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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    Balance is not important. Therefore I suggest the following change for 6E. Action Surge: You kill every enemy that you can see. If the enemy is already technically dead or not really alive you instead hack or pulverise them into hunks of meat, bone or metal as appropriate. You may use this a...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    If you want to improve versatile weapons and small races there's not a lot to be gained by making them slightly better than previously but still significantly worse than existing options. Possibly let versatile weapons work with Great Weapon Master and let a longsword be used with finesse when...
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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    This is why I advocate separating out high level play into Epic levels. Because if the most powerful archmage in your game world is Level 12 then you don't have Planeshift. In other words, if people don't like high level play the solution is not to make it more like low level play. And if...
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    D&D 5E (2014) Spellcasters and Balance in 5e: A Poll

    The thing about high level casters is not that they can solve the problem of travelling to another plane with a spell; it's that they can approach solving an entirely different problem by travelling to another plane, or teleporting the party across the world, or summoning an outsider for a chat...
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    D&D 5E (2014) Adapting BitD Flashbacks to D&D5E

    One thing that might be fun is to prepare some kind of major complication that can appear at some point to throw everything into chaos. An obvious one might be a third faction appearing in the middle of the heist and throwing everything into chaos. So you could allow PCs to have as many...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    The movement in genre fiction away from Tolkien's Dwarves and Elves has mostly been away from having non-human species altogether. Trying to think of the major fantasy series of the last 20 years or so: Wheel of Time: Ogier (And Trollocs and Myrdall - but definitely not pc options and in any...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I'm not saying that's the only reason to dislike them. It's just that I think the idea that were was a particular deep and lasting animus towards these two particular D&D races that warranted specific kid glove treatment in the PHB hasn't really seemed to pan out. Gnomes, Half Elves, and...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Edit: Ok wait - this might be well out of date as these numbers are from 2017. Thanks. Halflings don't seem to be doing that badly. They're ahead of both Half Orcs and Gnomes by quite a bit, which isn't surprising. Genasi are more popular than halflings but that doesn't really surprise me...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I think this was due to the idea there would be big pushback against them. You see the same in 13th Age. A product of the edition war - people hated 4e so they hated everything about 4e In the end it didn't matter. Some people don't like them and won't use them, but it doesn't seem to be a...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Does anyone have a link to the most recent D&D beyond data in regard to what people are playing?
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Where do river halflings come from? I've done that since the early 2000s and always thought I just invented it? Is it Warhammer?
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    See my point earlier in the thread was: Halflings aren't very interesting but are very malleable and easy to rework in interesting ways. Elves and Dwarves aren't very interesting and aren't really all that easy to rework in interesting ways and still appeal to the players who want to play...
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    D&D 5E (2014) Adapting BitD Flashbacks to D&D5E

    Have the PCs make a 'plan'. Make this plan very vague, the sort of thing they do in making the plan rather than specific steps. Eg "I use my skill in history to try and find out any local stories about the mansion" Just a tiny step more than "I use History". Then have them roll the skill...
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I think if you start a thread dedicated to alternative takes on halfling lore and not complaining about how much the current take sucks you will get positive responses. Assuming that’s what you want?
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    I suggest you start a thread then and ask for people suggestions about better lore for halflings.
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    Shrug. Isn't their another race that basically takes the cake for being completely forgotten? I think it starts with a G?
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    This is cool, but to me it runs into the problem of being basically a new race. I might use such a race in a game, especially if I was running a game based around nordic myths, but it does run into the issue that I'm no longer including a race from the Player's Handbook. If you have a player...
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    D&D General Why does D&D still have 16th to 20th level?

    20th level seems like the natural endpoint because there's not really any spells higher than 9th level. There doesn't seem much point continuing to level up a caster beyond that - how do you top Wish really? You can have less levels, but if you want more you need to either change the spell...
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