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    D&D 5E (2024) Do you understand the words coming out of my mouth? - Languages in 2024

    I'll just ignore the distinction between Standard and Rare languages, personally. Why is the PHB telling me what languages exist in my own setting and how widespread they are? There might be a whole nation of Infernal-speakers over on the other side of the mountains. That's up to me as the DM...
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    D&D 5E (2024) Two Weapon Fighting and Nick article

    Well, luckily for you, it's not really possible in the way the article in the OP describes, and even the version of it that is possible is barely worth the effort! As mentioned above, it just means PCs aren't penalised for using previously "sub optimal" weapons.
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    D&D 5E (2024) Two Weapon Fighting and Nick article

    I didn't say anything was wrong with it? The article in the OP is calling it some kind of overpowered combo. I was just saying that a) I think they're reading a couple of rules wrong and b) it's not overpowered anyway because a player would have to invest quite heavily to pull it off, and the...
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    D&D 5E (2024) Two Weapon Fighting and Nick article

    I was making arguments about a couple of different (albeit connected) things tbh. But the context was how feasible it would be to ignore the whole set of rules. I'm not denying weapon masteries can be significant in and of themselves, but from the POV of a DM running a game, I don't think stuff...
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    D&D 5E (2024) Two Weapon Fighting and Nick article

    Well, there's your problem. If every (non full caster) class gets a bump in power and versatility, but only one of the party uses those options, that character's going to seem overpowered. When I say it's easy to remove the module, I mean that a DM can opt to not use the rules in the game...
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    D&D 5E (2024) Two Weapon Fighting and Nick article

    No, it doesn't. See my later post. I was basing it on what the article in the OP claimed, but that was incorrect. The actual rules are much the same as 2014.
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    D&D 5E (2024) Two Weapon Fighting and Nick article

    It seems a simple enough module to ignore. Nothing else really hinges on it afaict. Monsters don't use them either (perhaps the MM will present it as an option for named NPCs or something) so it certainly won't break the game. I don't think any of the effects are powerful enough to significantly...
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    D&D 5E (2024) Two Weapon Fighting and Nick article

    Oh, actually, it turns out the rules for drawing and stowing weapons are no different from before, from what I can tell. So you can in fact only equip or unequip one weapon as part of making an attack with it. So no switching from greatsword to rapiers and back again. Also, Dual Wielder...
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    D&D 5E (2024) Two Weapon Fighting and Nick article

    Yes, actually, you could use the greatsword for your regular attack, switch to a scimitar for Extra Attack (+Light/Nick attack), then back to greatsword for your DW bonus action attack. Dual Wielder specifies it doesn't. Sorry, should have included that. TWF also only affects the attack you get...
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    D&D 5E (2024) Two Weapon Fighting and Nick article

    Okay, so if I'm following all these interactions properly: Wielding two Light weapons lets you make an extra attack with one of those weapons as a bonus action (no bonus damage from your ability modifier). The Nick weapon mastery (found on scimitars, among other things) lets you make the extra...
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    D&D 5E (2024) New stealth rules.

    It's not really a thread about coming up with the best stealth rules - it's a thread to discuss the ones that the forthcoming edition of D&D has, and how to interpret them. Some people consider them a total mess, others think they're merely ambiguous, and some think they work fine. In amongst...
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    D&D 5E (2024) New stealth rules.

    Having now seen significantly more of the PHB and all of the rules covering stealth, hiding, vision, etc., I have some thoughts. First of all, it really is the Player's Handbook, huh? The actual rules are pretty sparse, and there's almost zero guidance for a DM running the game! A lot of stuff...
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    D&D 5E (2024) New stealth rules.

    Fair point. Actually, do the rules for attacks generally require a target to be seen? Because if they do - and now I'm typing it out, I find it hard to believe they don't - then there absolutely is something in the Invisible condition that prevents attacks being made against you, and you can...
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    D&D 5E (2024) New stealth rules.

    The monster could make an opportunity attack and have disadvantage on the attack roll, as per the Invisible condition. Nothing in the Invisible condition prevents you being attacked. And after being attacked, I think it would be a fair ruling to say the PC had made a "noise louder than a...
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    D&D 5E (2024) New stealth rules.

    Okay, that's just...not what proving a negative even means.
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    D&D 5E (2024) New stealth rules.

    I'm not saying it isn't that. I'm saying it isn't necessarily that. It can't always be that, because then how would Hide work? And the spells grant the condition, but they also tell you how it applies and how you can lose it, with implications for the game's fiction about what's actually going on.
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    D&D 5E (2024) New stealth rules.

    No, that's asking me to prove a negative - you're asking me to find you were it says something isn't something else. That's not how D&D's rules work. I could equally ask you to show me where it says a Longsword doesn't deal 33d10 damage. The rules say what they do, not what they don't do, or the...
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    D&D 5E (2024) New stealth rules.

    That's a fair point. We don't have the vision rules yet. I've been reading "somehow sees you" as being a reference to Blindsight, Truesight, etc., with which ones might apply dependent on the method by which you gain the Invisible condition. There may be some more "common sense" approaches...
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    D&D 5E (2024) New stealth rules.

    Um. Isn't that what I've been saying...? The Invisible condition does what it says it does, which is just the three things listed (Surprise, Concealment, Attacks Affected). Whether you get it from the Hide action or by casting a spell or having a magic item or whatever, that's what the condition...
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    D&D 5E (2024) New stealth rules.

    The rules are right there on page 1, man. It says what the Invisible condition actually does. There's nothing else there.
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