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  1. practicalm

    D&D 5E (2014) Missions and Moral Compass

    I think my party would be too paranoia to be taking a hooded quest giver at face value. Usually I just let my group hear about any rumors and I've only had two times where I've approached the party with a quest giver like that. 1. When the party was separated and I approached the character...
  2. practicalm

    D&D 5E (2014) DM: overwhelmed with creatures

    Sure but even with 10 players (at times) and 4-6 monster types it isn't hard to find the right card and mark the right row for hit points. It also makes sure I have the resistances and vulnerabilities right there. It was lots of fun when the ranger was using a lightning bow and attacking...
  3. practicalm

    D&D 5E (2014) What to do with players that always roll well

    Humans are terrible at determining patterns. I have one very lucky player at my table. Young kid of 9. He rolls his dice (damage and d20) at the same time and out into the table and leaves them there to count out the damage. And damn if he hasn't gotten 3 20s in a row with his yellow clear...
  4. practicalm

    D&D 5E (2014) DM: overwhelmed with creatures

    I use 3x5 cards for each player and monster. Player cards have AC and some information including this combat's initiative value. Monster cards have stats, attacks, AC and HP. Multiples of the same monster I keep HP in separate rows. This way I can stack all the players and monsters in order...
  5. practicalm

    D&D 5E (2014) Blue Dragon "monster minions"

    I would be tempted to have lightning llamas for comic effect. (built up from their wooly coats). But lightning leopards would be good too if you want something allterative.
  6. practicalm

    D&D 5E (2014) Of Beads of Force and Wraiths

    This had come in my group and since the wraith was on a river when they used bead of force on it, the wraith force bubble floated down the river. Made it much easier to deal with the second wraith.
  7. practicalm

    D&D 5E (2014) How often do you fake it as a DM?

    I run a group at church and I'm never sure how many people will be there. I've had as few as 2 and as many as 11 on a given session. I have a plan and an outline but when the number of people are not what I am expecting I have to improvise.
  8. practicalm

    D&D 5E (2014) Does progression rate slow down?

    My group started slowing down after 6th and getting to each level feels like a milestone now. Highest character is 8th but players don't make every session so the levels are from low-6th to mid-8th level and level progression feels good. Players look forward to leveling and trying out their new...
  9. practicalm

    [UPDATED] Dragon+: An Official D&D iOS App

    Finally had time to read it and I think the formatting is terrible and the content isn't that interesting to me. I'll keep looking at it hoping to improve but trying to read the material was annoying. The idea that there was text as part of the body of the article and then the same text larger...
  10. practicalm

    D&D 5E (2014) So,whats up with those half orcs?

    I've got 3 Humans 3 Wood Elves 2 Halflings 1 Half-Orc 1 Dragonborn 1 Tiefling 1 Dwarf 1 Goliath Not all play every session but it's a mixed group.
  11. practicalm

    D&D 5E (2014) Followup on "Everyone Starts at First Level"

    YMMV, but I enjoy starting from level 1 because your character makes game choices that affect your character's behavior and your character's choices as you progress. Yes you can just create your character's story out of whole cloth at higher levels but there is something fun about having played...
  12. practicalm

    D&D 5E (2014) Followup on "Everyone Starts at First Level"

    I was bringing in characters at EL1 but after the longest running players hit level 6, I started bring in characters at higher levels. It wasn't as much fun for the new characters being so far behind. For someone who is very new I bring them in slightly lower but then move them up after they...
  13. practicalm

    D&D 5E (2014) Maximum Manageable Number of Players

    I've been fortunate enough to run a gaming group at my church and we have about 12 players and the number of players that show up any given session can be from 2 to 12. Makes planning harder but the group is a bunch of first time players as well as a few veterans. Players have come in and out...
  14. practicalm

    D&D 5E (2014) What's your campaign storyline about? Here is mine.

    My 5e campaign has an over arching story of working to stop the infiltration of beings from the Far Realms into the world. The party discovered that Dragons originally had that task until the humanoids overthrew the dragons (many of the powerful humanoids became gods) and over the thousands of...
  15. practicalm

    D&D 5E (2014) Party SOPs

    My party must have the same teachers. Thunder Wave, Thunderous Smite, Shatter, Call Lightning with knock back (thanks Tempest Cleric). My party brings the NOIZE. The enemy is happy to bring reinforcements to the party though. I think it's because these spells are some of the better AOE...
  16. practicalm

    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    The wizard in my campaign figured out that at most levels you can only prepare one more spell but get to learn two. He has been focusing on picking up rituals that help the party in non-combat situations. He just got to level 5 and picked up water breathing. Even as an evoker wizard he...
  17. practicalm

    D&D 5E (2014) Do you Consider Flavor Text to be part of Raw?

    I can see the fluff helping players to have some better knowledge of the legends of the world they inhabit simply because they can't have experienced their lives as the characters (what bedtime stories, fables, folktales are told around the fires of the world) so the fluff helps players feel...
  18. practicalm

    D&D 5E (2014) Protecting Spellbooks

    It seems that by forcing the symbol and glyph of warding spells, it is rewarding characters that have a home base instead of the wandering life of adventurers. I agree there should be some spell to help keep wizards from being robbed of their spell books. I'd just let glyphs of warding to be...
  19. practicalm

    D&D 5E (2014) Are Challenge Ratings of dragons accurate in 5ED&D?

    I'm trying to understand what you mean here. The last playtest packet Black dragon seems weaker than either the Adult or Young Black Dragon. Or are you talking about the closed Alpha test instead of the the open playtest? Last Playtest Bestiary Young MM Dragon Adult MM Dragon CR 10...
  20. practicalm

    D&D 5E (2014) The Pendulum: Player Entitlement & DM Empowerment

    One of the things I miss about the old Pyramid magazine message boards were proposals of campaigns by one of the players there. To play with that GM, you read the synopsis and applied for the game you wanted to play. Each campaign was a limited run for a planned number of sessions. This...
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