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  1. Charlaquin

    D&D General The Beautiful Mess of 5e

    And by that you mean they’re… what, impossible to create?
  2. Charlaquin

    D&D General The Beautiful Mess of 5e

    I agree that they aren’t games, but I don’t think they’re activities either. RPGs are game creation engines. You can use those engines to create games, or to create non-game activities, but on their own they’re not either.
  3. Charlaquin

    D&D General The Beautiful Mess of 5e

    I think Hypnotic Pattern is particularly egregious for this because there are no repeat saving throws. Most save-or-stun type effects allow the subject to repeat the save every turn and end the effect on a success. The few that don’t are the best-in-slot options for their level, because they...
  4. Charlaquin

    D&D General The Beautiful Mess of 5e

    RE: Upscaling blast spells, honestly I don’t think this needs fixing. I’m ok with casting spells that are natively higher level being more effective than upcasting lower level spells. Fireball is fine when you get it and gets worse at higher levels? Good! That means you’ll have a reason to want...
  5. Charlaquin

    D&D General Dnd and what has changed

    I don’t think the OP was actually seeking that information. Rather, they were using the question as a litmus test for whether or not the ENWorld community’s perspective around edition changes aligned with their own.
  6. Charlaquin

    D&D General Is this use of a wizard's spellbook accurate?

    Yeah, regardless of whether it was a human or a machine that produced this article, it seems very likely to be based on assuming the tabletop game works the same way BG3 does.
  7. Charlaquin

    D&D General The Beautiful Mess of 5e

    It’s not just Commander. Designs have been pushing individual cards doing more and more things - enter triggers, cast triggers, attack triggers, generating various artifact tokens that can be sacrificed for additional benefits, not to mention bonkers stuff like Nadu and Vivi. Even in 1v1 magic...
  8. Charlaquin

    D&D General The Beautiful Mess of 5e

    I suppose. It’s an explanation of what he said that makes sense, but he didn’t say it himself, so it’s speculation. Reasonable speculation, but speculation.
  9. Charlaquin

    D&D General The Beautiful Mess of 5e

    Interestingly, I think this might explain what happened with Conjure Elementals, or whichever one it was that everyone was freaking out about in 2024 that scaled double before getting errata’d. It was, in essence, a new damage spell built from the ground up with modern understanding of the...
  10. Charlaquin

    D&D General The Beautiful Mess of 5e

    Ok, so I got to that part of the podcast, and… this isn’t what he said. He just said “we made a mistake.” Which, like… sure, I get that, but I’m still left wondering why, at the time, he said it was intentionally above the curve.
  11. Charlaquin

    D&D General The Beautiful Mess of 5e

    In their defense, we (the folks who playtested D&D Next) really stressed that as something we wanted to be possible.
  12. Charlaquin

    D&D General Dnd and what has changed

    We aren’t…
  13. Charlaquin

    D&D General Dnd and what has changed

    I’m one of the folks who would normally argue the point, but it seems completely orthogonal to the actual topic
  14. Charlaquin

    D&D General The Beautiful Mess of 5e

    Would you be able to elaborate on that a bit more? I don’t quite understand what this means.
  15. Charlaquin

    D&D General The Beautiful Mess of 5e

    Oh! Ok, so he’s not saying that they didn’t intentionally overtune blast spells, but rather that their initial math probably lowballed blast spells too much, and so what they thought of as overtuning them at the time turns out in hindsight to have put their damage right about where it should be...
  16. Charlaquin

    D&D General The Beautiful Mess of 5e

    Yeah, I was taking @darjr at his word that it was, and giving Mearls the benefit of the doubt that the math was correct. That’s why I find the situation confusing though. Like, did he somehow have the wrong math when he first claimed to have made fireball stronger on purpose? How did that happen?
  17. Charlaquin

    D&D General The Beautiful Mess of 5e

    Of course people make mistakes all the time. I’m saying I don’t understand the nature of the mistake he’s saying he made. If I bake a cake, and immediately after baking it, I say, “notice how moist it is? That’s because I added an extra egg above what the recipie called for,” and then 10 years...
  18. Charlaquin

    D&D General The Beautiful Mess of 5e

    I do remember him saying, back when 5e was still in playtesting, that he specifically wanted big, splashy damage spells to be the most effective, because they feel the most fun to use, and that his intent was to design the math such that the character optimizers would be able to pull out their...
  19. Charlaquin

    D&D General The Beautiful Mess of 5e

    But, I mean, this isn’t just an “I made a math error” kind of mistake. This is claiming you did a thing, and then 10 years later being like “actually I did some math and apparently I didn’t do the thing I said.” Like, brother, are you saying you lied about it 10 years ago? I don’t know, maybe...
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