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  2. billd91

    D&D General How much Ars Magica is in Dungeons and Dragons 3e?

    I suspect it was less about compensating for mages feeling kind of underpowered in 2e than removing official rules complications that people tended to throw out anyway. There are a lot of fiddly bits wizards have to deal with in AD&D that were gone in 3e that, if used, tended to put some brakes...
  3. billd91

    How Many Conventions Did You Attend in the Last 12 Months?

    And if you have to drive from one of those further-out hotels, there's usually ample parking. As a local, I drive in each day and sleep in my own bed at night!
  4. billd91

    Roll for Effect or Intent?

    I think people are getting pretty pedantic about the whole task/goal thing. D&D is vague enough that a roll might be either or both. Taking a look at the play examples, in one case you've got Gareth looking at a painting to assess its age. Task or goal? Effect or intent? Immaterial - they're...
  5. billd91

    Pineapple Express: Someone Is Wrong on the Internet?

    I think the purpose of most HOAs is naturally going to trend that way. They're not powerful enough, usually, to improve anybody's lives so much as to enforce conformity in an effort to protect their own property values. And if that doesn't scream "This is a job for a NOSY BUSYBODY!" then I don't...
  6. billd91

    Violence and (Geek) Entertainment

    The Marvel movies (or any superhero movies) don't deal with the consequences of violence... except when they do. Plenty of examples have abounded here about the impact of the violence on Tony Stark and his PTSD, Hawkeye and his PTSD and hearing loss. Though, of course, heroes are also...
  7. billd91

    Pineapple Express: Someone Is Wrong on the Internet?

    Every once in a while you'll see someone writing about two things they think are clearly different, but to other people, those differences are so minimal that are fundamentally the same thing. My guess is that the differences are a lot bigger in that person's head because of some unwritten thing...
  8. billd91

    Spoilers Wednesday S2

    Day of the Dead is, fundamentally, about remembering dead members of the family and incorporates colorful festivities. Nevermore's event remembers and celebrates dead members of the extended Nevermore/Outcast family - the core activity of the holiday. The Jericho Pilgrim World's event was about...
  9. billd91

    Spoilers Wednesday S2

    Casting Fred Armisen as Uncle Fester was an inspiring choice in Season 1, and that continued perfectly in Season 2. I think he's been an excellent fit with the Jackie Coogan-style Fester. Early in the season, I was seeing a couple of reviews wondering if they'd be able to balance things with a...
  10. billd91

    D&D 5E (2024) NPCs, and the poverty of the core books

    But... but... how will I attain ALPHA-NERD status if I don't brag and boast?
  11. billd91

    Paizo Ends Pathfinder Adventure Path Softcovers, Switching to Quarterly Model

    No, I don't think it's isolated. I think it's been a thing for quite a while and was probably true for the 6-issue APs of PF1 era as well - though strung out over a longer series. And, of course, somewhat leavened by so many of us having subscriptions rather than buying them at the game stores...
  12. billd91

    D&D General GMing and "Player Skill"

    It seems weird these days, but it sure does conform to some of the 1e abilities that were out there like elves and halflings surprising on 4 in 6, no matter what their Dexterity scores are. Or the ranger surprising 3 in 6, again, regardless of Dex. It's easy to forget how many of these things...
  13. billd91

    D&D General I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome

    The training rules really make the most sense in a context where the PCs are exploring a mega-dungeon relatively near a home base West Marches-style where the adventuring company could vary based on who shows up to the table and which PC they bring (in this case, a substitute because their other...
  14. billd91

    D&D General GMing and "Player Skill"

    I think they really intended to step way back from that level of granularity in what tasks are and what the rolls apply to. That said, I agree that some guidance along those lines would be useful, particularly for noob DMs. 5e.2024 particularly steps WAY back from that even further.
  15. billd91

    D&D General I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome

    Let's face it, the leveling up and training rules didn't make a lot of sense either. They were pretty crippling to the thief as well considering one of those could level up based on XP long before they had the money to do actually do so.
  16. billd91

    D&D General I'm a Fighter, not a Lover: Why the 1e Fighter was so Awesome

    Here's where you're not making the right connection. That 10th level bard isn't really a 20-24th level AD&D character at all. If a prospective bard maxes fighter duration (7th level, 70,0001 XP), then maxes thief duration (8th level, +70,0001 XP), and then to bard (10th level, +110,000 XP), his...
  17. billd91

    TSR Why would anyone want to play 1e?

    People talk about fighters having the best saves in AD&D a lot, but I think relatively few actually experienced it much. In AD&D, fighters did have the fastest improving saves and the overall best saves at relatively high levels - but for the first 6 levels or so, they actually kind of sucked...
  18. billd91

    What Makes A Successful Superhero CAMPAIGN

    The average punter wouldn't know about the distinction from just observation in most cases. But they might still know something about the differences - that supers like Spider-Man are freakish one-offs whose origin can't be effectively reproduced vs mutants with in-born powers that bear the...
  19. billd91

    IN REMEMBRANCE--2025

    Oneida actor Graham Greene has passed away. https://variety.com/2025/film/obituaries-people-news/graham-greene-dead-dances-with-wolves-1236504217/
  20. billd91

    D&D 5E (2024) NPCs, and the poverty of the core books

    That's the crux of it. In a couple of ways. PCs in D&D have a few things going for them - one of which is a 1:1 relationship with their player. Depending on how many players you've got, as a DM, you've got multiple people working against you in any combat encounter and that's harder to keep up...
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