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  1. Committed Hero

    Campaigns inspired by songs

    Every Night's Black Agents game I run is inspired by these emo nerds.
  2. Committed Hero

    Campaigns inspired by songs

    In only 8 lines, Donald Fagen's "True Companion" in that movie is another of a long list of Traveller inspirations: Crewmen of the True Companion I can see you're tired of action In this everlasting twilight Home is just a sad abstraction Just beyond the troubled skyways Young men dream of...
  3. Committed Hero

    Is TTRPGing an "Expensive Hobby"

    I'd say it's not expensive. A cost-conscious person could play without spending any money beyond expenses for internet or other things they'd already be paying for. Comparatively, roleplaying gives a better return on investment than similar hobbies I can think of. Especially if you consider a...
  4. Committed Hero

    Questions about Sentinel Comics RPG actual play experiences

    It had an effect, to the extent that GTG didn't allow conversions of Marvel and DC heroes on its boards. I would direct the OP and anyone interested in that sort of thing to the rpg.net forums. There are even some folks who have created their own fake comics publishers. I ran it once and would...
  5. Committed Hero

    Do TTRPGs Need to "Modernize?"

    It's probably better to compare cooperative board games and RPGs. Just as it's probably better not to compare a turn in a board game to a turn in an rpg combat.
  6. Committed Hero

    What TTRPG games need more one-shot Actual Plays?

    Gaz has played some Gumshoe games - I nominate some that aren't Night's Black Agents.
  7. Committed Hero

    How well do you predict non-OGL/CC games will do?

    I don't think any other company will attain the amount of sales WotC enjoys with D&D. Of course, few can compete with the sheer size of Hasbro, even when they aren't trying to run its goodwill into the ground. But there are plenty of smaller publishers that have been business for decades...
  8. Committed Hero

    I was looking for hex paper on the Walmart app

    I was kinda hoping you failed a Navigation roll and wandered into another space.
  9. Committed Hero

    Railroading - a slightly tongue in cheek blog post with good points

    My definition of railroading requires oppositional deprivation of meaningful player choice. So there needs to be an element of consciously countering the group's pIans. I would also note that a GM who wanders into a situation in which she might railroad can almost universally avoid it by talking...
  10. Committed Hero

    Savage Worlds

    I have to assume there is a vibrant Discord community. Perhaps they didn't want to overlap.
  11. Committed Hero

    I want my actions to matter

    The optimal skill number is a variable calculated along several axes: what are a game's core activities, how much simulationism does the designer want, how important is character differentiation and/or niche protection, how closely should the design emulate other games in the genre, and I'm sure...
  12. Committed Hero

    I want my actions to matter

    "When we started this game I gave you my expectation that your characters would be heroes and go on quests. You agreed, or at least indicated that this was acceptable. I'm not prepared to run a game set in one place from where you never leave. So either someone else needs to DM, or you have to...
  13. Committed Hero

    It's 2023. Smartphones Exist. Horror Gaming Still Does, Too.

    It also may be bad news if the things the PCs are hunting can see further into the electromagnetic spectrum than we can.
  14. Committed Hero

    Game Design: Good average chances of success for all situations?

    I would expect the baseline to be above 50%. Then, depending on the types of PCs and type of game, this would be adjusted further. If my character was an expert at something, like a professor or ninja, I would expect more successes. In a horror game, I like to think I'd be willing to accept...
  15. Committed Hero

    I want my actions to matter

    I hate to microanalyze the example, but it sounds to me like player knowledge vs character knowledge was a real barrier. It's certainly understandable that a GM wouldn't have spent time detailing the security of the gambling house before play. And just as understandable to assume that the PCs...
  16. Committed Hero

    Seeking Rulebooks with Annotations

    Night's Black Agents contains "DVD Commentary" assembled from the playtest sessions. Not sure if that's the depth you are looking for, however.
  17. Committed Hero

    Mechanics that support what you want as a Player to feel like you matter

    Gumshoe has two mechanics for auto-success in the form of general abilities and investigative spends. I use the latter a lot for things like changing an NPCs' reaction towards the PCs.
  18. Committed Hero

    I want my actions to matter

    When the PCs have an ultimate goal, and are competent to use a variety of methods to achieve it, they tend to drive what happens in the game. I wouldn't pitch a game without letting the players know that this was the case. Even a sandbox game has "explore uncharted regions" as a presumed goal...
  19. Committed Hero

    What are you favorite RPG genres?

    I have some quibbles with your definitions of both things, but this thread isn't the place for them.
  20. Committed Hero

    RPGing and imagination: a fundamental point

    What do posters here consider mechanics that foster (or hinder) imagination, for varying values of imagination? I can get inspiration by simply reading a well written game book, but I can't see that being what the OP had in mind.
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