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  1. GrimCo

    D&D General 70% Of Games End At Lvl 7?

    Kids take lot of time. I love them, they are my pride and joy, but they drain energy. In 5 years, all the kids from the group will be at least elementary school, so, more time and energy. Unless wife changes her mind and we go for kiddo numero 3, and friends wife changes her mind and they go for...
  2. GrimCo

    What's Your Price Limit?

    It would be way more easy and cost effective to sell it online. Unfortunately, Ebay isn't really a thing here for buying/selling used stuff and with postage prices, sending it cross border to another EU country costs 8-12e, so it's not worth it. It's just cheaper for me and the buyer to hop in...
  3. GrimCo

    D&D General 70% Of Games End At Lvl 7?

    Thing that helps immensly is people having stable life schedule, enough free time on consistent basis and playing game being high on their hobby priority list. Back in college, one semester we played Tuesday mornings (10-14). It just happened that we all had only late afternoon lectures that...
  4. GrimCo

    What's Your Price Limit?

    Not Ebay. Once a month, we have flea market where people sell books, comics, vinyl records. It's mostly alternative crowd (punks, metalheads, goths) and younger crowd, which intersects with gaming crowd fair bit. Also, that venue is 5 minutes walking distance from Faculty of electrical...
  5. GrimCo

    What's Your Price Limit?

    Also, one good thing about physical copies (at least for fairly mainstream and popular games). If you buy them, flip trough, don't like or worse, never open them, you can usually flip them for almost same price you bought them or trade it for something of similar value. PDFs? Nope. You bought...
  6. GrimCo

    Itch.io is shadowbanning or deleting NSFW and LGBTQ content

    Yea, Visa/MC are big players in payment processing and can throw they weight around. But, they are not payment processor per se. They are card networks, they only move money using credit/debit cards, they don't process direct bank transfers. I'm just curious, is there a way to get payment...
  7. GrimCo

    D&D General 70% Of Games End At Lvl 7?

    One thing i really like about 5e version of LoTR is that's capped at level 10. From memory, i think idea is that you get from level 1 to level 2 after first session, 2-3 after session third session and for players that aren't complete beginners, you start at lv 3. Even taking that into...
  8. GrimCo

    Between Diehards and Casuals is...the Fringe

    I would probably be in that fringe category. I do play, have active group, but our session cancellation rate is over 50%, we don't play from July to mid September or during winter school brake. Beside me writing here and one other friend watching some ttrpg yt channels occasionally, we don't...
  9. GrimCo

    What's Your Price Limit?

    For real game use, i buy only digital. Dead wood, i treat like art books or comic books. If they are good quality and i like them, i'll drop 40-50e on the spot without blinkig. It's my 1 round rule aka anything i really like and wont that's in the price range of 1 round of drinks in my...
  10. GrimCo

    Running multiple games in parallel?

    Did it back in the younger days. 2 groups, two systems, zero overlap. One was VtM, other was 7th sea. VtM was role play heavy, with politics, plots within plots, every character working with and against other characters. It was blast. Best thing about it was very flexible scheduling. Since they...
  11. GrimCo

    D&D General 70% Of Games End At Lvl 7?

    To be fair, over the years, i did play and ran decent amount of games in mid to high teen levels, all the way to the 20 (and few that went over 20). But, those games would start at levels 8-10 usually, sometimes even higher. There just aren't that many published adventures that start at mid to...
  12. GrimCo

    D&D General 70% Of Games End At Lvl 7?

    Wow. Out of curiosity, are they in person or online? Weekly, bi weekly, monthly? Most people have trouble managing schedules with even one or two groups. Now, related to going from 1-20. It takes time. Leveling after every session is, imho, to fast. You get stuff to fast, don't have time to...
  13. GrimCo

    D&D General 70% Of Games End At Lvl 7?

    From personal experience, most games i played, that started at lv1, ended around level 7-8. Very few of them reached level ten. I can count on fingers those that ended in mid teen level. None went full 1-20. And that's across various editions over 20 years. Games that started at levels 3-5...
  14. GrimCo

    Studio Agate Takes Over 7th Sea From Chaosium

    @DEFCON 1 Best thing about brute squads, as opposed to swarms in D&D, is that you see them drop in effectiveness with each brute defeated. While six man brute squad does 6k6 damage, if you drop two of them, next round they do 4k4. 5 flesh wounds=1 less brute, so, as you said, do you try to go...
  15. GrimCo

    Studio Agate Takes Over 7th Sea From Chaosium

    Some fencing schools were underwhelming. Some where outright brokenly powerful. Magic was interesting and unique. Was it perfectly balanced and playtested? Not really. Was system good for what it advertised? Hell yeah it was. Also, brute squads, henchman and villain combo was interesting. You...
  16. GrimCo

    Studio Agate Takes Over 7th Sea From Chaosium

    There is more mechanical differences between 1st and 2nd ed 7th sea than 3.x and 4th edition D&D. They share setting and name, but game engine is so different that they might as well be two different games. That's one of the reasons lot's of people who loved 1ed as a system didn't really like 2ed.
  17. GrimCo

    Studio Agate Takes Over 7th Sea From Chaosium

    I was and still am fan of 7th sea 1st edition. Own pretty much all the splatbooks. It's my favourite system to run historic games, no magic/low magic swashbuckling fantasy. 2ed changed mechanics too much. Didn't like it, didn't run it, have no intention of ever running it. But i hope they do...
  18. GrimCo

    Describe your last rpg session in 5 words

    Unfortunately postponed until further notice.
  19. GrimCo

    D&D General Wearing a lantern on your belt?

    In 2014 DMG, there is minor magic property called Beacon - bonus action, item sheds bright light at 10 ft and dim at another 10ft. Light cantrip does same, except it't 20+20. Easiest solution - common magic item. Miner’s Headlamp Wondrous Item (headgear attachment), common (no attunement...
  20. GrimCo

    D&D General Wearing a lantern on your belt?

    Yes, it's oil. But what oil? Also, what material is lantern made of? D&D is far from simulation. It's a fricking game. With magic, imaginary exotic materials with all kind of weird properties, with tech levels ranging from early middle ages to industrial revolution, with magitech (artificers...
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