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  1. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    It seemed to suggest that you can in fact just start there, but then reiterate that getting there is the main barrier.
  2. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    I like this. What, I wonder, are the kinds of high level campaigns that would require some rules forking? Domain management (and, one assumes, war). Becoming and/or fighting gods or other epic level entities. SAVE THE WORLD. And we should make room for Just More Adventures But In Ever Weirder...
  3. Reynard

    D&D General Who put all this Sci-Fi in my soup!?

    I mean, Space Fantasy is right there... But, yeah, it is just a peeve. I don't expect the world to move for me.
  4. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    If it were up to me, I would like a dedicated High level handbook with all those discussions and rules material, then a bunch of one page adventure and encounter seeds, and maybe a singular high level "one shot" to put all the pieces together.
  5. Reynard

    D&D General Who put all this Sci-Fi in my soup!?

    Man I wish people would stop calling Spelljammer "sci fi."
  6. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    I agree, but there could still be more support for GMs. Show them how to make effective high level encounters that are fun and engaging. Talk about what kinds of challenges become trivialized by different kinds of high level abilities, and how to use those high level abilities instead of nerfing...
  7. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    We could just start with most of Brandon Sanderson's work. Most of his stuff is high fantasy powered fantasy by any definition. In fact, im a little suspect of WoT being on your low power fantasy list. As I recall, there's world shaking power in the hands of the protagonist and villain.
  8. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    Are we still just going off the earlier thread numbers or is there something more recent. These books are all intended to be evergreen, so how they have sold since publication, up to and including today, matters if we really want to talk about them this way.
  9. Reynard

    D&D 5E (2024) Nothics should speak Common and other languages

    I think the real answer is to have a D&D "latin" -- that is, a lingua franca among lore keepers, going back millenia.
  10. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    I don't buy that. There's easily just as much high powered fantasy out there.
  11. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    One of the benefits to WotC of have a slow release schedule is that even the mediocre stuff "sells well." If you want official content, your choices are limited.
  12. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    Maybe. It is also one of the most divisive. I think it was a great toolbox and a garbage adventure, but others obviously disagree.
  13. Reynard

    D&D 5E (2024) Predict WotC's 2026 D&D releases

    Do you think he is just remaking Eberron with the serial numbers filed off? Because if not, your rebuttal makes very little sense.
  14. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    So why design it that way? If leveling included elimination of (now largely useless) low level options as you gain the high level options, then the workload for everyone would go down.
  15. Reynard

    D&D 5E (2024) Predict WotC's 2026 D&D releases

    They will announce a licensing agreement with Darrington and there will be a Daggerheart conversion of Eberron. . . . ... I mean, I wish.
  16. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    Rolling it around in my head more, we know that most GMs homebrew rather than use published scenarios. If that is the case, then (and I am admitting potentially being wrong previously, so mark yer calendars) the lack of high level adventures can't really be the problem. So what then? Is it...
  17. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    Do (general) you think that if PLAYING high level 5E characters was easier -- not so many options, easier math, some other element -- more people would RUN high level 5E? I have never found 5E difficult at higher levels as a GM -- at least, certainly not as difficult as 3.x. The biggest problem...
  18. Reynard

    D&D General Adventurers in Faerun-The Book of Low and Mid Level Adventures?

    Sometimes these arguments feel like folks have set their positions and then work toward defending those positions regardless of anything else. I think it is clear that WotC could provide more support for higher level play than they do. But it also clear that they do not provide NO support for...
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