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  1. M

    D&D 5E (2014) Enhancing "Baldur's Gate: Descent into Avernus"

    I kind of got the same vibe as well. It's just fan service dropped in. I'dve preferred someone else if they wanted to have some sort of cameo. His inclusion in Barovia was entertaining, and actually made sense. Here it is just...odd.
  2. M

    D&D 5E (2014) Time to remake the Bard

    Honestly? My only real complaint with the bard is that it must be musical. I love a good lute minstrel, mind you, but the most common house rule I have regarding bard is to allow them to use any type of performance to cast their spells. The one great thing about the pathfinder version was that I...
  3. M

    D&D 5E (2014) Yeenoghu Campaign ideas

    I won't spoil the details for the sake of those who haven't seen/played it yet, but you should check out Decent into Avernus. You will not be disappointed, and it could easily be adapted to make what you want more central to the story.
  4. M

    D&D 5E (2014) What Does Your Magic Look Like

    I am about to try out the new artificer in a friend of mine's game. I'll be using the alchemist archetype, and I fully intend to have all of my magic be cooking and food themed, especially pies. Healing spell? A pie to eat. Blindess? A pie in the enemie's face, etc. My homunculus will be a slime...
  5. M

    Druid Animal Companion Circle

    It is indeed a potent class feature, but there are numerous balancing factors to consider. I've ran a game with a revised beastmaster, and while her damage was certainly respectable, I found it not uncommon that she or the party cleric/paladin would often end up spending a few spell slots to...
  6. M

    Druid Animal Companion Circle

    The opposite. Take the druid class and give the player the beastmaster ranger subclass. Give them the abilities according to whatever level they are as if they were a ranger, just shift them around to appropriate druid levels and iron out any issues that pop up. Personally I suggest the revised...
  7. M

    Druid Animal Companion Circle

    A lot of good suggested here. The simplest solution is to perhaps just swap out the current beastmaster rules or use the last revised ranger version and just give them relevant abilities at equivalent druid levels. They arent that far off in levels that it would totally unbalance things. I dont...
  8. M

    Dragonlance Dragonlance Novels - How Many Are There?

    And yet no one (not even in this thread) acknowledges anything past the first three books, which while a classic story, have never made for good gaming modules. 😅 I've always been a fairly big fan of the series, even the dreaded Age of Mortals stuff, though I do acknowledge them for what they...
  9. M

    D&D 5E (2014) Are there 5E stats for the Hoopak?

    For my games I've ruled that it is the following: Hoopak. Martial Weapon. 1d6 damage of either bludgeoning (staff/sling) or piercing (spear). The player can use it as either a sling, quarterstaff, or spear, switching which weapon they wield as a bonus action. It lacks the versatile trait or...
  10. M

    Gods and Divine Magic

    It varies for me depending on the tone and setting of a game. I'm much less likely to run a gritty low magic game or something like a rendition of the Christian God as something that can be directly interacted with. That said, I tend to default/prefer a bit of a combination of your Channeled...
  11. M

    D&D 5E (2014) The Charismatic Fighting "Hero" - Which Core Class does it Best?

    Respectfully, ALL characters receive a great benefit from a high charisma. When we are specifically talking about what makes a good party leader and hero who inspires others through words, the most important thing *IS* perficiency in persuasion and a high charisma. Except that the fighter...
  12. M

    D&D 5E (2014) The Charismatic Fighting "Hero" - Which Core Class does it Best?

    Your poll is inherently flawed for a couple reasons. First, it heavily favors the paladin or the bard as the elimination of feats and non-players handbook subclasses *completely* neuters the fighter in pretty much all possible versions of the archetypical "hero". The entire advantage the...
  13. M

    D&D 5E (2014) Monsters struggling to hit players? Common?

    Past 6th level or so the game becomes less about whether or not the players are hit, but how many blows they can survive. The issue isnt thst a CR 6 creature has trouble hitting players, but that you are expecting a CR 6 creature to represent a threat by itself. A party of characters can...
  14. M

    If Medusa dies, do petrified players/NPCs come back from stone?

    According to the rules as written, no. That said, it is not unheard of in various versions of fiction or mythology revolving around medusa for their victims to become unpetrofied when the medusa that turned them is slain. That said, whether or not the statues are still in one piece is the...
  15. M

    D&D 5E (2014) The Problem with Constitution

    The trick is to remember that con isnt just used in combat. Want the "con guy" to shine? Rope the party into a drinking contest, have obstacles in the environment that call for con checks (cold/hot weather, swimming long times, mold/poisons that call for con saves), or have enemies use poisons...
  16. M

    Aasimar Protector Radiant Soul Upgrade

    In the unearthed arcana for racial feats, they originally gave dragonborn 20ft flight as a racial feat, though I dont think it made the final cut of xanathars. I still allow it as a feat in my games, and honestly, 30ft fight wouldn't be unreasonable. There is a tiefling racial variant that gets...
  17. M

    D&D 5E (2014) Curse of Strahd: Hexblade, Paladin or Both?

    All good. I still think CoS is my favorite 5th ed module to date. I could also had a bit of more complication to the equation and suggest you take a look at monster hunter/slayer(?) Ranger found in Xanathar's guide of you haven't. While you'd have no cantrips and be wisdom based for casting it...
  18. M

    D&D 5E (2014) Curse of Strahd: Hexblade, Paladin or Both?

    Any DM worth his salt should be able to work and adapt the game to any party. Ravenloft/Barovia as a setting is often one highly trending toward social encounters and combat not being the major focus of the game anyway. It's kind of up to the tone of whatever the DM want as though. 5th edition...
  19. M

    D&D 5E (2014) Curse of Strahd: Hexblade, Paladin or Both?

    You give up tanking, but end up being better than a paladin st healing. It feels a lot like a paladin, but more "caster-y". I've seen it in practice with the player using his subclass features to heal the same way a paladin uses lay on hands, and then saving his spell slots for either healing or...
  20. M

    D&D 5E (2014) The Fighter: tweaking Indomitable to work in all the Pillars.

    Personally I'd be perfectly fine with allowing a player to use indomitable to reroll any ability check. Thematically I've always interpreted the ability as "I'm too stubborn to fail this save" anyway, so one could make a reasonable arguement in many cases that they somehow supernaturally assert...
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