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  1. BlackSeed_Vash

    Pathfinder 1E Compatibility Question - Ultimate Campaign vs Stronghold Builder's Guidebook

    As Dog Moon said, UC provides generic basic rooms which are combined to make up a building. The location of the rooms does not effect the pricing of a building (ie having a 12 room building that is all on ground floor does not cost more/less than a two story house or a 12 story tower). Each of...
  2. BlackSeed_Vash

    Pathfinder 1E Compatibility Question - Ultimate Campaign vs Stronghold Builder's Guidebook

    I see this question a lot. I'm going to quote myself from one of my previous answers:
  3. BlackSeed_Vash

    D&D 5E (2014) Dealing with a trouble player and a major blow up

    I'm sorry, but with the exception of his anachronism, the plumbing/janitor, he had an acceptable plan for a face (or at least high Cha) based character. Instead of telling him nope, not going to work (or worse let him try it and watch it fall apart) it would have been better to inform him that...
  4. BlackSeed_Vash

    Unwanted Magic Items

    If you have Artificers in your world, they'll probably buy any magical item no one wants to power their own crafting. If you do not, introduce an odd npc via rumors. Supposedly s/he will buy any magical item for cheap and also sells a plethora unique items; such as the Pants of Stench (living...
  5. BlackSeed_Vash

    D&D 3.x 3.5 Stronghold Building / Realm Running Rules

    I seconded Davinshe's recommendation for Stronghold Builder's Guide. The vast amount of customization one can achieve with that book is astounding, though I feel that at least one player is "required" to take the Land Lord feat in order to build anything worthy of an adventuring party. Ie...
  6. BlackSeed_Vash

    D&D 5E (2014) Druids + necromancy: Help me make it make sense!

    Personally I would add something a little home-brewed to get the desired effect. Best I can think of is as follows: The druids gained access to an extremely rare vine from the negative energy plane. While it is still a plant, it can be harmed by positive energy and healed by negative energy. As...
  7. BlackSeed_Vash

    Meeting PrC reqs at earlier levels

    Personally I would take Bard to 4th level and then jump to Dread Witch. Despite having to take at least 4 of the 5 levels of DW instead of 3 more Bard, DW has great synergy with Nightmare Spinner.
  8. BlackSeed_Vash

    Rogue/Cleric or Rogue/Bard build for villains

    Often when I want to give my BBEG a boost in versatility, I just gestalt him. A lot less "leg work" for myself considering all the effort put into running a game. The BBEG will still be limited on number of action per turn. If you go this route and choose Rogue/Bard, I'd personally would pick...
  9. BlackSeed_Vash

    D&D 3.x PF/3.5 Need help with ideas for one-shot horror session

    * Lotus-Eaters: The natives keep offering various foods and drinks that clearly contain a strange flower as the core ingredient. Describe the flower's shape and color as something very recognizable. Consumption of the food/drink lowers their resistance to being possessed. * Steal from...
  10. BlackSeed_Vash

    When you become invisible you can make a stealth check to hide.

    In 3.5, to spot a moving invisible target DC = target's Hide check +20. To spot an invisible target that is standing still is DC = target's Hide check +30. An invisible object, helpless creature or unliving creature (holding perfectly still) has a Spot DC of 40 + hide check.
  11. BlackSeed_Vash

    Pathfinder 1E Two Weapon Fighting Question

    If playing 3.5 compatibility, there is the PrC Tempest (Complete Adventurer, pgs 81-82). At 2nd level, the penalties for fighting with 2 weapons is reduced by 1. At 4th level, the penalties are reduced by 2 (to a minimum of 0 for using light off hand). If the above is allowed, you should also...
  12. BlackSeed_Vash

    I know how telepathy works, but how does telepathy "work"?

    My group has always played it as a voice in the head. One that "sounds" based upon the way you think instead of the limitations of your vocal cords. My favorite one characterized in one of our games was a gravely speaking orc who generally look on the bright side of things. When using telepathy...
  13. BlackSeed_Vash

    Running a large battle scene

    First off you should decide what goals do the ghouls have beside the standard kill and eat everyone. Are they looking for an artifact, here to kill someone(s) in particular, or using the confusion to slip a spy into the city? Whatever those goals my be, they should be one of the two major...
  14. BlackSeed_Vash

    Building/Maintaining/Upgrading a Base of Operations.

    Two books you might want try and track down are 3.0's "Stronghold Builder's Guidebook" and Pathfinder's "Ultimate Campaign". The Stronghold's building formula is a huge mess and everything is feel fairly expensive though the Landlord feat presented on page 10-11, really helps with the costs...
  15. BlackSeed_Vash

    Trap maker = magic item?

    Time, gold, the necessary craft skills(or buying the needed items) and someone able & willing to cast the needed spells. Unless you're running a very laid back, take your time kinda game, not all off these are going to be available all the time. That in itself should restrict the construction of...
  16. BlackSeed_Vash

    How to deal dexterity damage?

    Throw some Advanced and/or Animal Companion Fleshrakers at your party (MM3 pg 40). Special Attacks are: Rake 1d6+2, Poison (2 Claws and Tail) DC 14 Fort- 1d6 Dex/1d6 Dex, and Leaping Pounce. Leaping Pounce is just stupid. When they charge, if ONE attack hits and damages (2 Claws, a Bite and...
  17. BlackSeed_Vash

    Pathfinder 1E Quests of all kinds - help needed!

    Personally I would present the players with a few multifaceted quests. Such as an NPC of an unaligned group seems to be in possession of information. The Duke might fear this supposed information from becoming public and so ask the players to kill the NPC. The Church quietly asks the players...
  18. BlackSeed_Vash

    Cleric preparing arcane spells.... any published feats to enable this?

    You could always reverse engineer Arcane Discpile. Just make your own list of 9 spells (one for each spell level) that fit a theme to add to spell list and require Int to cast. If you're going to rework the Magic Domain power, I would put a cap on spell level instead of number of spells...
  19. BlackSeed_Vash

    Skill Based spell casting, Balancing

    Personally if I was going to use a system like this for casting, I would also keep their spells/day relevant by doing the following: 1) No checks need to cast a spell of appropriate level and less than the total max per day. EX- A 4th level wizard can can 4-zero, 3-first and 2-second level...
  20. BlackSeed_Vash

    Evasive Reflexes

    Short answer, no. If a 5ft step isn't going to be enough, you need to take a withdraw action. This unfortunately doesn't prevent AoOs from adjacent opponents with reach. There is a psionic Prc that provides the player with 1 or 2 additional 5ft steps, but that is the only exception that I know...
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