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    D&D 5E (2014) Minor Illusion question

    If this were the case then if there was no light behind the image but only in front of it, then you couldn't see the image, only a weird colored pattern on the wall. In other words, the image has to reflect light or it doesn't work as the spell describes and as things like Guards and Wards...
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    D&D 5E (2014) Minor Illusion question

    It's not wonky, it's magic. Magic already does lots of things like target only enemies in an area, always hit a target etc. Your example isn't an example. It's irrelevant if the light comes directly from a torch or if it hits a wall and bounces off first. It's the same light. In either...
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    D&D 5E (2014) Minor Illusion question

    No, I'm applying physics to the result of the spell. Much the same way a wall of stone spell doesn't create a wall that light passes through, nothing about the image created says light passes through it either unless the person knows it's an illusion. I'm not defining things, I'm following...
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    D&D 5E (2014) Minor Illusion question

    Nothing about it being a cantrip means light passes through it. If light passed through it, then you couldn't see it. It is the light reflecting off it that you see. The spell creates an image, it explicitly does not create light. In much the same way you couldn't see the image in a dark...
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    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    I don't really agree. Cantrips inexplicably got nerfed from the play test and most are relatively useless. If you're doing the prescribed ~7 fights/day it is hard for a wizard to be king over 30 rounds. There will certainly be a few rounds where they'll shine but most of the time they'll at...
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    D&D 5E (2014) Minor Illusion question

    The only thing you see is light, it doesn't matter if it comes directly from a torch or if it bounces off a wall first. If light passes through illusions then the illusion is transparent. It also won't cast or block shadows like an opaque object would. Anything of any significant size would...
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    D&D 5E (2014) Thematic Differences Between Paladin (Green Knight/Oath of the Ancients) and Ranger

    Probably the two most stereotypical rangers are Aragorn and Drizzilmynizzlit. Neither care about nature at all, they're just very experienced with it.
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    D&D 5E (2014) Most useful benefit?

    There is a reason why other editions went with +2... As has been pointed out, all 3 mechanics badly suffer from stacking issues. If you want a more 5E approach, give it +d4 that doesn't stack with bless/guidance, because screw those guys.
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    D&D 5E (2014) resiliency feat and already proficient in the save?

    Normally stacking two bonuses is allowed, but the proficiency bonus rules explicitly disallow it.
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    D&D 5E (2014) Whats happens when you multiclass out of Warlock?

    What RP reason is there for the patron to grant powers in the first place to any warlock who is running around following plot hooks, saving princesses, freeing slaves and killing random goblins?
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    D&D 5E (2014) How would imposing no stacking of magic affect 5E game balance?

    Ugh, you're strawmanning that this is the only combination when there are many other spells and class abilities, making ridiculous claims on party composition and pretending other classes like fighter and bard can't cast haste. Maybe your party is all barbarians, but the point you have yet to...
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    D&D 5E (2014) How would imposing no stacking of magic affect 5E game balance?

    It comes up. All. The. Time. Bless is a big culprit. It + paladin aura, all the time. Any magic weapon in the party + Bless, all the time. Haste + any magical defense, all the time. Sacred weapon + Bless + magical weapon, all the time. Magic items most definitely ARE factored into...
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    D&D 5E (2014) So,whats up with those half orcs?

    If you're not taking advantage of the +2 STR then they are not going to be your best race choice. Certainly won't dominate the race choice even if you're playing in a campaign where you regularly use the relentless endurance ability.
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    D&D 5E (2014) Magic in Eberron vs. D&D 5

    Eberron's magical wonders require spells significantly less potent than what is available in 5E. It's not philosphy, it's just comparing wizard spell lists and seeing that they're pretty much the same.
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    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    The wizards at the academy get all the apprentices together in the evenings and use them as a human Minecraft 5x5x5 block making choir.
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    D&D 5E (2014) Low Level Wizards Really Do Suck in 5E

    If you make an illusion of a wall spell, and your party knows you do this, it will appear as a wall to the enemy, blocking sight of the party member, giving them advantage, but be transparent to the party as they already know it's an illusion. Because of how it's written it's a highly abusable...
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    D&D 5E (2014) Magic in Eberron vs. D&D 5

    It doesn't, they just utilize it better. There is no more technological energy today than 200 years ago, we're just better with it. No one in the default 5E world has figured sticking an elemental in a metal chamber and forcing it to work itself to death is an awesome idea, but they more than...
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    Dragonlance Would you allow Kender outside of Dragonlance?

    That would get my vote. Also the existence of bagpipes.
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    D&D 5E (2014) A Simple Way of using the Lingering Injuries Table

    As Shidaku pointed out, their suggestion of happening on a crit is a really bad one. The other options they suggest are if anything worse. Failing a death save for instance to then have your leg spontaneously fly off your body as you lay there? Wut? Some serious ret-conning happening there...
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    D&D 5E (2014) Second Wind Regeneration

    I've never had the misfortune of playing with a GM who is so bad they'd call using a short rest ability multiple times to be an exploit. Rest and hour, murder some kobolds in an 18 second fight, rest an hour = okay, but rest an hour then rest an hour = exploit? Gotta call *facepalm* on that...
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