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  1. Merlion

    Game Breaker Spells - What are they?

    Now as far as "game breakers"...well that first depends on your definition. I can think of a number of types of spells that might create problems, even large problems of various types, but I'd hesitate to call any of them "game breaking." First you have your just big/weird/overpowered spells...
  2. Merlion

    Game Breaker Spells - What are they?

    I have no problem with that. To me the Dex "damage" simply represents a slow transformation to mineral matter. I would enjoy spells like that. My personal jury is out about wether I'd want save or dies to go away entirely or be entirely redone, or wether I even necessarily care. my...
  3. Merlion

    Changes to Devils and Demons

    Yep. And those are the other things I mentioned: Personality traits. "Law" and 'Chaos" in D&D usually consist of politics, personality traits, or both. Aside from that, another reason why many value the Good/Evil aspect more highly: People can generally agree on many basics of Good and...
  4. Merlion

    Why is it so important?

    Remember also that many people dont want to rely on magic items for various reasons, and that in 4e magic items are to be de-emphasized. Which more or less means character abilities must compensate. I dont say this in a derogatory way, but it sounds to me as if you are mostly just implying...
  5. Merlion

    Why is it so important?

    Thats different from now in what way? The PCs generally win no matter what. They generally overcome whatever challenges presented and/or reach their goals regardless. Thats how the game is built. Yea, characters do even die now and then...but they can be ressurected. And I think flexibility...
  6. Merlion

    Why is it so important?

    I think your misinterpreting. Chances are, at least some of the per day/encounter abilities will also have to be chosen beforehand anyway...either on their own, or I have a feeling that some of them may in fact be tied to your selection of prepared spells. Nextly...basically, while many...
  7. Merlion

    Game Breaker Spells - What are they?

    I really, REALLY hope they don't take this aproach with transformation spells. A Transmutation school spell that turns you to stone or into an animal or whatever should abso-fraggin-lutely NOT do HP damage. It should simply transform you if you fail the save. I don't have a problem with trying...
  8. Merlion

    "Siloing" Class Abilities

    We've already pretty much covered this idea. Overall, it seems pretty unlikely. In 3.5 a great deal was done to reduce spell flexibility...and from the information we've been given, it looks more like Wizards will be getting supernatural and/or spell like abilities in addition to regular...
  9. Merlion

    Changes to Devils and Demons

    This doesnt really make sense to me in the context of the discussion. My only point is: a game with alignment, but without "Law" and "Chaos" but with Good and Evil isnt automatically some unsophisticated black and white straight forward thing, by any means. And that "Law" and "Chaos" as...
  10. Merlion

    Class- Role- Power Source

    As far as what classes when and where...well, I personally dislike the aparent fact that theres only going to be 8 classes in the first PH. I'm more concerened with what classes they will be, than with how the "roles" and "power sources" are alloted, since I hope those things take a backseat...
  11. Merlion

    Class- Role- Power Source

    I would certainly hope they would. Logically, Rangers and Paladins should have "martial" for their, well, martial capabilities, and "divine" for their spells. Honestly, I hope the "power sources" are not so hard and fast, and I hope they arent really talked about too much. I sincerely hope...
  12. Merlion

    "Siloing" Class Abilities

    Definitely a possibility, but if so I hope its changeable. Like daily. I think something Reserve Feat-like would be good, and seems pretty possible. I've been getting a vibe that some of the other stuff is connected to the Vancian portion in some way.
  13. Merlion

    PC Roles (New Design and Development Article)

    I don't think thats a safe assumption. I don't think Leader=healer. I think Leader=support abilities. My guess is the Warlord will be able to grant bonuses to allies, but I doubt very much it will be able to heal.
  14. Merlion

    Arcane/Divine

    Well, based on the extremely limited information we have at present, I dont think anything is really going to change as far as the whole Arcane/Divine issue. My personal preference would be for it to be as in Arcana Evolved. No concept of "arcane" and "divine"...just magic. "Priest" as a...
  15. Merlion

    D&D 4E The WotC designers will be bashing 4e once 5e is announced . . .

    They wouldnt be new and improved otherwise. Personally, I like the fact that the designers are owning up to the fact that there work isnt perfect....which of course is inevitable, especially since theres a lot of gamers and most of them are picky, and so pleasing them all is impossible anyway...
  16. Merlion

    Changes to Devils and Demons

    This may be how its presented in settings like Planescape, but in core D&D "Law" and "Chaos" basically represent poltical leanings and/or personality traits that have for some reason been made part of the "alignment" system.
  17. Merlion

    Changes to Devils and Demons

    But see, most people dont really give a flip about either of those things. Most people want to be safe, and they want to be able to persue the things that make them happy. They generally only care about laws, or the lack thereof, insofar as they help or hinder those goals. Most people who...
  18. Merlion

    Current Theories on Classes?

    I think I am mostly afraid of a PHB wherein theres more talk about Strikers, Defenders Controllers and Leaders than there is about Rangers, Fighters, Wizards, Bards Druids etc. The roles should be relagated purely to jargon and shorthand, not as replacements for refering to the specific...
  19. Merlion

    Current Theories on Classes?

    I would think Paladins and Rangers will have Martial for their physical combat abilities and "Divine" for their spells and other abilities.
  20. Merlion

    Changes to Devils and Demons

    Because alignment is about people's behaviour primarily, and Chaos doesnt much influence peoples behaviour. Chaos is random. People choose their behaviour, it isn't random. Unless their crazy. Order and Chaos are basically physical forces that help run the physical world...and that are...
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