Mark CMG

    Rise and fall of editions and speculation on 5E

    Sometimes even six. You might be reading that into it. And many, many more replaced them. More than a few "game stores" sprang up in the Magic CCG era and CCGs created a Teflon attitude for many smaller stores. Many over-purchased and bought tons of 3PP products without proper research...
  20. Mark CMG

    The Caller and the Mapper

    Adrenaline addiction is hard to overcome with folks who know no other way. Many smaller, more immediate moments of satisfaction can seemingly outweigh the promise of a deeper, greater satisfaction, as long as a continual source for the lesser versions is in the offing. The need to sell more...
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