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  1. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    The social contract is binding for everyone. If you have a player who "has all the power" and takes advantage of it, then you don't play with them anymore.
  2. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    No, because you can still fail outside of a critical failure. I've failed rolls in 5e where I have a +10 to the roll, and that's a really good skill bonus, and nearly as high as you can get in that game (at least at mid-levels), but that won't help you if you roll low enough. So if a person...
  3. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    There is something that prevents it: player buy-in (with the GM being one of the players). Will the players accept the idea that it was pixies? Unless pixies have been established as at least a possibility for the area, then no. If the players continue to not accept these rulings, then they...
  4. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    While I've been not paying much attention to this particular argument and don't know where @EzekielRaiden is going, I feel the need to point out that actual history is often pretty awful to a large number of people of all sorts, and thus not always all that entertaining. So, you kind of have to...
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    1752631455295.jpeg

  6. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I've given you some options. So did @Neonchameleon. As you said, you found other options online. An "Opportunity attack" would be a worse outcome and would be acceptable. Brog would take some damage. But to get back to the original point, the GM picks the one that makes the most sense with...
  7. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Because that's not how GMing works, even in PbtA. And also because a GM can pick the most logical option and still make the story interesting. Also, that's right. You probably wouldn't pick the cloak unless it had sentimental value. Or they were in an area with terrible weather and needed a...
  8. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Not in terms of how it would play out between the two games. Also, there are no threatened areas in DW. This is entirely a faulty understanding of how PbtA works. First and foremost, in a PbtA game like DW, you would also pick what the orc would find the most beneficial. Here's where the...
  9. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't really see how it's different, except in the most basic of ways: in D&D, the orc would inflict some damage on Brog (since this is Orc #4, they probably don't have the ability to inflict any conditions--at least, I can't remember if 5e orcs have such an ability that can be used in an...
  10. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Incorrect. Carouse: The player can choose to befriend an NPC, learn rumors or information, or avoid a specific type of complication, but they don't create those things. It's effectively a combination of Investigation, Persuasion, and certain saving throws. Nor is the result random. The PC...
  11. Faolyn

    Daggerheart General Thread [+]

    I think the reasons for the big numbers is so that players can do massive amounts of damage without having HP bloat. If you kept all the numbers low, then you have your mighty, super-powerful warriors inflicting only a tiny amount of damage, which doesn't feel right.
  12. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    They've changed that in 5.24 then. In 5.14, disease was specifically listed in lesser restoration. And it doesn't appear that any version of the spell in 5.24 cures disease. Anyway, assuming 5.14, it's not going to stop an existing plague, but it would do a huge amount to prevent one from...
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    1752602167368.png

  14. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    While yes, D&D should include rules for this (even if only as "optional rules"), it's not hard to actually houserule it. Combat--miss by 5 or less: minimal damage. Maybe 1 point, maybe equal to your PB or attribute modifier. If this damage would bring the target to 0 hp, they don't die but go...
  15. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Cure disease was lumped under lesser restoration. It's a 2nd-level spell, which rather suggests that in order to create a "realistic" world in 5e, where disease is rampant, either spellcasting clerics of 3rd level and above are vanishingly rare; disease, or at least deadly and/or epidemic...
  16. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    OK, here's a possible one: It relies heavily on the game's creators and players knowing (a) how to accurately gamify reality, and (b) how to gamify it well, and (c) what actually should or should not be gamified. It's kind of hard to find all three. I'm using gamify to mean "turn into playable...
  17. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Not what? You've never played in a game that's had the threats prepared ahead of time? Or you've never played in a game that's had any improvisation in it?
  18. Faolyn

    D&D General [rant]The conservatism of D&D fans is exhausting.

    It's not fully reactionary because the GM can prep threats ahead of time. Also, "fully reactionary" is a thing in improvised RPGs, which is something that we all know can be done using D&D.
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