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  1. Tovec

    Wandering Monsters - Golems

    The primary reasons I guess is that it almost always has, and why NOT? It may have been an ability pulled out of a hat way back when, but now it is something that is generally associated with golems. Don't like it? Remove it in your games. I can even be persauded that they should add rules for...
  2. Tovec

    Wandering Monsters - Golems

    Quoting a little out of order so hopefully things are a little clearer. Bolded for importance (and all me :P) But that is basically what I was saying. I would have thought that due to this feeling of inclusion that they would have left it blank, instead of assuming that elemental earth was a...
  3. Tovec

    Wandering Monsters - Golems

    Actually not exactly where I was going with it. But it is true that I do think that is true. Nowhere in that (linked) description did I see anything about instructions on how to make a golem..? Also, assuming you were given basic instructions on how to make a treadmill, but not pieces (a la...
  4. Tovec

    Wandering Monsters - Golems

    Honestly I see a lot of ways golems and constructs in general can go. I don't understand why all iron golems are 12 feet tall. Giants are a race, and therefore it makes sense for them all to be in a certain range but constructs personally created and crafted by wizards (especially fleshy ones)...
  5. Tovec

    D&D 5E (2014) Wish and True Names: Cosmic Fireworks

    Personally I would love to see wish, or extremely strong magic like it, work only as the result of a confluence of very powerful magics or at rare instances. That way it isn't just a regular cost that can be easily paid. And that way it isn't cast(ed?) too often. And of course so that when the...
  6. Tovec

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    Right, and point me to where I'm saying we shouldn't have a default, or where I'm saying that a default shouldn't be simple. On the other hand, I AM saying that if options exist they need to be presented equally. Something that an "optional" or "go to back of the book to get X" system will not...
  7. Tovec

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    I wanted to say that I don't think there shouldn't be a default (meaning I do think there should) but I also think that other options need to be real, they need to be visible and they need to be easy to use. If those three aspects don't exist the "optional rules" may as well not exist at all...
  8. Tovec

    D&D 5E (2014) Elementals - good start, can we get some more variety please

    Actually, I was talking about how when you try to do searches for creatures online that it is becoming more and more prevalent to find only information on DnD's version instead of finding an original source. I have spent too much time over this last year and a half doing online research trying...
  9. Tovec

    D&D 5E (2014) Elementals - good start, can we get some more variety please

    I was only wondering on the reason why they are associated with elementals over fae (or fey if you prefer) if in folklore they hold a place similar to faeries. If there were a category of dark energy elemental, that was let's say incorporeal and evil and was the soul of a dead creature warped...
  10. Tovec

    D&D 5E (2014) Elementals - good start, can we get some more variety please

    This is fair. I just wasn't sure where the paradigm came from. If they are so similar to fae, why aren't they? You said there is no different elemental type so where did that come from? I understand a game splitting or adding other aspects to creatures; devils and demons being an obvious step...
  11. Tovec

    D&D 5E (2014) Elementals - good start, can we get some more variety please

    My problem with genies is that I've been playing DnD for several years now and I've never had occasion to use any form of Genie except for the wish granting kind. In fact I don't understand where all these Genies come from. I don't see the basis for them in any direct stories that I am familiar...
  12. Tovec

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    This is where I saw your argument boil down to KaiiLurker. If he gets what he wants everyone has to choose the system (or more realistically the DM decides and people all have to build according to that), if you get what you want then only some people do. But if a greater percentage of people...
  13. Tovec

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    I would only point out that not needing to study to learn magic =/= Loners. Also, that it was your comment about how they should be as opposed to anything else that I actually disagreed with. You seem against anyone describing how classes should be but then you did it with the sorcerers = loners...
  14. Tovec

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    You just described sorcerers as I have always seen them. Wizards train and learn and study and eventually master. Sorcerers have a magical spark that makes them able to do magic because they can feel it. In this case it is "innate" like in the Potterverse. Sorcerers then train, stretch, learn...
  15. Tovec

    D&D 5E (2014) Too many cooks (a DnDN retrospective)

    First, I just want to say I completely get what you are saying here. And why your replies look the way they do. I think people are misunderstanding you possibly due to how you are saying this. I'll elaborate below. Unrelated to previous (or later) quotes: Hate to disagree with you but this...
  16. Tovec

    D&D 5E (2014) Anyone respond to the 11/08 Playtest survey yet?

    I've gotten a couple of emails from them (most recently 29/10/2012) but none about surveys except the first survey. As far as I know all the WotC emails do and should be directed to my inbox. I find it a little odd. As I said, I did get an email from them in October but I checked the last few...
  17. Tovec

    D&D 5E (2014) Anyone respond to the 11/08 Playtest survey yet?

    I don't know what happened but I stopped getting the survey after the first packet. It would be nice to give them direct feedback in survey form but not luck for me I guess.
  18. Tovec

    Soldiers of the Blood War

    Let me just say that I completely get where you are coming from. I do. Planescape stuff is so pervasive in the WotC material that I think it should be optional and give very detailed guidelines on its use so as not to overpower a setting. With that said I think that there is going to be a...
  19. Tovec

    Soldiers of the Blood War

    I used to think similarly until I read this post from the WotC site. The guy who wrote it put a lot of time and effort into it and it shows. Plus it really cemented my ideas on what the distinction is and why all that cool history shouldn't be just swept under the rug. Link...
  20. Tovec

    Pathfinder 1E Instrument Weapons

    If you are looking for weapons that double as musical instruments then I suggest taking a look at the 3.5 Complete Adventurer (assuming you allow backwards compatibility of course). There are a couple items in there, under Specific Weapons of the Magic Weapons section in Chapter 4 (equipment)...
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