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  1. Casimir Liber

    Dodkong minions

    ok done Cairn Shadowraith (Undead Stone Giant)
  2. Casimir Liber

    Yuan Ti and allies thread (Ti-Khana critters)

    Oops Ti-Khana Pterosaur, War
  3. Casimir Liber

    5E: Converting Monsters from White Dwarf Magazine for Fifth Edition

    Looks good - will add and publish. No I can't think of any extra stuff to add to it. Amiraspian Cyclops, Young
  4. Casimir Liber

    5E: Converting Monsters from White Dwarf Magazine for Fifth Edition

    ok...so just the description for the Young Cyclops?
  5. Casimir Liber

    Yuan Ti and allies thread (Ti-Khana critters)

    Ti-Khana Pterosaur, War published will look at young cyclops next
  6. Casimir Liber

    Dodkong minions

    ok sold me
  7. Casimir Liber

    Dodkong minions

    Yes - one thing, does it seem a bit silly for a noncorporeal creature to have rock catching as a reaction?
  8. Casimir Liber

    Yuan Ti and allies thread (Ti-Khana critters)

    ok - description looks fine, and adopted. going with 150 ft and 2d12 damage (150 ft seems to be a good range for battlemaps and battles we've been doing)
  9. Casimir Liber

    Yuan Ti and allies thread (Ti-Khana critters)

    ooh that sounds better. ok sold! part of me likes 300 ft range..but then is that so far that it is difficult to manage in combat. maybe 120 feet is easier
  10. Casimir Liber

    Yuan Ti and allies thread (Ti-Khana critters)

    So now ruinous shriek - something like: The war pterosaur emits a deafening shriek in a 30-foot cone. Each creature in that area must make a DC 16 Constitution saving throw, taking 18 (4d8) thunder damage on a failed save, or half as much damage on a successful one....?
  11. Casimir Liber

    Yuan Ti and allies thread (Ti-Khana critters)

    Hmmm...I think 60/240 then like a rock throw
  12. Casimir Liber

    Dodkong minions

    agreed on #2 - or maybe "seizes hold of a target's spirit and lifeforce, rather than its corporeal body." ? and 15/60 range
  13. Casimir Liber

    Yuan Ti and allies thread (Ti-Khana critters)

    looks good and adopted
  14. Casimir Liber

    Yuan Ti and allies thread (Ti-Khana critters)

    Hmmmm...not sure I liike the idea of a 3-formed one. Need to sleep but tossing up between Spinosaurus and Kronosaurus
  15. Casimir Liber

    Dodkong minions

    Agree not duble proficiency. Damage numbers are ok. I like the idea of a spiritual grapple using CHA or WIS to break out of (could go with either). In transit. limited time. More time tomorrow.
  16. Casimir Liber

    Yuan Ti and allies thread (Ti-Khana critters)

    ok yes can all be greened out. okay - the aussie in me likes Kronosaur after Kronosaurus queenslandicus but "pliosaur" more generic like "pterosaur" I guess. Musing on sea creatures being a bit limited in use - and have not thought of Yuan Ti as marine or coastal. Back to pondering an...
  17. Casimir Liber

    Dodkong minions

    Okay, maybe call this attack Icy Clutch then (or Death(ly) Clutch)? - sounds like a good mechanic. Yes might nudge the CR up but that's ok
  18. Casimir Liber

    Dodkong minions

    ok, both proposals make sense (PS: happy with names)
  19. Casimir Liber

    Yuan Ti and allies thread (Ti-Khana critters)

    Ti-Khana Giant Pterosaur ...corrected war pterosaur looks good too. statting up on dndbeyond now I suppose all good armed forces have Land, Air and ....Sea components...shall we make a ti khana plesiosaur (elasmosaur) or crocodile.....or even an amphibious spinosaur....
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