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  1. Grogg of the North

    D&D 3.x pirate campaign 3.5

    When I played my pirate captain, I had a Caravel. They're small, can sail into the wind and can sail on the open sea and in deep rivers. This would work for your crew size, too! We handled ship to ship combat with missile fire and boarding actions. Remember, boats are expensive! If you can...
  2. Grogg of the North

    could use some help pricing an item

    I'm thinking that lugging around such an item is going to fall into "Awesome but Impractical". Probably the easiest solution is to "gift" this to one of your player's home towns. Hopefully, in exchange you can gain access to libraries, mage towers, guild armories and have some influence in the...
  3. Grogg of the North

    could use some help pricing an item

    Is the goal to give the players a large pile of cash? Or can they "sell" the item to a local kingdom in exchange for favors, prestige, etc?
  4. Grogg of the North

    Celestial creature advancement

    I would probably keep giving it animal HD as it advances. As for Sacred Vow / VoP, that is definitely "Talk to your DM" material right there. Something with an intelligence of 3 could talk but I don't know how much it could devote itself to "the greater good" that an exalted character could...
  5. Grogg of the North

    unusual terrain/environment ideas

    What's your alignment again? Are you sure? ;)
  6. Grogg of the North

    unusual terrain/environment ideas

    I had players travel through a pocket dimension that was each of the seasons. Each season was ruled by a lord. The players had to either appease the ruler of the season or kill them and take their power. Once they did that, they could travel to the next season. The PCs were also given a...
  7. Grogg of the North

    Creatures Immune to Stun but can be Charmed

    Elemental is probably your best bet. Otherwise, you could go with someone that has the Warshaper PrC for the Thrall (Some sort of underground druid?). Third Eye Clarity lets you negate stunning as an immediate action. Or you could use the Talisman of Undying Fortitude to gain various...
  8. Grogg of the North

    Demons Gaining New Spell Like Abilities

    I have a Glabrezu leading a cult. Is there anyway to expand his list of Spell Like Abilities either by feat or template?
  9. Grogg of the North

    Demons and Desecrate

    I have a large lair full of demons guarding a cult that wants to release the Demon Prince of Madness. I was wondering if there was a spell, ability, or item that would grant similar protections to the demons like desecrate and unhallow do for undead. Bonus to hit and HP, things like that...
  10. Grogg of the North

    Dealing with a non-disruptive problem player

    I have, unfortunately, been in this situation twice recently. The biggest thing you can do is talk. If you don't communicate then this won't get resolved. You'll wind up secretly resenting the Problem Player (PP) until it all just blows up. So, here's my two coppers.... 0 - If you're just...
  11. Grogg of the North

    D&D 3.x New body slot( dentures )

    I had a player that asked for a Tongue Stud of Glibness. So cheap but so powerful....
  12. Grogg of the North

    Braille for wizards

    One thing to consider is that in 3.5, each wizard has their own way of scribing their spells and arcane formula, though they share the same "alphabet". Without a spellcraft check, or a read magic spell, you can't read another wizard's spellbook. So, writing it in braille could, with DM's...
  13. Grogg of the North

    Learning Curve

    I think you've got some good advice here already. I'm a big fan of having a rival group take it out if the players get frustrated. Have the rival group rub the PCs nose in it. "Oh yea, it was really easy. We just lured it to this pass, dropped a net on it and killed it." And the townsfolk...
  14. Grogg of the North

    Ouch... That looks like it hurts! or OMD Your're Bleeding Out

    Not too long ago I was running my 3.5 D&D game where the paladin took an AoO. The monster rolled something like 20, 20, 19 to hit. (We play it where you keep rolling 20's; three 20's in a row is an instakill.) The damage was enough to turn the paladin into a fine red mist. But the players...
  15. Grogg of the North

    Looking for some magic items to increase one's fly speed.

    You could drop a custom magic item that grants the user the ability to cast Cloud Wings (+30 fly speed) or you could have an item that grants Haste. The Air Heritage feat (Requires you to be tied to the elemental plane of air) and Improved Speed (Requires dragon type) would improve speed.
  16. Grogg of the North

    Prestige Classes and Spellcasting

    In 3.5 there are some prestige classes that require spell casting to enter but then give you a brand new spell list, such as Knight of the Chalice. How unbalancing would it be to swap the new spell list and just advance a PCs previous casting abilities? What if a PC enters into a prestige...
  17. Grogg of the North

    Help me price a magic item! Sword that ignores all DR ...

    A bow can confer their abilities on the ammunition they fire. Epic DR typically needs +6 or better. Or Force effects, I guess. Though there's nothing wrong with saying that the Force enhancement doesn't beat x/epic.
  18. Grogg of the North

    Help me price a magic item! Sword that ignores all DR ...

    As written in the MIC, it can only be placed on ranged weapons. I'm not sure why. It also lets you ignore the miss chance due to incorporealness. You could always raise it to +3. If you go with +3, then your PCs probably wouldn't be able to afford it till 11th or 12th level. By that point...
  19. Grogg of the North

    Do you have an FLGS?

    Sort of? The place in question focuses mainly on comics and the like but it does have an RPG, mostly D&D and Pathfinder, and CCG section and runs a Friday Night Magic thing regularly. I was disappointed a while back when I asked if they had a bulletin board or anything that I could leave a...
  20. Grogg of the North

    Help me price a magic item! Sword that ignores all DR ...

    Edition? In the 3.5 Magic Item Compendium there is a Force enhancement that's a +2 equivalent and ignores all DR.
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