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  1. Hussar

    D&D General Weapons should break left and right

    Your point? I know that Polearm Master works with spears. But, no one actually uses them because spears in D&D just suck so badly.
  2. Hussar

    D&D General Weapons should break left and right

    Really? My Candlekeep Mysteries campaign was constantly planar traveling. Phandelver:Shattered Obelisk takes place on the planes by about 10th level. Now, to be fair, my current Out of the Abyss game doesn't have much planar travel, but, the core element of the first third of the module is...
  3. Hussar

    D&D General Weapons should break left and right

    If someone had Polearm Master, they were using a polearm, not a spear. And, even then, I'm struggling to think of a single example over the years. Great Weapon Fighter? Oh yeah. Seen lots of that. Ohh, yes, there was a polearm master. But, again, halberd, not spear. Greek or Zulu warrior...
  4. Hussar

    D&D General Charisma Checks gone Horribly Wrong - Can you Relate?

    At the end of the day, this is how I feel as well. I don't care if you only speak in 3rd person or whatever. That's fine. I certainly don't expect Shakespeare. But, show a bit of effort. Put a bit of energy into it. That's all I'm asking.
  5. Hussar

    D&D General Weapons should break left and right

    Honestly? I think this is the primary motivation. Swords just capture the imagination to such an extent that basically no other weapons really exist.
  6. Hussar

    D&D General Weapons should break left and right

    Sorry, but, who didn't lug spears around most of the time? Nearly anyone who was headed out into the wilderness took a spear, starting all the way back in paleolithic times all the way up to Roman era and, depending on the part of the world, right up to the advent of gun powder weapons...
  7. Hussar

    D&D General Weapons should break left and right

    You do realize you can have sheaths for spears right? Or straps on your back? How long do you think these spears are? Do you think a standard D&D spear is a pike? A spear is only about 5 feet long. It's not hard to carry and you certainly don't have to always carry one in your hand. I...
  8. Hussar

    Hasbro Opens New Wizards of the Coast Video Game Studio in Montreal to Support D&D Franchise

    No need to wonder. This is exactly the strategy they are pursuing and they have made no secret of that. Every release is an EVENT. None of this, "Oh, hey, we'll publish 100 books a year but only actually promote like six of them." thing anymore. Every single 5e release is a big deal. It's a...
  9. Hussar

    D&D General Weapons should break left and right

    Umm, if you can carry a sword and a shield while climbing, why couldn't you carry a spear? It's not like spears are harder to carry than swords.
  10. Hussar

    D&D General Weapons should break left and right

    Umm, you do realize that Chinese chess exists right? There's like a billion or so people who play it? Shogi in Japanese. Dunno what it's called in Chinese. But, in any case, it's chess without bishops.
  11. Hussar

    D&D General Weapons should break left and right

    This has long been a bugaboo of mine in the game. But, you smack right into the romanticism of the sword. Spears just aren't sexy. The image of shield and sword, or the samurai with his katana or Conan with his honking big sword is just far, far too ingrained into the minds of fantasy fans...
  12. Hussar

    D&D General Weapons should break left and right

    Sorry for the derail. Like I said, the whole "uphill both ways in the snow" myth of earlier edition play just makes me rather shirty.
  13. Hussar

    D&D General Weapons should break left and right

    Ahh, then the eariler point about sematics was correct. "Quite often" =/= "majority of time". In other words, we're saying the same thing, just phrasing it differently. Add to that the fact that you allow monsters to wander past fighters without penalty and it does seem to show why you...
  14. Hussar

    D&D General Weapons should break left and right

    Except in video games, all the "juggling" is done automatically by the computer, and is largely the main point of play in the game. Juggling weapons in an RPG is very much not what most people are sitting at the table for.
  15. Hussar

    D&D General Charisma Checks gone Horribly Wrong - Can you Relate?

    Yeah, it was obviously being played for laughs. I'm torn to be honest. I want the players to play it up a bit, but, OTOH, I want the character sheet to matter as well. I keep trying to hammer into my player's heads to give me statments of intent rather than asking questions, fishing for...
  16. Hussar

    D&D General Weapons should break left and right

    I wonder how many people would play shooter games where you were forced to load your own magazines.
  17. Hussar

    D&D General Weapons should break left and right

    Meh, the whole hit during casting thing isn't really an issue. Look at @Maxperson's example from the 2e books. The trolls got an intiative of 7. That means that both trolls had to roll 1's on their initiative while the MU had to roll a 10. But, apparently, that's what happens "all the...
  18. Hussar

    D&D General Weapons should break left and right

    I'm not even going to get into it with you on this. It's just not worth it. For example, no, damaging a caster before he started casting had no effect by the rules. You only interrupt spells if the caster is actually casting when hit. By RAW, the odds of you actually interrupting a spell...
  19. Hussar

    D&D General Weapons should break left and right

    Back in the early days of the D&D Next era, they had a fighter option where your damage depended on the fighter, not the weapon. Sort of how like monk damage just scales by level. Bring that back and then let fighters use whatever weapons they find along the way. If you divorce all the...
  20. Hussar

    D&D General Weapons should break left and right

    Yeah, it is getting to the point where I'm largely giving up reminding him about how to do stuff. It's just too much frustration for me. I've considered dumping off the problem onto other players - we play online, so, using whispers in chat means that questions can be asked without...
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