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  1. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    I used the Hexographer through inkwellideas.com. Awesome software. Very affordable and easy to use.
  2. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    MAGIC AND SPELLCRAFT New Wizard Arcane Tradition Option Elementalism The arcane tradition of Elementalism focuses on one of the four basic elements: air, earth, fire or water. Elementalists begin the tradition of study by selecting one of these four elements in which to specialize. It is...
  3. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    TRAVEL DOMAIN The travel domain is less concerned with the final destination and more concerned with the journey. Travel equates to change and change equates to growth. It represents the aspect of humanity that longs for adventure and exploration. Deities of Dragonwick with the Travel Domain...
  4. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    SHADOW The Shadow Domain focuses on the unlight, or the absence of light. As the realm of shadows is within the domain of the Demon-Queen Demoriel, the shadow domain likewise takes on a rather sinister aspect. Shadows are created to combat not only the light but to also hide or mask those who...
  5. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    PROTECTION DOMAIN Deities with the Protection Domain are typically overseers and nurturers. The role of the protector is considered a sacred trust. Clerics are therefore charged with watching over the 'flock' and protecting the faithful. Protection is not necessarily alignment based as even...
  6. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    WATER The Water Domain focuses on the aspect of Elemental Water and its innate, chaotic nature. Water. The source of life. It washes away our inequities and cleanses us of our sins. Water can purify. Water is also malleable. If you heat it, it evaporates into steam. If you freeze it...
  7. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    FIRE DOMAIN The Fire Domain focuses on the aspect of Elemental Fire and its flexibility and power. Fire is the crucible against which all things are judged. It burns off the impure leaving only the pure product. Fire is a tool that serves and protects. It provides light and heat. It allows...
  8. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    EARTH DOMAIN The Earth Domain focuses on the aspect of Elemental Earth and its strength and support. The earth has blessed us and given us life. It supports us and gives balance. The earth is the very foundation of existence and forms the surface upon which we all live. It is both Father...
  9. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    NEW CLERIC DOMAINS: THE ELEMENTS ​AIR DOMAIN The Air Domain focuses on the Elemental Aspect of Air and its ethereal, everchanging nature. The very nature of air speaks volumes as most creatures are unable to survive without it. Creatures need to breathe in order to live and thus air is a...
  10. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    MYTHOLOGY OF DRAGONWICK The Lords of Light Solovar - god of the sun, light, prophecy, protection, healing and music Meru - goddess of nature, agriculture, elves, woodlands Eileania - goddess of wisdom, civilization, strategy, the arts Berathor - god of the mountains, mining, metalcraft...
  11. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    Thanks Dave. That's what I was looking for in terms of feedback. I always like to include a vast array of gods in my game worlds not so much for the players but because I love mythology and enjoy doing it. I don't really require player attacks on the gods BUT I thought developing a template...
  12. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    MYTHOLOGY OF DRAGONWICK (graphic courtesy of tvtrope.com) KRONUM "god of time" "Lord of Balance" Large immortal (avatar), lawful neutralARMOR CLASS: 24 (plate mail) HIT POINTS: 1000 (60HD) SPEED: 40 feet, fly 60 feet STR 26 (+8) DEX 25 (+7) CON 25 (+7) INT 25 (+7) WIS 29 (+9) CHA 27...
  13. chronos_2519.png

    chronos_2519.png

  14. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    RHUTHUNE Official Name: Principality of Rhuthune
  15. Rhuthune.png

    Rhuthune.png

  16. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    RENDORE Official Name: Kingdom of Rendore Ruler: His Most Lawful and Royal Majesty, King Godwin the Daring, King of Rendore, Duke of Goodkeep, Count of Woodswall, Lord-Commander of the Host (LG male human, Pal 16) Government: Independent feudal monarchy with strong military aspects; rulership...
  17. Rendore.png

    Rendore.png

  18. Rhineglade

    Dark Tower: The Original Fantasy Troop Simulator

    I am of the "ripe" age that was around during this game's 1st appearance and I remember playing it a LOT! It was very fun even though the computer was less than reliable some times. A "non electronic" version might just be the answer. I'll definitely have to check this out.
  19. Rhineglade

    Meridian Adventures: The Dragonwick Campaign

    PRYDERIA Official Name: Kingdom of Pryderia Ruler: His Majesty, King Brandwyn II of Pryderia, Lord of the Isles (CG male human, Ranger 11) Government: Independent feudal monarchy with hereditary rulership; eldest child of either gender may inherit the crown Coat of Arms: Gules, three lions...
  20. Pryderia.png

    Pryderia.png

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