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  1. Diggus Rex

    Which system for a Star Wars game?

    Sunglar, thank you. So are ya going to have a PC young Anakin, or will he be some kid NPC your players pimp to buy a new hyperdrive? :D Also, how do you mean the way Jedi were? Luke looked pretty uber once he was full trained (RotJ, pwning a sail barge full of criminal enforcers).
  2. Diggus Rex

    Which system for a Star Wars game?

    My SW campaign took place a century before Episode I ( a pre-prequel). I chose this era so the new trilogy being made at the time wouldnt disturb my camp. Mainly it involved mini-Cold Wars across the Republic as more power was given to member systems to handle their own disputes. The...
  3. Diggus Rex

    Which system for a Star Wars game?

    Thank you Valhalla for your diversion of topic for elaboration. Having played Mutants and Masterminds I've seen the benefits of quasi-universal durability and the power of Hero/Conviction points compared to D20's Force/Action point. Yet, aside from enhanced character customization, I see no...
  4. Diggus Rex

    Which system for a Star Wars game?

    Sunglar I'd like nothing more than to show you're players how D20 SW can be. As I cant and their opinions are so set, and WOTC isnt paying me, they must remain ignorant ;) I'm not sure Jedi-wuxia is such a new innovation. When Luke finished his training, he was pretty much like that in RotJ...
  5. Diggus Rex

    Which system for a Star Wars game?

    Ashamedly, I dont understand these category of Jedi with the oriental references. Proudly, I now own a copy of True 20. With some perusal, I can tell it's a viable option for SW as well ... sorta like an unleashed D20 style. I'm very curious about Valhalla's assertions on inherent balance as...
  6. Diggus Rex

    Which system for a Star Wars game?

    I've no experience with True 20, so cant comment on that version. I have run Star Wars D6 and D20 for several years each though. In my experience, once I started running the D20 version I put down the D6 forever. One of the main reasons was game balance. It's hard to balance Jedi in any...
  7. Diggus Rex

    Recent Star Wars Saga chat session with designers

    I've read Moridin's stuff on SWRPG Network for years now and like the D20 Future material he's written (mostly ;) ). I especially admire that he posted a thread to get input for the follow up Future Tech, correcting many problems and adding good material/ideas. Although I'm skeptical about...
  8. Diggus Rex

    Star Wars Rules Clarifications

    Since they dont effect hull points, I dont think they need to to scale like standard weapons. Ion damage effects all ships equally, the big ships just poor out more debilitation per shot.
  9. Diggus Rex

    (GAME CANCELED) D20 Modern/Future Star Drive campaign

    Game closed Delete Thread
  10. Diggus Rex

    Star Wars Rules Clarifications

    Rescue Ah, my first post here. :D Emplacement point costs are indeed that low. I think the designers were factoring in the lethality of the weapon, and since ion damage can be overcome so quickly -- low cost. Light ion canons do 3d10x2, medium 5d10x2, heavy 8d10x2. Was a printing error which...
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