Search results

  1. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    Well yeah, of course, but. I was just thinking, what's the difference between that and "Giant Killer" as such? The implicit flavour between Colossus Slayer and Horde Breaker is obvious, but why are there two features for Giants? It's not actually a big deal but I always thought it was a little...
  2. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    True, Warlock gets some sort of choice on most of their class features, but they're not always drawing from the same pool to be fair. They don't only get Invocations.
  3. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    I gathered that, just not the direction I'd personally take. No other class has this degree of variation, I think it would be weird to start now.
  4. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    This is lowkey madness to me. I look at all this, and my eyes glaze over. Far, far too much for me personally. I'm sure some of it is real good! But like. I've figured out (most of) my Ranger levelling table already! Only need something for levels 14, 18 and (maybe) 20. I've got movement and...
  5. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    Hunter is fine, but boring. It does not feature in any of my Ranger homebrewing. It's too translucent for this, I reckon. (also, what is the meaningful difference between a colossus and a giant in this context? do they mean like. the colossus of rhodes? is it about golems? otherwise, why is it...
  6. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    You can't opt out of having a Favoured Enemy until you're allowed to take the one you actually care about. You have to have something in the meantime, whether you care about it or not. So it becomes; "I have a burning desire to take revenge on the Giants that plagued my village, but I'm gonna...
  7. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    I think the limitations that imposes are more meaningful than what it brings to the table. If you're a Ranger whose village was beset by Giants, you don't want to be forced to wait till the mid-game before you're allowed to inform that backstory with your mechanics. "Favoured Enemy" doesn't just...
  8. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    Even if I didn't think that Favoured Enemy and Favoured Terrain should stay in their graves, that is a lot of space on the page and just a lot to sort through, especially for new players. I'm reminded of this part of this one TF2 video.
  9. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    The problem with this "oh well what if you can just change your Favoured Enemy and Terrain, that'll help" thing is always twofold; it makes your choice of enemy and terrain (potentially) meaningless as it relates to your character's identity and backstory since you're just gonna swap them out...
  10. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    I think that's fair to say, but I feel like this could be done without it being especially complicated. Hell, Hex is already in a similar vein.
  11. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    So let's see, let me collect my thoughts a little. I don't think I mind the idea of (my slight modification of) Hunter's Mark being the model for these theoretical new spells; A little bit of damage in a fashion adjacent to the signature ability of the class, and an additional effect that...
  12. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    This is all waaay too slight to me. Nobody cares about +1D4 damage past like, level 6! I know the Ranger UAs are very "once bitten, twice shy", but you can ask for more! (And also I don't think this should be made Ranger's signature feature, we've been down that road already and it hasn't worked)
  13. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    That's just Favoured Enemy again! We've walked around in a circle!
  14. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    But there are spellcasters that cannot cast Fireball or Cure Wounds. Because those spells do not fit them, outside of subclasses. But no, the class features are a better parallel to the, uh. Class features. Just like a Sorcerer cannot (and should not be able to) utilize a Spellbook, and a Druid...
  15. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    I never embraced these as "Ranger things" to begin with. I don't care about Drizzle the Urban or whatever his name is, and the latter is just real basic. Thinking every Ranger is Robin Hood because they all wear Green and live in the Forest.
  16. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    Yeeaah, conversations circulating around Ranger and it's magical capabilities do be like that, unfortunately. There have been some really helpful ideas and sentiments offered in there, at least!
  17. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    Don't get me wrong, I'm not saying "if only Ranger had some spells like this, then everything would be perfect!", not at all. There is a looong road ahead of the official Ranger still. I'm happy with what I've got for my homebrew and I don't trust WOTC to offer anything I like as much, but. That...
  18. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    You can make a stealth based character without the Sneak Attack feature. But if you want the Sneak Attack feature specifically, you should consider multiclassing into Rogue. I don't think that's an unreasonable proposition. It's good that classes, particularly the martial classes, have signature...
  19. Rocker26a

    D&D 5E (2014) [+] Rangers should have monster fighting spells equivalent to Paladin's Smite spells. Discuss!

    That's a different skill! Probably looking more at Performance proficiency there.
Top