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    D&D 5E (2014) How would you do the sword mage in 5e?

    This really depends on what you want from a Gish class. More specifically, what do you want from it that isn't covered by: Bladesinger Blade/Valor Bard Eldritch Knight Paladin Hexblade Warlock or, honestly, multiclass mixes of above, or the above plus dips. This is a bunch of "I cast spells...
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    D&D General “Folk” D&D vs. “Official” D&D

    Ridiculous. The neutral alignment doesn't exist. And if it did exist, it couldn't be an Owlbear.
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    D&D 5E (2014) Advice for running Tomb of Horrors with a twist (+)

    What if... the archeologists summoned the souls of heroes who died to it already? (And those are the PCs)
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    D&D 5E (2024) What is positive?

    But the "baseline game" is much smaller than that. Like, literally "fighters get 4th attack at level 20" vs "fighters deal an extra set of weapon damage dice at 17" is within the level of tweaking that could occur even close to the last minute (last year?) for a game. And that level of...
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    D&D 5E (2024) what should the wizard's subclasses be?

    Then why are they one subclass? There is little in common between them.
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    D&D 5E (2024) what should the wizard's subclasses be?

    While I get the school specialist as an overaching thing, it doesn't work. A necromancer should be more than a generic "specialist of necromancy spells". The fun parts of abjurer and necromancer aren't those that are generic "you are better at spells of school X by this factor", but are...
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    WotC Hasbro CEO is going to have a Fireside Chat With Investors Over WotC

    Spell Blast (UX, counter spell that costs X) is more interactive than counterspell, because Spell Blast cares about the mana cost of the spell it is countering. A "remove soul" spell that cost X, where X is the creature's power, and then does Y to the remove soul caster, where Y is the...
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    WotC Hasbro CEO is going to have a Fireside Chat With Investors Over WotC

    They are also all made of cardboard. Oh, I get it. I used a MtG jargon in the wrong way. I was unaware of that particular jargon difference of reactive vs proactive counter-play. I was not using the word "reactive" in the sense of "reactive counter-play", but as in "reacts to what the...
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    WotC Hasbro CEO is going to have a Fireside Chat With Investors Over WotC

    Good MtG play is reactive. Bad MtG play is cards that ignore most of the other player's cards features. This is counter, destroy, eliminate, discard mechanics. Simply because they don't interact with 90%+ of the other player's card. To deal with it you need to have cards that specifically...
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    D&D 5E (2024) What is positive?

    How tall are you? under 0.5 feet under 1.0 feet under 1.5 feet under 2.0 feet under 2.5 feet under 3.0 feet under 3.5 feet under 4.0 feet under 4.5 feet under 10 feet Now, this is a 10 choice multiple choice question. But most people will answer the same answer. A bunch of "no, that doesn't...
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    D&D 5E (2024) New UA one D&D play test document Dec 1st.

    I like the dual-specialization trick they pulled here. It is like the Warlock. You have your Subclass, and then another specialization. Scaling of channel divinity is well done. Turn undead is tweaked, with a L 5 auto scaling feature making it possible to turn them to dust. Life domain is...
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    D&D General Sir Plane "Not Appearing in this Cosmology"

    In 4e, there is Astral Sea, Ethereal, Far Realm, Fey, Shadow, Prime, Elemental Chaos. The Abyss is a part of the Elemental Chaos. The other "higher" planes are all pockets within the Astral Sea, including Hell. Hell is has been sealed. The Elemental Chaos isn't "elemental plane of fire" or...
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    D&D 5E (2014) dndcombat.com retired, will stay down

    Sure, but with one of these means you learned how to port a Java app to WASM. Which, to some people, is fun. With the other, you have your bank account shrinking by 8k every year, and if it gets more popular it gets worse. I know which one I would be more likely to be able to convince my...
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    D&D 5E (2014) dndcombat.com retired, will stay down

    The problem I'm aimed at is that it costs money to run the simulations. Moving the work to the clients computer makes the only marginal cost be bandwidth. Free (for the provider) is a feature.
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    D&D 5E (2014) dndcombat.com retired, will stay down

    https://stackoverflow.com/questions/68265863/how-to-compile-java-to-wasm-webassembly WASM will run anything. Know how Javascript is interpreted by a JIT in modern browsers? (Like google V8) -- WASM (basically) skips the "compile javascript to bytecode" step and just provides the bytecode to...
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    D&D 5E (2014) dndcombat.com retired, will stay down

    The "fun" project I could imagine would be recompiling it into wasm files, and have the client do all of the work. There is bandwidth considerations (getting all of the data down to the client), but not using server-CPU to do the calculations is a big plus. Written with a bit of care, the...
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    D&D 5E (2014) SPIRIT GUARDIANS range clarification

    The point of origin is "self". The point of origin is included in the area of effect. A 10' radius centered on "self" thus includes "self", as "self" is the point of origin. A 10' radius sphere is at most 20' long on any axis. A 10' radius spell cast by a 30' by 30' creature has "self" as its...
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    D&D 5E (2014) SPIRIT GUARDIANS range clarification

    You are using radius wrong. More specifically, you are taking one geometrical use of radius that you happen to be aware of, and declaring that any other use is wrong. That isn't evidence you are right. That is evidence you only know of some uses of the word radius. Any wedge of a circle can...
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    D&D 5E (2014) SPIRIT GUARDIANS range clarification

    If you are using a mathemagical definition of radius, then no it is not limited to measuring a circle. Any arc has a radius. For example, take the points within 1 unit of a unit square: this is a rounded rectangle. The quarter-circle components that round the corners are described as having a...
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    D&D 5E (2014) SPIRIT GUARDIANS range clarification

    I'm basically quoting spirit guardians, just replacing spirits with flames and 15' with 5'. "You call forth spirits to protect you. They flit around you to a distance of 15 feet" vs "A flaming aura surrounds the air within 5' of the creature". How is that different? Spirit Guardians does talk...
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