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    Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)

    This is like HR 101 today. I think when the Orion Black situation blew up, HQ finally sent / ensured that there was a responsible HR practice. Hard to applaud a company the size of Hasbro for doing something that has been standard practice for at least a decade, but at least they changed. This...
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    Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)

    I don’t think that blocking is wrong. I was not surprised because I felt they were avoiding what they posted and it is an avoidance mechanism. I think it would have been easier to edit their original post and say, “oops, I missed what you were saying” but everyone can block whoever they want...
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    Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)

    And then he ran away via blocking me. Not surprised.
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    Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)

    You seem to avoid owning up to your errors. I did not literally say leaving the hobby. I did not use the word hobby in my post. You offer a half hearted, well, maybe I can see what you mean but it is in a whole different paragraph you wrote. What really happened is that you had some point to...
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    Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)

    You did it again. You did not apologize to me. Look up in this thread. Nothing. I received zero notifications that you replied to me other than your outright lie that I literally said leave the hobby when I did not even use the word hobby which breaks literally. I did not say leave the hobby. I...
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    Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)

    Sure you can. You can say that someone literally said leave the hobby when the word hobby is not in the reply you quoted as the start to a straw person argument.
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    Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)

    And I did not say that he said they should leave the hobby. If you are going to build a straw person about what I said, maybe read what I said. And don’t assume that I did not watch the video, it was too long an answer and the statement being argued about was really late in the answer, but I...
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    Kyle Brink (D&D Exec Producer) On OGL Controversy & One D&D (Summary)

    The whole assumption that one group has to leave (and that it is so good that they do that he cannot wait until they do) is bad when you can simply grow your business and grow the industry and that creates new positions for others to take is just as valid. Pretty arrogant to assume that WoTC in...
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    WotC Wizard's Future Plans Has 3 Big Problems: Ft. The Professor of Tolarion Community College

    Innovation does not always lead to success. We see the survivors in nature but not all the failures as they die out. I find the books over the past few years to lack coherence. Writer teams are too large and editing and design direction not strong enough. Strixhaven was not even that...
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    WotC Wizard's Future Plans Has 3 Big Problems: Ft. The Professor of Tolarion Community College

    That creator has said and shown he has zero idea about the business or working in an office side of the hobby is like. So his speculation is worthless here. I think the quality of adventure paths (the big book with a series of encounters/story) has steadily decreased. Teams are too big and...
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    D&D 5E (2024) RPG Evolution: Where Are the Board Gamers?

    You can find surveys about hours spent gaming by generation, but those are very focused on computer / mobile / console gamers. It gets harder and harder to find specifics about things like D&D. I started in the early 80’s. By the end of the 80’s, it is not a stretch to find people in HS in the...
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    D&D 5E (2024) RPG Evolution: Where Are the Board Gamers?

    I am a CFO who regularly attends investment conferences and I talk to my fellow CFOs. That a good enough source? Been a CFO for almost 20 years now.
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    D&D 5E (2024) RPG Evolution: Where Are the Board Gamers?

    There are a lot of CFOs who played D&D in High School and a reasonable number of CEOs as well. GenX is more and more coming into ther age and experience where they end up on public company Boards and the number of them that played D&D is pretty high.
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    Hasbro had big problems: layoffs, bad results

    " Wizards of the Coast, which includes Dungeons and Dragons, Magic: The Gathering and digital gaming, will remain a bright spot, the toymaker said. The company expects the division to have generated $339 million in revenue during the fourth quarter, up 22% compared to last year, and reach $1.33...
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    My thoughts on the new OGL v1.2 draft

    Looking for images to use for tokens that are public domain, I stumbled across this at rawpixel.com: " 4. You cannot use our images in any ways that do not meet our basic Standards: You must not use our images in connection with any communication, document or material which: is defamatory of...
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    My thoughts on the new OGL v1.2 draft

    I am not sure why people are using emotional arguments against what pemerton is saying. If he says that the FAQ does not say and the license does not say that it will be offered forever, take that at face value. If he is wrong, point him to the text that WoTC put forth otherwise. If you read...
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    My thoughts on the new OGL v1.2 draft

    D&D Beyond has solid subscription revenue and digital sales. Very scalable and Curse did all the initial software spending outlay while WoTC made license revenue at low risk. WoTC put the hammer down on competition on DMs Guild and then scooped it up when it was a proven success. Most...
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    My thoughts on the new OGL v1.2 draft

    Going from memory from the latest investor presentations I think they said that D&D passed $100M in revenue.
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