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  1. TheHand

    Why did you stop subscribing to DDI?

    1) The turning point for me was the decision to go online only with the Character Builder. Since this was coupled with some salary decrease in my household, it was an easy decision not to resub. Now I was not a regular subscriber, but nor am I regular player, and I would sub DDI during months...
  2. TheHand

    On the Origin of Monsters

    I think with the right, mythic, "faerie-tale" setting this idea could really add a lot of flavor! Years ago, I'd wanted to do something like this for a campaign once, but unfortunately that group fell apart. You might be curious to check out C.S. Friedman's "Coldfire Trilogy", which explores...
  3. TheHand

    So, how many are avoiding Essentials?

    While I really liked the tidiness of the new Rules Compendium (and picked up a copy), our group didn't much appeal from the Essentials classes. Some of my players were even a little annoyed that the new classes didn't follow the previously established 4E At-Will/Encounter/Daily architecture...
  4. TheHand

    Tough Minion variation

    I like a lot of the ideas here, I may have to steal some for my own games. In the past, the way I've done 'tough minions' is to have them take 2 normal hits, but they go down in 1 if they are hit by a "big attack", such as a Crit or a 2W+ damaging attack. I felt this way, somebody who roles a...
  5. TheHand

    Dual-GMing

    I've had a few experiences with this in different capacities: 1) Secret GM: 2 GMs wrote the campaign, but only one visibly ran it: The other "infiltrated" the group as another Player (we did not know he was the co-GM until the final game of a year-long campaign). He would help steer the story...
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