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  1. Diggus Rex

    Battlestar Galactica d20 Future

    This guy Waylan Wolf has covered the game pretty well and can send ya a pdf for your perusal: http://boards1.wizards.com/showthread.php?t=492021
  2. Diggus Rex

    Which system for a Star Wars game?

    Your welcome, Sunglar. Pro bono copy editing at your service. ;) Further, I'd put the Citizen problems in the second section about the rampant piracy to solidify the point. This way too you'll have a REpublic, ordinary folk, and Jedi section to the scroll.
  3. Diggus Rex

    Which system for a Star Wars game?

    Lovely: "The selfish autonomy of systems has rendered the Senate a token authority, at best." "Citizens seek hope but are met with only indifference from their leaders -- interested more in protecting their own assets." "Divided along internal lines, the Jedi Order is no longer focused. Few...
  4. Diggus Rex

    Towards a Grittier d20 Trek!

    I really like where you're going with this Jephkay. Grittiness is one of the things I loved about DS9's characters (like Quark with his bar of gambling and alien/holo-prostitution). How do you handle the immense lethality of phaser/disruptors, which can vaporize characters and meters of rock...
  5. Diggus Rex

    Which system for a Star Wars game?

    Sounds like a good draft. I've got questions that may help ya clarify some things from the get go. Why is the Senate powerless? Why are the citizens leaders powerless or indifferent? What dwindled the Jedi's numbers? Why hasnt the council met? A good scrawl is gonna state the status of...
  6. Diggus Rex

    Which system for a Star Wars game?

    The only place I've seen them was in the D20 SW Heroes Guide. Lucasfilm gave out the authorization and maybe some names with Thompson and Wiker writing them up.
  7. Diggus Rex

    Which system for a Star Wars game?

    Ah. Never read this article but I've seen interviews with Nick Gilliard the chief stunt coordinator on the movies. He talks about how he had to design a style for each major character. He mentioned that Mace fights alot like Old Ben with very little wasted energy, straight-to-the-point deadly...
  8. Diggus Rex

    Which system for a Star Wars game?

    Well those aging effects do hurt the physical stats (maybe -3 to STR, DEX, and Con from his AotC stats). By a Ep. IV he'd learned to fight smarter, not harder :D R2's jet's rusted? Maybe traded in for 20 years of software upgrades? D6 Space, huh? Hope ya used some of that saved cash to buy a...
  9. Diggus Rex

    Which system for a Star Wars game?

    I guess. The characters have so much script immunity it's hard to gauge for me. Obi-Wan is able to kill Darth Maul, whom is skilled enough to kill Qui-Gon, because ... a Force point, Conviction point, Confimed crit, Maul's low toughness save? ... because he's in A New Hope. ;)
  10. Diggus Rex

    Which system for a Star Wars game?

    But we're talking about Sunglar's individual game here and he's basing it off the original trilogy. His concerns pertain to the best game system for him. Each system references the movies as closely as possible, none have Jedi Ice Breath in them. I like D20 RCR and am optimistic about it's...
  11. Diggus Rex

    Which system for a Star Wars game?

    I communicated all that with the second sentence, i'm a better writer than I thought :D Very true, and some of the EU is crap. Newcomer to my pre-prequel camp said he wanted to be a veteran of the Jedi Civil War from KotOR (a rip off of the Sith War). Never heard of it, but it would ruin the...
  12. Diggus Rex

    Which system for a Star Wars game?

    eyebeams, are you saying a SW game should be limited to the content seen in the movies? I always saw the flicks as presenting a small segement of the galaxy far far away.
  13. Diggus Rex

    SW saga edition overview at WotC

    Being a very experienced Star Wars fan/gamer/GM, I'm ofcourse curious about this new edition. How have y'all been testing the appeal of this system with fans besides the hints you give here and on other forums? I'm sure the changes look good to the designers, as it's their tastes going into...
  14. Diggus Rex

    Which system for a Star Wars game?

    Wouldnt you like to know the size of my saber? ;) That kid that held off the Clone Troops is no clear determiner of Jedi superiority. In D20 game terms, looks like he surprised the clones and cleaved. As clones are Thugs like Stormtroopers, they've just got only wounds even if they're five...
  15. Diggus Rex

    Which system for a Star Wars game?

    I subscribe to Theory Two, and admired your eloquence of elaboration GH :D
  16. Diggus Rex

    Which system for a Star Wars game?

    Yeah, two PC's got maimed. Both Jedi, one lost an eye the other an arm (he was going two weapon fighter too). Didnt do elaborate tables. Character declares maim, rolls damage, I judged based on how bad the WP would have hurt the target what status occured and what part was maimed (PC's could...
  17. Diggus Rex

    Which system for a Star Wars game?

    I saw the maiming as an attacker's choice. In D20, I house-ruled whenever a melee attacker could do wound damage they could instead choose to maim for no WP damage but cause a condition (fatigued, exhausted, stunned etc.). This left characters available for questioning, gave meleers an extra...
  18. Diggus Rex

    Which system for a Star Wars game?

    VP/WP was not very wonky at all in my opinion. I've adapted it to every D20 game I run, D&D to Future. It gave more texture to damage than HP, was gritty, and reperesented movie damage excellantly. By this texture I mean characters went through more states than the two in hitpoints: fine until...
  19. Diggus Rex

    Which system for a Star Wars game?

    Heee ... reminds of my first character (a tank) in Mutants and Masterminds. Had soldier in a bear hug whom with a heroic catchphrase managed to shove a grenade in his mouth. The explosion killed him, while my guy kept belching ashes for a week after. :D Valhalla, I'm curious as to how you deal...
  20. Diggus Rex

    Which system for a Star Wars game?

    That's the same way I understand it, Wings and Sword. Many expanded universe books I've read posit the same ideas. We live in a era of spin, it's not surprising. You're absolutely right. The same could be said of the battle droids too. To me, the prequels just made the Jedi flashier (better...
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