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  1. J

    [The One Ring] The Marsh Bell

    Glóin nods respectfully at Kurin, and turns his attention away from him. His gaze darkens as it falls on the elves, but when Vardolas steps forward and the light falls on his face, the old dwarf is stunned by his beauty, and the scowl melts away from his face. "The stars shine upon our...
  2. J

    [The One Ring] The Marsh Bell

    CaBaNa: For succeeding at your Courtesy skill check, Hobnob gains an Advancement Point. That means you fill in one of the boxes to the right of that row of skills. At the end of the adventure, you can trade in your Advancement Points to increase your skills. The first point in each group is...
  3. J

    [The One Ring] The Marsh Bell

    You're carrying a soft leather scroll case, wrapped securely with a leather thong. Inside is a tightly wound scroll sealed with King Thranduil's emblem. You weren't told what the scroll says, just that is for Dain Ironfoot, King Under the Mountain, and is to be delivered into the hand of...
  4. J

    [The One Ring] The Marsh Bell

    The rest of you follow Borin back into the building, where the red-bearded Dwarf stands and bows to you. "Greetings to you newcomers, and again to Master Kurin. I am Gimli, son of Glóin. I apologize for the wait - my father had some bad news today, and has been quite, ah, busy, dealing with...
  5. J

    [The One Ring] The Marsh Bell

    "Westron" or "the Common Speech" (of the people of the West). When Orin enters, Glóin is sitting behind his desk with his head bowed, staring at something he holds in his hand. He looks up sharply at the mention of hobbits and a tentative smile spreads over his face, behind his long braided...
  6. J

    [The One Ring] The Marsh Bell

    Good, cause I've already posted based on it!
  7. J

    [The One Ring] The Marsh Bell

    Inside the house, the red-bearded clerk sighs and beckons over a pair of messengers. "Orin, go and tell my father that he has business waiting for him, and he'd best stop ignoring it. Borin, go outside and tell those waiting that Glóin will see them now." He mutters to himself, "Whether he's...
  8. J

    [The One Ring] The Marsh Bell

    Voda Vosa: BTW, you will know this, being a local: the main reason that the guard earlier disdained Hobnob's offer of pipe-weed is that the quality of pipe-weed grown around the Long Lake is terrible. Poor growing conditions. You've had good pipe-weed once or twice before, and now you're...
  9. J

    [The One Ring] The Marsh Bell

    We're waiting on me. :) Birch the mule makes his sure footed way across the causeway, which is anchored solidly into the lake bed on huge square posts, but when he reaches the floating rafts that make up Lake-town itself he begins to shy as the ground moves under his feet. Fortunately, right...
  10. J

    [The One Ring] The Marsh Bell

    Ah, there it is. Sorry. Indeed sir, we are Hobbits who trade in Pipe-weed. Might you have a spot of advice, that could save us a few hours of daylight in our journey? "Agh, I've seen Dwarves smoking that foul stuff. How can you stand it? You won't find many buyers here, I'm afraid! Still...
  11. J

    [The One Ring] The Marsh Bell

    I notice that if you're using the board's dice roller, with a "streamlined" display it doesn't show you what each die rolled. With the full display you can see that the guard rolled an 8 and a 5. Is everyone ok with using the board's roller, or should I use invisiblecastle.com?
  12. J

    [The One Ring] The Marsh Bell

    Correct! But from now on please use either the forum dice roller or invisiblecastle.com... The guard takes off his helm and scratches his head. "Well, you're finely spoken, no mistake. Be welcome to Esgaroth, whatever you are! But what are you, if not a Dwarf? You trade in seed - a bird...
  13. J

    [The One Ring] The Marsh Bell

    Since you have introduced yourself formally - always a good thing! - make a Courtesy roll. Since you have Courtesy 3 that's 1d12+3d6 - if the d12 rolls an 11 it counts as 0 (so only the d6's count) and if it rolls 12 it's an automatic success. Your target number is 10 - since he's only a guard...
  14. J

    A Night at the Four Seasons (DM: renau1g, Judge:Ozymandias79)

    A shame. Darksteed, can't you use your time gold to buy items to make up for it?
  15. J

    [The One Ring] The Marsh Bell

    Iron Sky, fireinthedust: So what exactly are you doing now? Flagging down random passersby to ask the way to Gloin's house? Stopping in an inn? Becoming enraptured by the sun setting over the water and staring across the lake until something happens? Birch gives another whinny as the muddy...
  16. J

    [The One Ring] The Marsh Bell: Character Creation

    That's too bad! I hope you'll reconsider. There's not really much world knowledge needed here - we're only covering a very small part of the area from Lord of the Rings. I've covered pretty much all you need to know in the first post in this thread and the one on Lake-town above. You could...
  17. J

    [The One Ring] The Marsh Bell: Character Creation

    There are 3 cities involved (see the map in this post): Erebor, aka The Lonely Mountain, the Dwarven city/kingdom Dale, the human city at the foot of the mountain Esgaroth, aka Lake-Town, south of Dale on the Long Lake Bardings (followers of King Bard of Dale) live in both Dale and Esgaroth...
  18. J

    [The One Ring] The Marsh Bell: Character Creation

    I don't think Lake-town has a smith or stoneworks - it's made entirely of wood and floats on the lake. (They have somebody who can mend horseshoes and fix axles, but no major forge.) Maybe you have a smithy at the Lonely Mountain and have brought goods down to Lake-town to trade? (Or simply to...
  19. J

    [The One Ring] The Marsh Bell: Character Creation

    Hob can be Rigg's focus without Rigg having any say in it (or vice versa), BTW. Sure! Not sure if it's possible to change the traits on the live character sheet, but you can just add a note. I'm going to introduce the characters one group a day or so, when it's clear what the people I've...
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