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  1. J

    Adventure: The Undead Hunter DM: FourMonos Judge: ??

    7 Rabbit finishes his speech and realizes that Hellsing - an all his creations - are staring openmouthed at him. Without further hesitation, he leaps into action! He throws out his war club towards the nearest giant skeleton an a wave of starry blackness, cold as the depths of space, envelopes...
  2. J

    Wizards In Winter - High-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)

    Tarkus quickly steps forward with his hands up and palms out. His severe-looking face crinkles into a hopefully disarming smile. "Hello there!" he calls in a friendly voice, hoping to soften Earth's harsh words. "Can you tell us what village this is?"
  3. J

    Wizards In Winter - High-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)

    Yep, I just healed him in the post before yours. I'm confused about his actual HP, though - can you take a look?
  4. J

    Adventure: The Undead Hunter DM: FourMonos Judge: ??

    Awesome! 7 Rabbit made that entire speech AND still gets to act first!
  5. J

    Adventure: The Undead Hunter DM: FourMonos Judge: ??

    7 Rabbit turns to Kruor, ignoring the battle beginning around him. "Of course you have a soul!" he cries. "Everybody that can think for themselves has a soul! That's what separates you and me and that lich over there -" he waves vaguely at Hellsing "- or huecuva or whatever he is - from these...
  6. J

    Wizards In Winter - High-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)

    After making his rounds of the injured adventurers and sailors, Tarkus drops to the beach, exhausted. He gratefully accepts a bowl of stew and slurps it up ravenously. After the color returns to his face, he asks quietly, "Did anyone see what became of our sister ship?" Thanks for rolling all...
  7. J

    Adventure: The Undead Hunter DM: FourMonos Judge: ??

    "Nice boat," comments 7 Rabbit as he heaves himself onto the deck. "Wood would be more practical, though." As he raises his leg over the side he catches his foot on a rib protruding from the gunwale, and tips over, arms flailing comically. He crashes over and rolls a few paces before bouncing...
  8. J

    [The One Ring] The Marsh Bell

    At nearly the exact same time, Hob and Riggins spot a ripple in the water moving against the current. But it is Hobnob who spots the second lurking mass below the water, right in the spot you would have steered to avoid the first. You frantically pull back on the oars and the submerged...
  9. J

    [Adventure] Desolation Island (DM: jsb420; JUDGE: covaithe)

    Ironheart circles carefully around behind the combatants, grasses pushing their way between the flagstones with his every step. When he is in place behind Skrom, the grasses suddenly surge forward to entangle the legs of the barghest, and of the nearest goblin. Ironheart draws back his axe -...
  10. J

    Wizards In Winter - High-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)

    Tarkus clambers to his feet and braces himself with one hand on the mast. With the other he draws a complex ruin into the air. Where his finger passes, glowing silver lines remain - the symbol rises into the air and expands to form a protective barrier over the ship. "Have faith!" Tarkus...
  11. J

    Adventure: The Undead Hunter DM: FourMonos Judge: ??

    7 Rabbit climbs into the boat, but every time he moves to one side to grab an oar it tips alarmingly. Instead he settles his weight in the center of the stern.
  12. J

    Wizards In Winter - High-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)

    The problem is not that we have a melee-heavy party with ranged attackers. The problem is that we have a melee-heavy party with ranged attackers AND: 1) A map that makes it difficult to move (but only for our side) 2) Water on all sides 3) An attacker with an at-will area effect daze 4)...
  13. J

    [The One Ring] The Marsh Bell

    Iron Sky: can you link to your rolls?
  14. J

    Adventure: The Undead Hunter DM: FourMonos Judge: ??

    I don't need any healing. Is this a milestone?
  15. J

    Adventure: The Undead Hunter DM: FourMonos Judge: ??

    7 Rabbit approaches the sorcerer warily. Glowering behind his terrifying mask, he points his war club at him again. "I don't trust you. You could be trying to lure us closer for an ambush. Lie down on your face and throw your weapons onto the dock between us. Or you'll taste more of my power!"...
  16. J

    Wizards In Winter - High-Level Thread (DM: Son of Meepo, Judge: TwoHeadsBarking)

    Tarkus lies on the deck on his back, eyes closed, doing nothing but mutter a desperate prayer. Minor: Bless. Me and all allies get a +1 power bonus to all attack rolls until the end of the encounter. Come on, as if this combat didn't suck enough, do I have to spend every round dazed? Can we...
  17. J

    [The One Ring] The Marsh Bell: Character Creation

    Walking Dad: sorry to hear that! With 7 characters it can get a bit hard to distinguish yourself, especially with 2 social encounters in a row where your character doesn't have much of a motivation. Spoiler: there's combat coming up soon. Do you want to stick around for that and see how well...
  18. J

    [The One Ring] The Marsh Bell

    Ack, how has it been 5 days since I posted last? Very sorry, I kept thinking, "It's been, what, 2 days since I posted to Marsh Bell? That's the longest I can leave it - don't have time now but I'd better post tomorrow." And then thinking the same thing again the next day. Alas, Riggins'...
  19. J

    Adventure: The Undead Hunter DM: FourMonos Judge: ??

    Depends on how you define "one trigger". What if you phrased the trigger as a single sentence, "When Frank's Monster uses its immediate interrupt, or the end of the round, whichever comes first?"
  20. J

    Adventure: The Undead Hunter DM: FourMonos Judge: ??

    7 Rabbit backs away from the monster, darkness still swirling around him. In fact, he backs up so far that he nearly bumps into Frank. Startled to realize how close he is, he jumps, throws out a hand behind him with fingers splayed, and mutters a quick curse on the sorcerer. Then he draws...
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