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  1. Tellerian Hawke

    Some Stories Are True

    Both Maka and Wrenn prick the pads of their thumbs and proceed to follow suit.
  2. Tellerian Hawke

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    Angus chuckles, "I've decided that I need this ruin. It will make a good campsite and rest area."
  3. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    They're gonna need to re-assess their assertion once Big Tim rolls around the corner. 😎
  4. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Big Tim's Initiative Roll: Initiative Candle Shop Battle: 1D20+1 = [11]+1 = 12
  5. Tellerian Hawke

    Some Stories Are True

    Wrenn, realizing that more than mere passage of a physical body is required to activate the gate, feels quite foolish. He frowns, and begins examining the runes (by sight only, no touching) very carefully, attempting to discern some sort of pattern or meaning. Maka says, "The Storyteller would...
  6. Tellerian Hawke

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    Angus looks up, and snarls in anger. Drawing his sword, he positions himself (readying an action) to where if the critter jumps or climbs down, he'll be there, to give it a proper welcome at the end of his blade.
  7. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    Tim does a double-take, until he realizes that Falen is using some sort of magical disguise technique. He chuckles quietly, beaming at him in admiration. Then he returns to the matter at hand, watching the door intently, while also remaining aware of his surroundings. As the woman and child...
  8. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    NOTES FOR BOTH DM & PLAYER: (Assuming use of newly-acquired equipment): Tim's AC with +4 ring: 29 Tim's saves with +2 cloak: =========== Fort: +11 Reflex: +5 Willpower: +5 =========== Tim's STR with +4 belt: 28 (Additional +2 to hit & damage.)
  9. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [IC]

    Although he is at the rear of the building, Tim catches the faintest whisper of candle scent in the air. The fragrance reminds him of home, specifically, of the candles that his mother used to burn on the large table of the castle's library. For a moment, he misses her dearly. But the moment...
  10. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    I'm just worried about having them for the next encounter! 🤣🤪
  11. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Ok, so Tim gets ring, cloak, and belt? And Tuck gets boots? @Knightfall Can I add those to my sheet?
  12. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Well, I feel bad about taking both save items, so I will just take the cloak if Akos needs the boots. I am not a hoarder, I am just trying to make myself into the best tank possible. 😎
  13. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    I have Rapid Metabolism as a feat, so the healing potions can go to someone else; Does cloak bonus stack with boots? If not, someone else can take the cloak. Wait, I must have skimmed too quickly. Since I would get the belt of strength, I could keep the cloak and let you get the boots 😎 Does...
  14. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    I am perfectly willing to negotiate for the boots, they are less important to me than the AC ring. 🙂
  15. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    I am a large-sized creature, so I have to stick with the stuff that "magically sizes" to fit the wearer. 😕
  16. Tellerian Hawke

    Some Stories Are True

    Wrenn and Maka quicken their pace; Wrenn turns to the others to speak. Wrenn says, "Hurry, we must follow him, quickly! We don't know how long that portal will remain active!"
  17. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    The reason I rolled for the ring and boots is because I am the party's main tank, thus AC and Saving Throws are what I need to focus on.
  18. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Lucky Boots +3 saves: TREASURE ROLL FOR BOOTS +3: 1D20 = [16] = 16
  19. Tellerian Hawke

    Kulan: Knightfall's Crisis in Bluffside Game [OOC]

    Ring of Protection +4: TREASURE ROLL FOR PROT +4: 1D20 = [19] = 19
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