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    D&D 5E (2014) What's next?

    You could try some of the Dungeon adventures. My group played KotS and then went into Scales of War, which is nicely done from a combat perspective. I've also heard good things about the Chaos Scar series. I'm currently playing War of the Burning Sky (from ENWorld Publishing), which is...
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    Ignorant questions about Essentials

    You've gotten a lot of answers, so I'm just going to try to fill in a few things: Rules Compendium has all the rules. It's my new book of choice for my inner picky anal nerd. It doesn't have items, powers, races, etc., just core rules like keyword definitions, combat mechanics, and so forth...
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    Racial Script!

    You can also find fonts for the scripts online with a bit of Google-fu. (Not sure where I found mine, sorry.)
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    Rules Missing from the Rules Compendium

    Vehicles are briefly covered on page 171 under the heading "Mounts and Vehicles." There isn't much more than a table of travel times per day and carrying capacity, though. Nothing about using vehicles in combat that I've seen. Essentials mage keywords are listed on p112 in the Keywords section...
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    DMG & DMG2; need both?

    Another option no one has mentioned is that you can wait for the Dungeon Master's Kit coming out in October. According to the previews I've read, it repeats a lot of the DMG1 content. DMG1 was fantastic, though, no doubt. As others have mentioned, though, technically you don't need any of the...
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    Rules Missing from the Rules Compendium

    That's the thing, though. Everything else is in there. I was expecting Rules Compendium to be a stripped-down version of the rules for players only, but it's not. As far as I can tell, those four things I listed are the only things missing. I've probably missed a few others, but the Rules...
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    Rules Missing from the Rules Compendium

    I've now read the Rules Compendium from cover to cover and I was impressed by how comprehensive it is. It really has all of the rules of the game, including definitions of class-specific things like the monk's Full Discipline keyword. It's not a simplified version of the 4e rules at all; it has...
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    My playtest of new Mage (Essentials) spells

    Well, there is that red box spell that lets you turn your enemies into frikken' toads. As a level 1 daily. Looking forward to the Transmutation mage that's got to be in the works somewhere.
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    Essentials and Treasure Parcels Analyzed

    No random tables for magic items in the Rules Compendium. The new direction seems to be for more random tables, though, so here's hoping we see some in the future. I throw it out. Rerolling would skew the results high. Given the number of rolls involved, monetary treasure is going to tend...
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    No Character Builder Update

    Sorry to pick on you, CovertOps, but this armchair quarterbacking is driving me crazy. (It's not just you; your post just happened to be handy.) As a professional programmer and consultant specializing in team software development processes, I can tell you it's just not that simple. YES, WotC...
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    Essentials and Treasure Parcels Analyzed

    The DM gets to decide, but I like using random tables for the 'less important' stuff. It saves me the trouble of having to think about trivialities, and I'll often come up with creative reasons for randomization quirks. And of course you can always ignore the dice or tweak the results. I like...
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    D&D 4E 4E Essentials: Dungeon Masters's Kit in Hand

    I analyzed the new treasure parcel system in this thread here: http://www.enworld.org/forum/4e-discussion/294059-essentials-treasure-parcels-analyzed.html Short version: It's the same system as before, just with dice rolling and more variety. Personally, I like the new version a lot better, but...
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    Essentials and Treasure Parcels Analyzed

    You may have heard that Essentials does away with the treasure parcel system from DMG1 and replaces it with random tables. This isn't entirely true. The new system is described in the back of the Rules Compendium, so I analyzed the new system and compared it to the treasure parcel system. Short...
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    D&D 4E 4E Essentials: Dungeon Masters's Kit in Hand

    I'm interested in the bundled adventure. WotC previously described it as (paraphrased) "not a beginner's adventure, but one that showcases the best a DM can do--something that you can come back to over and over and learn new things each time." I love the idea, but WotC's adventure track record...
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    Best Adventure Path?

    My group played Scales of War through the end of level 10 and now we're just finishing up level three in WotBS 4e. I prefer WotBS. Scales of War is combat-focused. It has excellent set-piece battles and good combat encounter design in general. Role-playing opportunities are rare, NPCs are...
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    Fire Forest of Innenotdar: The Collected Backstory

    This confuses me, too. The module actually says Eteranth overhears the conversation where Shaaladel orders Torfendar to pay the goblins, although Eteranth doesn't hear the whole conversation. Torfendar acts pissed off, though. At any rate, there's a strong implication that Eteranth was not only...
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    Content Calendar?

    I'm guessing they have a lot of big changes to the tools as a result of Essentials, and they're scrambling to have it all ready to go by the end of September. It would make sense that they've been trying to get a splashy new tool done by then, too. Software development being what it is (and...
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    Fire Forest of Innenotdar: The Collected Backstory

    On paper, at least, WotBS #2 is one of my favorites so far. I love the setting, the opportunity for real player choice, and the storyline. But it's complicated, and the layout of the module doesn't help. Critical pieces of information are spread throughout the module. As I've been preparing to...
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