I meant to touch on this earlier-
I've been following Oblivion Oath on youtube and it has kept me interested for quite some time but the last episode really killed my enthusiasm. Though I like the show, they ran a combat of 4 2nd level characters (and NPC follower) against a "boss" and 4 or 5...
To me, this seems to be the game Buhlman always wanted to make from day one.
It's not the game for me, but I never worked up much hope after seeing the playtest. It has some bits I like and plenty I don't. Mainly all the fiddly bits for feats and conditional mods for combat that were a time...
Unsure if people misunderstood my comment- I wasn't complaining about the nudity, despite that my heritage includes puritans who arrived in North America long before the 13 Colonies revolted :)
I was jokingly saying in addition to all the great nipple shots the art is fantastic ;)
Sword & Sorcery and it's PA style worlds- the Literary roots of D&D, have long been abandoned (other than Vancian magic). D&D has become it's own brand of fantasy where the fiction of the Cosmos is re-written every time an edition changes in order to compensate for new gameplay additions. At...
I think you should stick with Fantasy Age
Or, my fave D20 game- 13th Age
Dungeon World. Rules are free and there are hacks out there for free that are less player facing-centric if you would prefer to run a slightly more traditional game and DM campaign setting-One Shot World, World of...
Not more "save the realms from epic threats" 15 level hardback adventures.
On a specific note- Products like:
Volos Guides-Fun reads for player and GM. Tons of plot hooks, but nothing players shouldn't know. Perfect for creating adventures as well as improv adventures when players decide to...
Maybe not the greatest of all time, or most well known, but the ones I have had fun with torturing..errr..springing on...players over the years
Acererak (going by several different names depending on the setting)
The (Chaotic) Cleric at The Keep
The Lich King (13A)
I used Companion characters for the younger ones, and gave them a few extra powers than typical. Even as they grew into College Age kids, they still didn't want the hassle of full blown 4E characters. It worked great.
I wish I had seen this as well at the time- Basic 4E- it breaks the...
Most of it was garbage (3E/D20)- But when you start talking S&S ,NECRO, FFG, Kalamar, some of the GG dungeons- I think the jump up is worth it.
As for Judges Guild- I will also agree on some stinkers- mostly in their Universal lineup. But the Wilderland series, the more focused Wilderlands...
If we count Third Party, which I wasn't then
3E jumps up a.couple notches
4E pulls ahead of 2e
5E goes up one notch.
O/AD&D and the Basic games go through the roof with the addition of Judges Guild, Wee Warriors, Dungeoneer, and all of the great products being produced for the OSR.
Well 4e was probably the worst. They did have some nice ideas and locations and steered away from some tropes,but most were linear combat slogs with encountler after encounter-and between those encounters was some good stuff. That said, a couple fun ones too (reavers, winter king). I do prefer...