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  1. SteveC

    Daggerheart General Thread [+]

    Exactly! I think there's a strange pattern with DaggerHeart where people are coming up with very stringent ways to play or not play the game. Maybe this is people coming from more traditional games? If you want to put an OSR spin on it, great! Run it as if you were playing 5E? Awesome! Play as a...
  2. SteveC

    Daggerheart General Thread [+]

    Let me just add one more thing: I have played and run the adventure "The Lost City" more times than I can count, from B/X days to 5E. I think you could take that and get it to run with DaggerHeart really well.
  3. SteveC

    Daggerheart General Thread [+]

    I think you can run it with the mentality you're comfortable with, and make use of some of the narrative elements when you feel comfortable with them. I've played a bunch of OSR style games, even though it's not my preferred playstyle, and the central element I get from them as you present a...
  4. SteveC

    Daggerheart General Thread [+]

    I've run the Quick Start and it was decent as these sorts of things are. There is also a supplement about the location for the adventure which lets you expand on it a bit. I have heard third parties are making adventures, but haven't seen any yet. I am sure someone will come along with more...
  5. SteveC

    Draw Steel News

    Well I was thinking that the six plus included it, but you're correct. You'll learn more about the game than from anywhere else. These streams were so long that I was only able to watch about half of one before finishing my work. I am in a rotation to patch servers that I control every few...
  6. SteveC

    Draw Steel News

    I think people have already done a good job describing the game, but I really am enjoying DaggerHeart, and I am enjoying reading Draw Steel. The difference between the two is that Draw Steel is much crunchier and grid/minis game. I loved 4E, and I think of Draw Steel as developing along those...
  7. SteveC

    Daggerheart General Thread [+]

    That's not the way I'm reading it. You called the rules terrible earlier, and as guidelines, they're not. They're really useful as a starting point for the GM for different kinds of encounters. Are there places to go after that? I sure think so. I get the impression you're saying "spend Fear to...
  8. SteveC

    Draw Steel General Thread [+]

    Reading the rules and the Auteur is seeing the game as a tale being told later on in a tavern, so they can sort of break the fourth wall. Love this, although I can see others would hate it. I would play this character in a second!
  9. SteveC

    Fabula Ultima (JRPG-styled ttrpg) is prelaunching a KickStarter for hardback covers and a huge bestiary

    This is awesome. This game is good enough that I've gotten physical books for it, so I'm excited.
  10. SteveC

    Daggerheart General Thread [+]

    I have no idea where this perspective comes from. Here's what the book says about spending Fear: That sounds pretty clear to me: it's a rough guide that you can take or leave. And, from my experience running and playing the game, I think it's reasonable. The Fear you spend in a scene gives it...
  11. SteveC

    Dungeons & Dragons Teams Up With New Holland For New Beer

    I'm kind of glad to see people are just enjoying or having a laugh at this one. The slot machine branding seems to have genuinely upset some folks. Enjoy this one or let others have fun if it's not your thing.
  12. SteveC

    Starting Daggerheart campaign. Any pitfalls?

    As a player, just make sure to keep everyone included in the game. In combat, vocal and dramatic players can seize more control than in traditional games because of Initiative, so watch for that and say "hey, <quiet player> what are you doing?" if the GM or other players don't.
  13. SteveC

    For those who don't play D&D (or its clones), what keeps you engaged with EN World?

    RIght now I'm here for DaggerHeart and Draw Steel.
  14. SteveC

    Daggerheart General Thread [+]

    I picked up one local, (the standard set) and got another for a friend off of Amazon. I think this is an exceptional deal for an RPG product in 2025. I know we're discussing what a "fair price" for products is, but at this price point I can't imagine there's a lot of profit going their way.
  15. SteveC

    VTT Recommendations?

    Hah, I’m a victim here of time passing. At the time o posted this, there wasn’t a Foundry module planned. I’m so happy we’re going to see one. Although the lack of one got me to play for the first time in years with my group in person.
  16. SteveC

    Draw Steel News

    Just watching the stream on KoLC and he mentioned something I've never seen before. They call out games to do things that Draw Steel isn't about. Here's a reference to DaggerHeart: I have never seen anything like that in a gaming product before. I own both of these games, and am really excited...
  17. SteveC

    Draw Steel News

    At the moment, Knights of Last Call is doing a look at the game. It's going to be a long video, so if you have the time and want to learn about the game, Derik will likely have you covered. Don't know if the overall impression would fit with the [+] thread but I think he will like it.
  18. SteveC

    Daggerheart General Thread [+]

    I think in 2025, for newer players (i.e., players who don't play from an OSR perspective) I think this is correct. I'll go further and say that DaggerHeart has the themes that WotC wants in an RPG. It is very much not "kick in the door" style play, and I think WotC wants to move in that direction.
  19. SteveC

    Starfinder Player Core Review

    The "Without Number" series of books is one of the only buy in print on day one of a Kickstarter products I have. They are very different than Pathfinder, however.
  20. SteveC

    D&D General More Details Revealed for Forgotten Realms Digital Expansions

    I get that, I'm just wondering if this content is (as of now) going to be online-only, and exclusive to D&D Beyond. If so, I'm going to have to miss out on it.
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